Player Matchup

Izanami
Izanami
Arkairan
Izanami
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 27L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
HYUDEK
Jormungandr
Level 25
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
LordHorakhty
Kukulkan
Level 122
God Stats
2W - 5L
1,909 SR
Queue Stats
13W - 36L
1,512 Elo+
Party 1
Team Averages
Level 72
1,739 SR
1,546 Elo+

VS

Team Averages
Level 117
1,489 SR
1,420 Elo+
Cliodhna
Cliodhna
R4zie1l
Cliodhna
Level 145
God Stats
2W - 4L
1,466 SR
Queue Stats
105W - 118L
1,470 Elo+
Solo
Merlin
Merlin
Rodrigaobrgamer
Merlin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,290 Elo+
Solo
Amaterasu
Amaterasu
llTheBatmanll
Amaterasu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkairan
Izanami
15
3 / 7 / 3
10,702
713
7,921
12,910
4,799
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
HYUDEK
Jormungandr
14
2 / 4 / 4
10,116
674
6,928
16,236
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
LordHorakhty
Kukulkan
13
2 / 9 / 4
9,668
645
13,375
12,150
3,693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
R4zie1l
Cliodhna
18
14 / 4 / 5
12,541
836
19,003
12,315
5,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 0 / 11
10,616
708
7,623
7,880
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
llTheBatmanll
Amaterasu
15
4 / 3 / 14
11,660
777
11,267
15,983
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arkairan
Izanami
3
7
3
0.64
L
Jormungandr
HYUDEK
Jormungandr
2
4
4
1
L
Kukulkan
LordHorakhty
Kukulkan
2
9
4
0.44
W
Cliodhna
R4zie1l
Cliodhna
14
4
5
4.13
W
2
0
11
7.5
W
Amaterasu
llTheBatmanll
Amaterasu
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
37,893
41,296
Taken
36,178
23,376
Mitigated
30,535
1,636
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arkairan
Izanami
7,921
4,871
0
790
12,910
4,799
0
2,919
9,991
0
33,770
L
Jormungandr
HYUDEK
Jormungandr
6,928
2,467
0
846
16,236
14,884
0
3,333
12,903
17,517
0
L
Kukulkan
LordHorakhty
Kukulkan
13,375
1,508
0
0
12,150
3,693
0
1,639
10,511
39,681
0
W
Cliodhna
R4zie1l
Cliodhna
19,003
1,439
0
4,751
12,315
5,175
865
7,393
4,922
0
57,094
W
7,623
665
421
1,833
7,880
3,175
906
5,423
2,457
49,273
0
W
Amaterasu
llTheBatmanll
Amaterasu
11,267
4,976
0
6,101
15,983
22,185
442
8,409
7,574
0
23,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
34,817
148
Minions Killed
175
5
Camps Cleared
8
673,845
Distance Traveled
804,360
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,702
713
65
4
2
226,231
6
L
Jormungandr
10,116
674
28
2
0
237,394
3
L
Kukulkan
9,668
645
55
4
3
210,220
6
W
Cliodhna
12,541
836
69
5
2
276,338
1
W
Merlin
10,616
708
81
5
5
256,194
9
W
Amaterasu
11,660
777
25
2
1
271,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role