Player Matchup

Thor
Thor
AlienwareX51
Thor
Level 105
God Stats
4W - 3L
1,796 SR
Queue Stats
242W - 230L
1,619 Elo+
Party 2
Scylla
Scylla
HunchoRuben
Scylla
Level 126
God Stats
5W - 3L
1,719 SR
Queue Stats
237W - 202L
1,583 Elo+
Party 2
Hou Yi
Hou Yi
M4ttox
Hou Yi
Level 34
God Stats
7W - 3L
1,719 SR
Queue Stats
61W - 58L
1,554 Elo+
Party 2
Chaac
Chaac
Walls
Chaac
Level 160
God Stats
1W - 2L
1,712 SR
Queue Stats
277W - 247L
1,661 Elo+
Party 2
Sobek
Sobek
gizinmytaco
Sobek
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 87L
1,565 Elo+
Party 2
Team Averages
Level 109
1,689 SR
1,596 Elo+

VS

Team Averages
Level 90
1,540 SR
1,601 Elo+
Jing Wei
Jing Wei
FinishedFirst
Jing Wei
Level 24
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 0L
1,738 Elo+
Party 1
Achilles
Achilles
Icyblaade
Achilles
Level 106
God Stats
1W - 3L
1,218 SR
Queue Stats
131W - 128L
1,559 Elo+
Party 3
Cliodhna
Cliodhna
J4k3Jake
Cliodhna
Level 145
God Stats
5W - 1L
1,657 SR
Queue Stats
53W - 53L
1,607 Elo+
Party 1
Yu Huang
Yu Huang
TaliUwU
Yu Huang
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 89L
1,619 Elo+
Party 1
Athena
Athena
ValkurieNuzzle
Athena
Level 29
God Stats
8W - 5L
1,581 SR
Queue Stats
26W - 30L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 3
10,513
526
6,831
15,436
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
3 / 8 / 3
10,160
508
12,616
12,556
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
M4ttox
Hou Yi
13
0 / 6 / 2
8,496
425
3,802
12,063
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Walls
Chaac
16
5 / 4 / 2
10,843
542
26,069
20,454
19,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 4
8,818
441
4,522
23,560
21,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FinishedFirst
Jing Wei
15
2 / 2 / 10
9,295
465
5,210
9,959
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Icyblaade
Achilles
17
2 / 3 / 8
10,201
510
9,064
21,159
20,673
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
J4k3Jake
Cliodhna
19
17 / 2 / 7
12,368
618
27,174
17,667
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
TaliUwU
Yu Huang
17
7 / 6 / 11
10,785
539
11,950
11,906
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 6
9,393
470
5,150
13,617
14,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
13
Kills
31
31
Deaths
14
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Jing Wei
FinishedFirst
Jing Wei
2
2
10
3.5
L
Scylla
3
8
3
0.56
W
Achilles
Icyblaade
Achilles
2
3
8
2
W
Cliodhna
J4k3Jake
Cliodhna
17
2
7
10.25
L
Hou Yi
M4ttox
Hou Yi
0
6
2
0.17
W
Yu Huang
TaliUwU
Yu Huang
7
6
11
2.08
W
3
1
6
6
L
Chaac
Walls
Chaac
5
4
2
1.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,840
Damage
58,548
84,069
Taken
74,308
53,957
Mitigated
51,173
14,980
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,831
1,124
0
401
15,436
5,157
0
2,345
13,091
0
57,512
W
Jing Wei
FinishedFirst
Jing Wei
5,210
4,157
0
2,142
9,959
3,136
327
3,285
6,674
0
55,440
L
Scylla
12,616
527
0
409
12,556
3,697
0
5,094
7,462
66,388
0
W
Achilles
Icyblaade
Achilles
9,064
1,807
0
2,676
21,159
20,673
88
2,899
18,260
164
57,603
W
Cliodhna
J4k3Jake
Cliodhna
27,174
4,260
0
8,423
17,667
8,107
0
1,972
15,695
0
103,334
L
Hou Yi
M4ttox
Hou Yi
3,802
1,259
0
2,747
12,063
3,780
0
1,155
10,908
0
55,600
W
Yu Huang
TaliUwU
Yu Huang
11,950
1,595
0
1,448
11,906
5,130
261
4,736
7,170
68,553
0
W
5,150
1,256
0
1,929
13,617
14,127
0
4,246
9,371
30,796
0
L
Chaac
Walls
Chaac
26,069
6,381
0
6,116
20,454
19,969
196
1,874
18,580
0
91,418
L
4,522
88
135
5,172
23,560
21,354
0
6,939
16,621
26,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
52,042
498
Minions Killed
539
0
Camps Cleared
0
1,899,474
Distance Traveled
2,034,492
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,513
526
96
5
0
389,842
0
W
Jing Wei
9,295
465
101
5
0
390,199
2
L
Scylla
10,160
508
120
6
0
358,835
3
W
Achilles
10,201
510
132
7
0
404,509
4
W
Cliodhna
12,368
618
145
7
0
491,292
4
L
Hou Yi
8,496
425
98
5
0
353,765
6
W
Yu Huang
10,785
539
104
5
0
358,229
3
W
Athena
9,393
470
57
3
0
390,263
3
L
Chaac
10,843
542
145
7
0
407,349
5
L
Sobek
8,818
441
39
2
0
389,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role