Player Matchup

Bastet
Bastet
 
Bastet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Sirallens
Hercules
Level 42
God Stats
11W - 9L
1,371 SR
Queue Stats
136W - 82L
1,678 Elo+
Party 1
Terra
Terra
pudinn
Terra
Level 145
God Stats
1W - 1L
1,443 SR
Queue Stats
168W - 104L
1,686 Elo+
Party 1
Team Averages
Level 90
1,438 SR
1,621 Elo+

VS

Team Averages
Level 79
1,384 SR
1,381 Elo+
Chernobog
Chernobog
Alrykjuss
Chernobog
Level 157
God Stats
2W - 12L
1,095 SR
Queue Stats
6W - 15L
1,443 Elo+
Solo
Odin
Odin
BLACKMAYN81
Odin
Level 54
God Stats
2W - 1L
1,669 SR
Queue Stats
44W - 77L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
Badlite
Kukulkan
Level 25
God Stats
1W - 2L
1,389 SR
Queue Stats
8W - 13L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
6 / 2 / 12
14,267
679
24,099
22,042
10,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Sirallens
Hercules
17
6 / 2 / 8
13,431
640
8,350
18,947
22,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
pudinn
Terra
20
7 / 0 / 8
14,612
696
17,415
19,749
16,242
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alrykjuss
Chernobog
16
2 / 9 / 1
12,728
606
6,658
21,013
6,029
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 4 / 1
12,525
596
8,068
17,988
20,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Badlite
Kukulkan
17
1 / 6 / 1
12,170
580
19,146
16,832
4,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
4
4
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
12
6
L
Chernobog
Alrykjuss
Chernobog
2
9
1
0.28
L
1
4
1
0.38
L
Kukulkan
Badlite
Kukulkan
1
6
1
0.25
W
Hercules
Sirallens
Hercules
6
2
8
5
W
Terra
pudinn
Terra
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
33,872
60,738
Taken
55,833
48,994
Mitigated
31,294
29,690
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
24,099
5,545
0
6,686
22,042
10,031
543
3,459
18,583
0
65,912
L
Chernobog
Alrykjuss
Chernobog
6,658
4,293
0
2,116
21,013
6,029
77
6,282
14,593
0
42,801
L
8,068
1,188
307
4,877
17,988
20,310
0
7,550
9,859
0
24,494
L
Kukulkan
Badlite
Kukulkan
19,146
2,081
0
2,003
16,832
4,955
0
4,860
11,890
78,653
0
W
Hercules
Sirallens
Hercules
8,350
1,304
149
5,465
18,947
22,721
742
6,299
12,422
0
20,334
W
Terra
pudinn
Terra
17,415
2,100
8,163
9,227
19,749
16,242
848
9,878
9,871
67,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,310
Gold Earned
37,423
200
Minions Killed
235
8
Camps Cleared
6
1,197,450
Distance Traveled
1,002,098
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,267
679
65
3
3
434,520
5
L
Chernobog
12,728
606
76
4
1
312,597
6
L
Odin
12,525
596
20
1
3
367,584
4
L
Kukulkan
12,170
580
139
7
2
321,917
1
W
Hercules
13,431
640
26
1
2
380,070
1
W
Terra
14,612
696
109
5
3
382,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role