Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DarkLFAS
Arachne
Level 59
God Stats
1W - 2L
1,288 SR
Queue Stats
9W - 4L
1,450 Elo+
Party 1
Susano
Susano
UltratumbaGG
Susano
Level 44
God Stats
1W - 7L
1,119 SR
Queue Stats
27W - 48L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
Xerudomedo
Aphrodite
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
matlocao
Yu Huang
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Team Averages
Level 61
1,381 SR
1,452 Elo+

VS

Team Averages
Level 106
1,526 SR
1,483 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KevinGarvey
Chronos
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 128L
1,547 Elo+
Solo
Ullr
Ullr
draike95
Ullr
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
185W - 206L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
ivanOmelhor
Sun Wukong
Level 39
God Stats
16W - 12L
1,631 SR
Queue Stats
267W - 286L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 0
5,635
564
2,034
4,754
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
DarkLFAS
Arachne
9
0 / 3 / 1
5,275
528
2,734
6,439
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
7
0 / 7 / 0
4,214
421
1,698
7,689
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Xerudomedo
Aphrodite
10
3 / 3 / 0
5,824
582
2,554
6,048
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
matlocao
Yu Huang
9
1 / 5 / 0
5,393
539
2,802
5,330
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 1 / 2
6,747
675
5,929
6,615
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
9
3 / 2 / 7
6,128
613
2,957
10,636
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
KevinGarvey
Chronos
9
6 / 2 / 3
6,077
608
5,658
6,711
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
10
0 / 0 / 4
5,929
593
2,369
5,791
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ivanOmelhor
Sun Wukong
10
1 / 0 / 1
5,601
560
2,068
4,624
1,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
18
19
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Thanatos
 
Thanatos
8
1
2
9
W
Sylvanus
 
Sylvanus
3
2
7
3.25
L
Arachne
DarkLFAS
Arachne
0
3
1
0.17
W
Chronos
KevinGarvey
Chronos
6
2
3
3.75
L
Susano
0
7
0
0
L
Aphrodite
Xerudomedo
Aphrodite
3
3
0
1
W
Ullr
0
0
4
2
W
Sun Wukong
ivanOmelhor
Sun Wukong
1
0
1
1.5
L
Yu Huang
matlocao
Yu Huang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,822
Damage
18,981
30,260
Taken
34,377
11,032
Mitigated
17,098
8,603
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,034
338
0
1,957
4,754
4,071
0
0
4,555
0
28,131
W
Thanatos
 
Thanatos
5,929
2,175
0
6,773
6,615
2,894
43
809
5,806
0
41,633
W
Sylvanus
 
Sylvanus
2,957
1,526
1,253
3,468
10,636
8,200
217
1,080
9,556
14,459
0
L
Arachne
DarkLFAS
Arachne
2,734
1,665
0
2,188
6,439
2,119
0
543
5,896
0
26,553
W
Chronos
KevinGarvey
Chronos
5,658
1,746
0
1,752
6,711
2,211
480
1,474
5,237
38,078
0
L
Susano
1,698
147
0
380
7,689
1,826
0
3,970
3,654
0
8,657
L
Aphrodite
Xerudomedo
Aphrodite
2,554
399
750
3,028
6,048
1,756
185
4,028
2,020
26,320
0
W
Ullr
2,369
648
0
1,731
5,791
1,937
80
1,993
3,798
0
32,990
W
Sun Wukong
ivanOmelhor
Sun Wukong
2,068
168
0
1,562
4,624
1,856
0
0
4,408
0
25,981
L
Yu Huang
matlocao
Yu Huang
2,802
289
0
300
5,330
1,260
192
74
5,256
26,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
30,482
250
Minions Killed
287
0
Camps Cleared
0
935,334
Distance Traveled
908,524
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,635
564
76
8
0
170,738
3
W
Thanatos
6,747
675
80
8
0
210,089
1
W
Sylvanus
6,128
613
26
3
0
159,437
4
L
Arachne
5,275
528
55
6
0
204,165
3
W
Chronos
6,077
608
60
6
0
158,356
3
L
Susano
4,214
421
19
2
0
185,405
0
L
Aphrodite
5,824
582
54
5
0
186,417
2
W
Ullr
5,929
593
72
7
0
181,690
1
W
Sun Wukong
5,601
560
49
5
0
198,952
2
L
Yu Huang
5,393
539
46
5
0
188,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role