Player Matchup

Cliodhna
Cliodhna
Gold II
Miqava
Cliodhna
Gold II
Level 141
God Stats
8W - 10L
1,449 SR
Queue Stats
41W - 46L
1,684 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,449 SR
1,684 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,500 SR
1,500 MMR
Scylla
Scylla
Bronze III
FaroIoNa
Scylla
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Miqava
Cliodhna
15
5 / 2 / 0
9,638
1,071
5,533
7,678
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Ah Muzen CabThothBellonaNeithHades

VS

Bans
AnubisUllrXbalanqueTsukuyomiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FaroIoNa
Scylla
12
2 / 5 / 0
7,472
830
2,959
6,728
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
FaroIoNa
Scylla
2
5
0
0.4
W
Cliodhna
Miqava
Cliodhna
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,533
Damage
2,959
7,678
Taken
6,728
3,248
Mitigated
1,404
2,311
Healing
656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FaroIoNa
Scylla
2,959
590
0
656
6,728
1,404
0
0
6,728
19,023
0
W
Cliodhna
Miqava
Cliodhna
5,533
940
0
2,311
7,678
3,248
1,081
3,427
4,251
0
51,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,638
Gold Earned
7,472
102
Minions Killed
43
8
Camps Cleared
1
189,789
Distance Traveled
180,335
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,472
830
43
5
1
180,335
4
W
Cliodhna
9,638
1,071
102
11
8
189,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role