Player Matchup

Nu Wa
Nu Wa
Silver II
Black_Governor
Nu Wa
Silver II
Level 100
God Stats
51W - 49L
1,499 SR
Queue Stats
130W - 164L
1,221 MMR
Party 1
Bakasura
Bakasura
Silver III
CodeRed2319
Bakasura
Silver III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
988 MMR
Party 3
Fafnir
Fafnir
Silver I
L0TuS sEEkEr
Fafnir
Silver I
Level 160
God Stats
1W - 3L
1,252 SR
Queue Stats
268W - 297L
1,172 MMR
Solo
Hou Yi
Hou Yi
Silver III
MilkmanSlav
Hou Yi
Silver III
Level 139
God Stats
1W - 0L
1,658 SR
Queue Stats
6W - 9L
1,313 MMR
Party 3
Chaac
Chaac
Silver II
aiie__LSD
Chaac
Silver II
Level 88
God Stats
18W - 12L
1,315 SR
Queue Stats
61W - 79L
1,221 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,445 SR
1,183 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,597 SR
1,182 MMR
Scylla
Scylla
Silver II
BanQsterz
Scylla
Silver II
Level 121
God Stats
12W - 5L
1,757 SR
Queue Stats
63W - 72L
1,220 MMR
Party 2
Neith
Neith
Silver I
EnVy_RoMani
Neith
Silver I
Level 68
God Stats
1W - 2L
1,797 SR
Queue Stats
23W - 34L
1,195 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Native_thugg818
Ah Muzen Cab
Silver I
Level 85
God Stats
236W - 167L
1,573 SR
Queue Stats
725W - 766L
1,148 MMR
Solo
Shiva
Shiva
Silver IV
PinK_Y0shi_14
Shiva
Silver IV
Level 92
God Stats
0W - 1L
1,571 SR
Queue Stats
53W - 64L
1,174 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver II
Tony_NY86
Kumbhakarna
Silver II
Level 101
God Stats
7W - 13L
1,288 SR
Queue Stats
295W - 302L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 8
13,065
523
15,314
15,501
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
CodeRed2319
Bakasura
20
7 / 3 / 5
14,743
590
15,450
21,181
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
16
4 / 5 / 5
12,723
509
8,239
20,059
18,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
6 / 3 / 6
14,285
571
11,969
14,963
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
aiie__LSD
Chaac
20
2 / 1 / 2
14,009
560
13,373
22,389
21,580
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
CliodhnaGebMorgan Le FayCabrakan

VS

Bans
AnubisAtlasSetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BanQsterz
Scylla
19
7 / 2 / 2
12,288
492
12,698
10,808
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 7 / 3
10,729
429
9,011
16,863
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Native_thugg818
Ah Muzen Cab
14
0 / 1 / 0
10,231
409
6,672
10,600
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 6 / 7
11,947
478
14,484
25,770
15,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Tony_NY86
Kumbhakarna
16
1 / 4 / 11
11,016
441
6,130
20,162
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
20
Kills
16
18
Deaths
20
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
BanQsterz
Scylla
7
2
2
4
W
1
6
8
0.83
W
Bakasura
CodeRed2319
Bakasura
7
3
5
3.17
L
5
7
3
0.93
W
Fafnir
4
5
5
1.3
W
Hou Yi
6
3
6
3
L
Ah Muzen Cab
Native_thugg818
Ah Muzen Cab
0
1
0
0
L
3
6
7
1.08
L
Kumbhakarna
Tony_NY86
Kumbhakarna
1
4
11
1.63
W
Chaac
aiie__LSD
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,345
Damage
48,995
94,093
Taken
84,203
59,759
Mitigated
49,172
35,699
Healing
22,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BanQsterz
Scylla
12,698
860
0
1,651
10,808
3,950
337
4,751
5,996
97,238
2,311
W
15,314
2,910
0
3,677
15,501
4,533
2,102
4,990
10,511
100,261
0
W
Bakasura
CodeRed2319
Bakasura
15,450
9,426
0
6,554
21,181
9,118
1,491
3,782
17,399
0
131,121
L
9,011
3,197
0
2,475
16,863
6,842
0
5,233
11,006
0
59,114
W
Fafnir
8,239
2,795
2,776
6,304
20,059
18,983
1,339
5,381
14,678
40,225
0
W
Hou Yi
11,969
4,807
0
3,091
14,963
5,545
4,551
2,698
12,265
0
101,995
L
Ah Muzen Cab
Native_thugg818
Ah Muzen Cab
6,672
2,918
0
5,195
10,600
4,313
1,092
2,223
8,027
0
63,341
L
14,484
1,605
82
10,708
25,770
15,104
0
6,313
18,749
0
113,061
L
Kumbhakarna
Tony_NY86
Kumbhakarna
6,130
752
0
2,842
20,162
18,963
0
6,249
13,228
25,442
0
W
Chaac
aiie__LSD
Chaac
13,373
1,878
687
12,610
22,389
21,580
1,761
1,783
20,606
10,032
99,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,825
Gold Earned
56,211
788
Minions Killed
653
0
Camps Cleared
0
2,332,551
Distance Traveled
2,089,830
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,288
492
199
8
0
383,599
3
W
Nu Wa
13,065
523
140
6
0
410,425
1
W
Bakasura
14,743
590
206
8
0
580,341
2
L
Neith
10,729
429
114
5
0
391,319
0
W
Fafnir
12,723
509
50
2
0
411,581
13
W
Hou Yi
14,285
571
165
7
0
419,152
4
L
Ah Muzen Cab
10,231
409
139
6
0
337,031
1
L
Shiva
11,947
478
181
7
0
479,606
1
L
Kumbhakarna
11,016
441
20
1
0
498,275
8
W
Chaac
14,009
560
227
9
0
511,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role