Player Matchup

Fenrir
Fenrir
BlueJumperGuy
Fenrir
Level 105
God Stats
2W - 0L
1,693 SR
Queue Stats
15W - 26L
1,310 Elo+
Solo
Medusa
Medusa
DjRoundOne
Medusa
Level 124
God Stats
6W - 4L
1,500 SR
Queue Stats
436W - 495L
1,421 Elo+
Solo
Izanami
Izanami
Dr3Mh101_Q8
Izanami
Level 125
God Stats
2W - 5L
1,058 SR
Queue Stats
183W - 187L
1,447 Elo+
Solo
Discordia
Discordia
Glaycier
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,515 Elo+
Solo
Aphrodite
Aphrodite
VeryInteresting
Aphrodite
Level 108
God Stats
1W - 0L
1,727 SR
Queue Stats
12W - 4L
1,228 Elo+
Solo
Team Averages
Level 106
1,496 SR
1,384 Elo+

VS

Team Averages
Level 73
1,339 SR
1,553 Elo+
Hel
Hel
Angel_Vizions
Hel
Level 66
God Stats
0W - 3L
1,266 SR
Queue Stats
77W - 92L
1,479 Elo+
Party 1
Chiron
Chiron
KoraLee133711
Chiron
Level 67
God Stats
4W - 6L
1,309 SR
Queue Stats
609W - 643L
1,482 Elo+
Solo
He Bo
He Bo
MissTeeq
He Bo
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
56W - 63L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Scooby_Vizions99
Ah Puch
Level 64
God Stats
1W - 1L
1,465 SR
Queue Stats
6W - 5L
1,716 Elo+
Party 1
Bacchus
Bacchus
Tyranssj4
Bacchus
Level 41
God Stats
1W - 2L
1,155 SR
Queue Stats
147W - 154L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 19
10,333
861
7,968
12,719
10,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
DjRoundOne
Medusa
16
3 / 4 / 19
9,530
794
13,530
9,173
3,036
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Dr3Mh101_Q8
Izanami
17
5 / 2 / 14
10,134
845
5,660
8,293
2,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Glaycier
Discordia
18
4 / 2 / 19
10,227
852
17,337
10,079
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
VeryInteresting
Aphrodite
18
9 / 3 / 18
11,028
919
11,652
13,860
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,472
706
4,481
12,226
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 3
7,402
617
7,056
8,060
3,124
Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
MissTeeq
He Bo
15
4 / 6 / 1
9,252
771
8,883
12,914
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
9,068
756
13,227
12,816
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tyranssj4
Bacchus
15
2 / 7 / 7
8,843
737
8,428
14,344
18,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
28
Kills
11
12
Deaths
28
89
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
7
1
19
16.5
W
Medusa
DjRoundOne
Medusa
3
4
19
3.13
W
Izanami
Dr3Mh101_Q8
Izanami
5
2
14
6
W
Discordia
Glaycier
Discordia
4
2
19
6.75
L
2
4
3
0.88
L
He Bo
MissTeeq
He Bo
4
6
1
0.75
L
2
5
7
1.1
L
Bacchus
Tyranssj4
Bacchus
2
7
7
0.79
W
Aphrodite
VeryInteresting
Aphrodite
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,147
Damage
42,075
54,124
Taken
60,360
26,271
Mitigated
36,028
31,951
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,481
263
7,166
3,902
12,226
4,866
0
7,519
4,636
11,022
0
W
7,968
1,393
1,922
1,990
12,719
10,988
671
6,142
6,132
0
12,827
W
Medusa
DjRoundOne
Medusa
13,530
5,901
1,677
1,469
9,173
3,036
861
6,408
2,439
0
24,366
W
Izanami
Dr3Mh101_Q8
Izanami
5,660
2,844
4,116
2,735
8,293
2,844
1,343
5,729
2,312
0
19,467
W
Discordia
Glaycier
Discordia
17,337
980
377
2,343
10,079
3,518
1,293
6,233
3,610
39,886
0
L
7,056
1,365
957
1,484
8,060
3,124
0
4,132
3,820
0
13,861
L
He Bo
MissTeeq
He Bo
8,883
33
731
1,162
12,914
4,546
0
5,817
7,027
20,179
0
L
13,227
0
284
1,644
12,816
5,220
0
5,399
7,278
30,589
0
L
Bacchus
Tyranssj4
Bacchus
8,428
689
1,201
2,042
14,344
18,272
0
6,122
7,980
11,756
0
W
Aphrodite
VeryInteresting
Aphrodite
11,652
1,489
7,758
7,564
13,860
5,885
331
8,955
4,612
25,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
43,037
154
Minions Killed
107
0
Camps Cleared
0
1,249,888
Distance Traveled
1,020,602
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,472
706
11
1
0
230,571
0
W
Fenrir
10,333
861
14
1
0
278,634
1
W
Medusa
9,530
794
30
3
0
240,812
0
W
Izanami
10,134
845
37
3
0
222,613
0
W
Discordia
10,227
852
43
4
0
258,640
0
L
Chiron
7,402
617
11
1
0
144,059
1
L
He Bo
9,252
771
30
3
0
198,736
0
L
Ah Puch
9,068
756
42
4
0
235,809
0
L
Bacchus
8,843
737
13
1
0
211,427
0
W
Aphrodite
11,028
919
30
3
0
249,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role