Player Matchup

Apollo
Apollo
ClauzZDarKray
Apollo
Level 154
God Stats
1W - 0L
1,820 SR
Queue Stats
63W - 57L
1,392 Elo+
Solo
Anubis
Anubis
Dalmark
Anubis
Level 149
God Stats
6W - 5L
1,354 SR
Queue Stats
55W - 82L
1,427 Elo+
Solo
Pele
Pele
EzequielΦ
Pele
Level 103
God Stats
1W - 1L
1,360 SR
Queue Stats
7W - 2L
1,769 Elo+
Solo
Team Averages
Level 135
1,511 SR
1,529 Elo+

VS

Team Averages
Level 72
1,500 SR
1,564 Elo+
Chang'e
Chang'e
Bee_atack
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,564 Elo+
Party 1
Achilles
Achilles
GarouKing
Achilles
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,564 Elo+
Party 1
Rama
Rama
LordHells
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,375
838
6,958
8,735
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Dalmark
Anubis
12
4 / 2 / 5
7,982
798
7,981
7,253
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 9
8,637
864
11,583
12,079
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bee_atack
Chang'e
11
1 / 5 / 2
6,932
693
3,118
9,410
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
GarouKing
Achilles
12
3 / 6 / 2
8,097
810
5,448
12,926
7,827
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
12
2 / 5 / 2
7,400
740
6,819
9,396
2,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
6
6
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bee_atack
Chang'e
1
5
2
0.4
W
5
2
6
4
W
Anubis
Dalmark
Anubis
4
2
5
3.25
W
7
2
9
5.75
L
Achilles
GarouKing
Achilles
3
6
2
0.67
L
Rama
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,522
Damage
15,385
28,067
Taken
31,732
11,827
Mitigated
13,489
9,859
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bee_atack
Chang'e
3,118
737
784
1,029
9,410
3,486
0
3,167
5,999
11,648
0
W
6,958
5,019
0
2,328
8,735
3,021
1,104
635
8,100
0
27,011
W
Anubis
Dalmark
Anubis
7,981
66
4
2,603
7,253
3,261
390
413
6,840
29,659
0
W
11,583
2,574
0
4,924
12,079
5,545
713
2,545
9,534
0
32,426
L
Achilles
GarouKing
Achilles
5,448
1,923
0
273
12,926
7,827
0
2,509
10,188
0
11,829
L
Rama
6,819
4,958
0
1,566
9,396
2,176
0
2,554
6,727
0
29,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,994
Gold Earned
22,429
122
Minions Killed
72
7
Camps Cleared
3
546,306
Distance Traveled
480,094
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,932
693
13
1
0
148,070
1
W
Apollo
8,375
838
37
4
1
175,440
1
W
Anubis
7,982
798
52
5
5
172,214
2
W
Pele
8,637
864
33
3
1
198,652
2
L
Achilles
8,097
810
12
1
1
165,122
0
L
Rama
7,400
740
47
5
2
166,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role