Player Matchup

Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Champion9922
Ah Muzen Cab
Level 157
God Stats
1W - 2L
1,256 SR
Queue Stats
163W - 182L
1,487 Elo+
Party 3
Hera
Hera
Darkskinn
Hera
Level 66
God Stats
20W - 15L
1,262 SR
Queue Stats
333W - 333L
1,477 Elo+
Solo
Sylvanus
Sylvanus
HEYIMJROD
Sylvanus
Level 76
God Stats
3W - 2L
1,529 SR
Queue Stats
61W - 59L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
sunnysideupz
Sun Wukong
Level 159
God Stats
3W - 4L
1,136 SR
Queue Stats
248W - 265L
1,445 Elo+
Solo
Team Averages
Level 123
1,337 SR
1,492 Elo+

VS

Team Averages
Level 104
1,445 SR
1,460 Elo+
Yemoja
Yemoja
KidKidaoBoladao
Yemoja
Level 89
God Stats
2W - 2L
1,306 SR
Queue Stats
179W - 191L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
KikixD-Cris
Nu Wa
Level 142
God Stats
57W - 50L
1,557 SR
Queue Stats
89W - 96L
1,475 Elo+
Party 1
Kali
Kali
TTier
Kali
Level 116
God Stats
76W - 82L
1,475 SR
Queue Stats
192W - 198L
1,514 Elo+
Party 2
Hachiman
Hachiman
Whitehammer29200
Hachiman
Level 86
God Stats
5W - 4L
1,173 SR
Queue Stats
198W - 219L
1,353 Elo+
Solo
Camazotz
Camazotz
vandervillan
Camazotz
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 95L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
3 / 0 / 8
10,333
517
5,614
11,935
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Champion9922
Ah Muzen Cab
18
5 / 4 / 0
10,928
546
16,493
16,193
6,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
17
4 / 1 / 3
10,497
525
6,633
8,668
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
HEYIMJROD
Sylvanus
16
0 / 2 / 7
8,720
436
9,019
12,186
11,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
sunnysideupz
Sun Wukong
17
4 / 0 / 3
10,552
528
11,977
17,954
18,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,677
434
5,363
19,710
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 4 / 3
9,074
454
11,402
7,315
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
TTier
Kali
18
2 / 1 / 2
10,941
547
6,094
14,594
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 1
10,690
535
8,601
10,666
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
vandervillan
Camazotz
15
0 / 5 / 0
9,609
480
7,803
17,700
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
7
7
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
8
7
W
Ah Muzen Cab
Champion9922
Ah Muzen Cab
5
4
0
1.25
W
Hera
4
1
3
5.5
W
Sylvanus
HEYIMJROD
Sylvanus
0
2
7
1.75
L
0
4
4
0.5
L
0
4
3
0.38
L
Kali
TTier
Kali
2
1
2
3
L
5
2
1
2.75
W
Sun Wukong
sunnysideupz
Sun Wukong
4
0
3
5.5
L
Camazotz
vandervillan
Camazotz
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
39,263
66,936
Taken
69,985
44,035
Mitigated
37,308
30,548
Healing
22,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,614
719
0
5,695
11,935
5,026
361
1,736
9,987
0
61,829
W
Ah Muzen Cab
Champion9922
Ah Muzen Cab
16,493
7,614
0
5,899
16,193
6,628
3,007
4,525
11,518
0
117,843
W
Hera
6,633
1,356
0
3,730
8,668
2,535
451
4,199
4,313
76,288
0
W
Sylvanus
HEYIMJROD
Sylvanus
9,019
2,675
997
3,082
12,186
11,827
31
4,248
7,656
32,607
9,855
L
5,363
1,261
1,379
4,890
19,710
16,724
318
5,370
13,960
30,555
431
L
11,402
4,751
431
848
7,315
2,076
1,548
4,372
2,813
55,833
0
L
Kali
TTier
Kali
6,094
3,081
1
3,907
14,594
5,828
0
2,407
12,019
0
96,568
L
8,601
4,548
0
4,228
10,666
3,238
1,650
1,242
9,084
0
65,433
W
Sun Wukong
sunnysideupz
Sun Wukong
11,977
1,306
0
11,145
17,954
18,019
188
1,168
15,899
0
64,136
L
Camazotz
vandervillan
Camazotz
7,803
657
0
7,192
17,700
9,442
662
1,219
14,774
0
51,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
48,991
623
Minions Killed
604
0
Camps Cleared
0
1,916,097
Distance Traveled
1,874,589
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,333
517
118
6
0
422,245
6
W
Ah Muzen Cab
10,928
546
167
8
0
344,735
4
W
Hera
10,497
525
169
8
0
396,169
11
W
Sylvanus
8,720
436
68
3
0
340,709
5
L
Yemoja
8,677
434
70
4
0
352,537
10
L
Nu Wa
9,074
454
111
6
0
367,514
9
L
Kali
10,941
547
144
7
0
448,285
1
L
Hachiman
10,690
535
153
8
0
350,581
6
W
Sun Wukong
10,552
528
101
5
0
412,239
3
L
Camazotz
9,609
480
126
6
0
355,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role