Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Coporjpa
Khepri
Level 95
God Stats
44W - 36L
1,591 SR
Queue Stats
197W - 211L
1,448 Elo+
Party 1
Team Averages
Level 105
1,518 SR
1,490 Elo+

VS

Team Averages
Level 98
1,473 SR
1,477 Elo+
Persephone
Persephone
Batousai1
Persephone
Level 137
God Stats
22W - 25L
1,477 SR
Queue Stats
208W - 231L
1,458 Elo+
Party 2
Bastet
Bastet
KiaChan
Bastet
Level 146
God Stats
35W - 39L
1,501 SR
Queue Stats
225W - 258L
1,465 Elo+
Party 2
Chiron
Chiron
Max_Snake1
Chiron
Level 147
God Stats
0W - 2L
1,580 SR
Queue Stats
72W - 82L
1,548 Elo+
Party 3
Ymir
Ymir
MrsDawg
Ymir
Level 49
God Stats
0W - 2L
1,307 SR
Queue Stats
13W - 19L
1,416 Elo+
Solo
Cthulhu
Cthulhu
TheHuevaCj
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
8 / 1 / 0
6,928
630
6,175
5,509
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
 
Jormungandr
11
4 / 1 / 1
6,863
624
6,261
7,061
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
 
Thor
10
3 / 1 / 1
5,859
533
3,711
8,002
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
 
Yu Huang
10
0 / 1 / 2
5,505
500
3,127
6,076
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Coporjpa
Khepri
9
0 / 0 / 7
5,645
513
1,959
4,356
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Batousai1
Persephone
10
1 / 2 / 1
5,929
539
4,692
5,138
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
KiaChan
Bastet
9
2 / 2 / 1
5,677
516
5,043
7,453
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Max_Snake1
Chiron
10
0 / 3 / 1
5,478
498
3,391
6,426
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
MrsDawg
Ymir
10
1 / 4 / 0
5,437
494
4,314
7,973
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheHuevaCj
Cthulhu
6
0 / 3 / 1
4,468
406
1,078
4,390
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
0
8
W
Jormungandr
 
Jormungandr
4
1
1
4.5
W
Thor
 
Thor
3
1
1
3.5
W
Yu Huang
 
Yu Huang
0
1
2
1
L
Persephone
Batousai1
Persephone
1
2
1
0.75
W
Khepri
Coporjpa
Khepri
0
0
7
3.5
L
Bastet
KiaChan
Bastet
2
2
1
1.25
L
Chiron
Max_Snake1
Chiron
0
3
1
0.17
L
Ymir
MrsDawg
Ymir
1
4
0
0.25
L
Cthulhu
TheHuevaCj
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
18,518
31,004
Taken
31,380
14,231
Mitigated
8,985
8,683
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,175
3,398
0
2,612
5,509
1,664
0
843
4,666
0
40,076
W
Jormungandr
 
Jormungandr
6,261
3,078
0
2,765
7,061
4,709
1,022
3,738
3,323
38,692
0
W
Thor
 
Thor
3,711
1,194
0
270
8,002
2,812
0
1,961
6,041
0
33,213
W
Yu Huang
 
Yu Huang
3,127
219
0
1,515
6,076
2,136
0
2,391
3,685
28,858
0
L
Persephone
Batousai1
Persephone
4,692
568
0
1,065
5,138
1,308
0
2,144
2,992
29,600
0
W
Khepri
Coporjpa
Khepri
1,959
563
0
1,521
4,356
2,910
0
1,151
3,205
11,244
0
L
Bastet
KiaChan
Bastet
5,043
1,639
0
2,952
7,453
2,000
0
2,451
5,002
0
24,067
L
Chiron
Max_Snake1
Chiron
3,391
1,724
45
1,929
6,426
1,300
0
437
5,989
0
36,290
L
Ymir
MrsDawg
Ymir
4,314
934
0
1,108
7,973
2,743
64
5,576
2,397
24,154
0
L
Cthulhu
TheHuevaCj
Cthulhu
1,078
299
0
172
4,390
1,634
0
739
3,651
5,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,800
Gold Earned
26,989
308
Minions Killed
207
0
Camps Cleared
0
1,061,843
Distance Traveled
989,405
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,928
630
77
7
0
203,843
2
W
Jormungandr
6,863
624
83
8
0
207,249
3
W
Thor
5,859
533
68
6
0
222,950
2
W
Yu Huang
5,505
500
68
6
0
196,999
1
L
Persephone
5,929
539
38
3
0
187,604
2
W
Khepri
5,645
513
12
1
0
230,802
2
L
Bastet
5,677
516
49
4
0
211,478
5
L
Chiron
5,478
498
60
5
0
191,321
1
L
Ymir
5,437
494
38
3
0
190,869
1
L
Cthulhu
4,468
406
22
2
0
208,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role