Player Matchup

Vulcan
Vulcan
Fabulous-Choco
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,295 Elo+
Party 1
Neith
Neith
Sp3ckySaiyan_
Neith
Level 152
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
SuperGamon14
Anhur
Level 160
God Stats
0W - 1L
1,679 SR
Queue Stats
20W - 14L
1,235 Elo+
Party 1
Thanatos
Thanatos
Zarbi9055
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Khepri
Khepri
gryvon-96
Khepri
Level 125
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 120
1,615 SR
1,406 Elo+

VS

Team Averages
Level 53
1,572 SR
1,494 Elo+
Hercules
Hercules
BNSH
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,507 Elo+
Party 2
Vulcan
Vulcan
Heisenb3rg86
Vulcan
Level 29
God Stats
7W - 3L
1,804 SR
Queue Stats
211W - 209L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
emilfoRfan
Morgan Le Fay
Level 65
God Stats
2W - 2L
1,474 SR
Queue Stats
83W - 83L
1,472 Elo+
Solo
Medusa
Medusa
hattan2021
Medusa
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
583W - 586L
1,493 Elo+
Solo
Eset
Eset
Райдер
Eset
Level 125
God Stats
3W - 0L
1,580 SR
Queue Stats
68W - 60L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
8,779
878
9,571
8,130
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 3
7,933
793
7,624
7,542
2,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 0
7,566
757
7,203
14,254
7,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Zarbi9055
Thanatos
9
0 / 5 / 1
5,932
593
1,643
5,156
1,937
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
gryvon-96
Khepri
14
0 / 4 / 6
7,758
776
4,701
17,126
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BNSH
Hercules
14
2 / 2 / 14
9,218
922
3,914
13,567
16,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
16
7 / 0 / 12
9,317
932
14,318
5,209
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
emilfoRfan
Morgan Le Fay
15
4 / 2 / 11
8,850
885
8,937
8,257
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
hattan2021
Medusa
15
7 / 2 / 9
9,055
906
11,112
7,638
2,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 13
8,946
895
9,246
9,070
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
8
Kills
23
23
Deaths
8
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
BNSH
Hercules
2
2
14
4.5
L
4
6
1
0.75
W
Vulcan
7
0
12
13
L
1
3
3
0.83
L
3
5
0
0.6
L
Thanatos
Zarbi9055
Thanatos
0
5
1
0.1
W
Morgan Le Fay
emilfoRfan
Morgan Le Fay
4
2
11
4.75
L
Khepri
gryvon-96
Khepri
0
4
6
0.75
W
Medusa
hattan2021
Medusa
7
2
9
5.75
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
47,527
52,208
Taken
43,741
33,419
Mitigated
28,088
15,366
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BNSH
Hercules
3,914
786
81
4,010
13,567
16,118
137
2,976
10,591
156
9,154
L
9,571
2,418
813
989
8,130
3,387
0
6,527
1,603
21,629
0
W
Vulcan
14,318
2,857
1,810
1,479
5,209
2,091
1,592
1,834
3,375
27,073
0
L
7,624
3,209
679
2,722
7,542
2,780
0
5,354
2,188
0
22,982
L
7,203
1,838
1,069
3,818
14,254
7,206
0
7,483
6,771
0
14,169
L
Thanatos
Zarbi9055
Thanatos
1,643
55
78
1,062
5,156
1,937
0
3,855
1,301
0
3,616
W
Morgan Le Fay
emilfoRfan
Morgan Le Fay
8,937
1,964
906
1,047
8,257
3,440
990
2,608
5,649
16,393
0
L
Khepri
gryvon-96
Khepri
4,701
108
598
3,538
17,126
18,109
0
9,282
7,844
10,849
0
W
Medusa
hattan2021
Medusa
11,112
4,460
219
547
7,638
2,959
802
4,526
3,112
0
19,173
W
9,246
991
1,834
1,817
9,070
3,480
957
2,328
6,742
22,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
45,386
92
Minions Killed
106
0
Camps Cleared
0
855,457
Distance Traveled
993,525
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,218
922
13
1
0
202,261
0
L
Vulcan
8,779
878
36
4
0
170,254
0
W
Vulcan
9,317
932
23
2
0
223,387
0
L
Neith
7,933
793
28
3
0
167,027
0
L
Anhur
7,566
757
15
2
0
184,917
0
L
Thanatos
5,932
593
5
1
0
142,627
1
W
Morgan Le Fay
8,850
885
16
2
0
190,670
3
L
Khepri
7,758
776
8
1
0
190,632
0
W
Medusa
9,055
906
24
2
0
190,874
4
W
Eset
8,946
895
30
3
0
186,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role