Player Matchup

Skadi
Skadi
Chiixnz
Skadi
Level 40
God Stats
0W - 2L
1,160 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 2
Scylla
Scylla
Fyuzen
Scylla
Level 7
God Stats
0W - 3L
1,055 SR
Queue Stats
0W - 6L
1,104 Elo+
Party 2
Ymir
Ymir
Rangliste
Ymir
Level 40
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 7L
1,104 Elo+
Party 2
Team Averages
Level 29
1,163 SR
1,104 Elo+

VS

Team Averages
Level 94
1,523 SR
1,563 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
A10-Zx-SMITHY-xZ
Thanatos
Level 98
God Stats
2W - 1L
1,409 SR
Queue Stats
29W - 28L
1,638 Elo+
Party 1
Vamana
Vamana
Ajay-Kun
Vamana
Level 28
God Stats
5W - 3L
1,662 SR
Queue Stats
6W - 5L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chiixnz
Skadi
12
1 / 6 / 1
7,681
591
6,508
9,080
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Fyuzen
Scylla
11
0 / 7 / 1
7,413
570
3,653
8,695
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
2 / 5 / 1
8,965
690
5,668
15,478
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 11
10,759
828
10,783
12,452
13,176
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
7 / 2 / 9
9,925
763
10,157
8,156
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
Ajay-Kun
Vamana
14
5 / 1 / 11
9,785
753
7,460
10,713
10,807
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
11
11.5
W
7
2
9
5.75
W
Vamana
Ajay-Kun
Vamana
5
1
11
10.5
L
Skadi
Chiixnz
Skadi
1
6
1
0.25
L
Scylla
Fyuzen
Scylla
0
7
1
0.07
L
Ymir
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
28,400
33,253
Taken
31,321
18,224
Mitigated
27,985
1,554
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,783
205
694
3,307
12,452
13,176
204
2,738
9,714
46,448
0
W
10,157
1,484
0
5,583
8,156
4,002
833
2,698
5,458
0
19,122
W
Vamana
Ajay-Kun
Vamana
7,460
4,825
0
2,080
10,713
10,807
925
4,711
6,002
0
26,064
L
Skadi
Chiixnz
Skadi
6,508
2,667
234
322
9,080
3,308
0
3,223
5,857
0
28,006
L
Scylla
Fyuzen
Scylla
3,653
520
0
0
8,695
2,016
0
3,575
5,120
18,506
0
L
Ymir
5,668
1,281
0
998
15,478
12,900
0
4,609
10,869
13,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,059
Gold Earned
30,469
96
Minions Killed
136
4
Camps Cleared
7
652,531
Distance Traveled
766,733
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,759
828
72
6
5
254,600
4
W
Thanatos
9,925
763
25
2
1
243,702
0
W
Vamana
9,785
753
39
3
1
268,431
1
L
Skadi
7,681
591
38
3
2
213,616
2
L
Scylla
7,413
570
41
3
1
217,468
0
L
Ymir
8,965
690
17
1
1
221,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role