Player Matchup

Neith
Neith
Silver I
LastNight__
Neith
Silver I
Level 107
God Stats
6W - 10L
1,618 SR
Queue Stats
82W - 84L
1,247 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
NdThee
Gilgamesh
Gold V
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 67L
1,389 MMR
Solo
Sylvanus
Sylvanus
Gold V
Viincelicious
Sylvanus
Gold V
Level 119
God Stats
2W - 0L
1,823 SR
Queue Stats
51W - 50L
1,471 MMR
Party 3
Awilix
Awilix
Silver I
alvarosalvador_
Awilix
Silver I
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,407 MMR
Solo
Agni
Agni
Gold IV
lnnocent09
Agni
Gold IV
Level 68
God Stats
14W - 6L
1,731 SR
Queue Stats
59W - 56L
1,385 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,635 SR
1,380 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,552 SR
1,377 MMR
Hachiman
Hachiman
Gold V
AndresRU
Hachiman
Gold V
Level 144
God Stats
3W - 8L
1,347 SR
Queue Stats
115W - 122L
1,423 MMR
Party 1
Ymir
Ymir
Silver I
JoeNLO89
Ymir
Silver I
Level 157
God Stats
8W - 4L
1,702 SR
Queue Stats
105W - 111L
1,376 MMR
Party 1
Bellona
Bellona
Silver III
Lasercraft_
Bellona
Silver III
Level 129
God Stats
14W - 11L
1,570 SR
Queue Stats
73W - 77L
1,418 MMR
Party 2
Arachne
Arachne
Bronze IV
dgdrcs
Arachne
Bronze IV
Level 99
God Stats
0W - 1L
1,643 SR
Queue Stats
10W - 21L
1,409 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
mschrupke
Baron Samedi
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,259 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
14,314
511
16,109
12,762
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
NdThee
Gilgamesh
20
12 / 7 / 12
15,420
551
33,656
32,069
41,944
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Viincelicious
Sylvanus
19
1 / 6 / 22
12,576
449
11,837
23,606
29,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 3 / 12
14,792
528
21,489
22,159
11,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 5 / 9
13,226
472
17,264
16,776
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothCliodhnaBastetBakasura

VS

Bans
VulcanBacchusShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndresRU
Hachiman
18
4 / 8 / 8
12,630
451
11,472
25,508
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
1 / 5 / 16
11,282
403
11,288
29,695
40,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Lasercraft_
Bellona
18
3 / 7 / 3
11,891
425
13,857
27,999
31,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
dgdrcs
Arachne
20
8 / 6 / 6
13,679
489
12,245
22,963
14,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
mschrupke
Baron Samedi
18
8 / 7 / 3
12,417
443
23,187
21,846
11,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
60
32
Kills
24
25
Deaths
33
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AndresRU
Hachiman
4
8
8
1
L
Ymir
1
5
16
1.8
L
Bellona
Lasercraft_
Bellona
3
7
3
0.64
W
7
4
10
3
W
Gilgamesh
NdThee
Gilgamesh
12
7
12
2.57
W
Sylvanus
Viincelicious
Sylvanus
1
6
22
2
W
9
3
12
5
L
Arachne
dgdrcs
Arachne
8
6
6
1.83
W
3
5
9
1.5
L
Baron Samedi
mschrupke
Baron Samedi
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,355
Damage
72,049
107,372
Taken
128,011
97,254
Mitigated
107,005
38,024
Healing
30,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AndresRU
Hachiman
11,472
6,223
0
5,405
25,508
8,906
505
3,912
21,392
0
70,888
L
Ymir
11,288
505
655
2,395
29,695
40,401
0
8,890
20,116
34,765
0
L
Bellona
Lasercraft_
Bellona
13,857
5,898
0
6,613
27,999
31,174
368
6,223
21,041
0
74,620
W
16,109
7,825
0
4,188
12,762
6,201
5,098
2,294
10,468
0
97,330
W
Gilgamesh
NdThee
Gilgamesh
33,656
9,888
0
9,576
32,069
41,944
776
8,434
23,635
9,547
92,769
W
Sylvanus
Viincelicious
Sylvanus
11,837
3,187
3,662
8,552
23,606
29,256
1,072
13,531
10,075
46,843
10,600
W
21,489
9,492
0
9,513
22,159
11,735
521
6,562
15,597
0
106,906
L
Arachne
dgdrcs
Arachne
12,245
6,816
0
5,710
22,963
14,873
0
6,064
16,487
0
98,384
W
17,264
1,025
0
2,533
16,776
8,118
413
6,844
9,932
105,367
0
L
Baron Samedi
mschrupke
Baron Samedi
23,187
1,656
3,095
6,794
21,846
11,651
53
5,540
16,072
85,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,328
Gold Earned
61,899
640
Minions Killed
577
0
Camps Cleared
0
2,677,977
Distance Traveled
2,488,524
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,630
451
138
5
0
441,051
0
L
Ymir
11,282
403
36
1
0
493,934
5
L
Bellona
11,891
425
116
4
0
523,231
5
W
Neith
14,314
511
128
5
0
504,871
11
W
Gilgamesh
15,420
551
126
5
0
533,875
4
W
Sylvanus
12,576
449
72
3
0
512,684
12
W
Awilix
14,792
528
157
6
0
618,374
1
L
Arachne
13,679
489
128
5
0
564,662
7
W
Agni
13,226
472
157
6
0
508,173
6
L
Baron Samedi
12,417
443
159
6
0
465,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role