Player Matchup

Khepri
Khepri
BaronPrac6
Khepri
Level 119
God Stats
3W - 1L
1,712 SR
Queue Stats
40W - 22L
1,673 Elo+
Party 2
Achilles
Achilles
BebouGnock
Achilles
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,632 Elo+
Party 2
Artemis
Artemis
Cycka_blind
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,509 Elo+
Party 1
Janus
Janus
P_o_g_g_i
Janus
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,401 Elo+
Party 1
Fenrir
Fenrir
YunaFreyja
Fenrir
Level 125
God Stats
1W - 2L
1,214 SR
Queue Stats
154W - 115L
1,647 Elo+
Party 2
Team Averages
Level 67
1,485 SR
1,572 Elo+

VS

Team Averages
Level 100
1,460 SR
1,428 Elo+
Yu Huang
Yu Huang
Ep1war
Yu Huang
Level 147
God Stats
4W - 9L
1,500 SR
Queue Stats
256W - 255L
1,570 Elo+
Party 3
Ymir
Ymir
Xcesse
Ymir
Level 10
God Stats
14W - 11L
1,302 SR
Queue Stats
23W - 25L
1,005 Elo+
Party 3
Arachne
Arachne
br0nce45
Arachne
Level 114
God Stats
7W - 7L
1,501 SR
Queue Stats
131W - 142L
1,522 Elo+
Party 3
Shiva
Shiva
juanpablo37185
Shiva
Level 128
God Stats
1W - 3L
1,746 SR
Queue Stats
35W - 30L
1,633 Elo+
Party 3
Jing Wei
Jing Wei
sF NoobShot
Jing Wei
Level 103
God Stats
0W - 2L
1,250 SR
Queue Stats
21W - 26L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BaronPrac6
Khepri
16
1 / 0 / 17
11,279
490
7,448
17,608
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
BebouGnock
Achilles
19
3 / 1 / 8
11,622
505
9,627
25,441
34,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Cycka_blind
Artemis
19
5 / 4 / 7
12,112
527
17,317
18,093
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
P_o_g_g_i
Janus
19
5 / 5 / 8
12,469
542
21,581
14,466
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
YunaFreyja
Fenrir
19
10 / 3 / 10
13,053
568
12,932
19,914
9,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ep1war
Yu Huang
17
4 / 5 / 0
11,075
482
14,634
17,601
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Xcesse
Ymir
14
0 / 7 / 4
9,147
398
8,745
19,467
17,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
br0nce45
Arachne
19
7 / 4 / 0
11,527
501
11,925
22,962
8,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 3
11,578
503
18,487
18,133
25,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
sF NoobShot
Jing Wei
15
1 / 4 / 2
9,794
426
10,847
17,855
6,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
24
Kills
13
13
Deaths
24
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
BaronPrac6
Khepri
1
0
17
9.5
W
Achilles
BebouGnock
Achilles
3
1
8
7
W
Artemis
Cycka_blind
Artemis
5
4
7
2.13
L
Yu Huang
Ep1war
Yu Huang
4
5
0
0.8
W
Janus
P_o_g_g_i
Janus
5
5
8
1.8
L
Ymir
Xcesse
Ymir
0
7
4
0.29
W
Fenrir
YunaFreyja
Fenrir
10
3
10
5
L
Arachne
br0nce45
Arachne
7
4
0
1.75
L
1
4
3
0.63
L
Jing Wei
sF NoobShot
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,905
Damage
64,638
95,522
Taken
96,018
84,089
Mitigated
64,696
32,032
Healing
17,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BaronPrac6
Khepri
7,448
693
544
2,135
17,608
26,065
274
6,240
11,331
32,902
0
W
Achilles
BebouGnock
Achilles
9,627
2,509
0
10,911
25,441
34,813
126
2,248
21,890
3,776
64,479
W
Artemis
Cycka_blind
Artemis
17,317
9,361
0
8,124
18,093
7,646
4,489
3,197
14,896
0
100,558
L
Yu Huang
Ep1war
Yu Huang
14,634
672
69
3,659
17,601
7,103
0
8,511
9,090
84,751
0
W
Janus
P_o_g_g_i
Janus
21,581
662
0
750
14,466
5,647
284
6,074
8,392
102,191
0
L
Ymir
Xcesse
Ymir
8,745
2,434
0
515
19,467
17,103
112
6,903
12,398
31,930
0
W
Fenrir
YunaFreyja
Fenrir
12,932
4,169
0
9,568
19,914
9,918
877
5,620
14,169
0
76,632
L
Arachne
br0nce45
Arachne
11,925
8,030
0
6,846
22,962
8,682
0
5,940
16,978
0
91,814
L
18,487
3,206
618
3,744
18,133
25,466
22
3,204
13,892
0
82,541
L
Jing Wei
sF NoobShot
Jing Wei
10,847
8,886
0
2,447
17,855
6,342
0
4,884
12,971
0
69,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,535
Gold Earned
53,121
584
Minions Killed
585
0
Camps Cleared
0
2,120,335
Distance Traveled
2,144,576
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,279
490
47
2
0
414,600
0
W
Achilles
11,622
505
130
6
0
392,982
1
W
Artemis
12,112
527
133
6
0
357,546
1
L
Yu Huang
11,075
482
155
7
0
400,445
0
W
Janus
12,469
542
173
8
0
452,833
6
L
Ymir
9,147
398
44
2
0
331,479
2
W
Fenrir
13,053
568
101
4
0
502,374
3
L
Arachne
11,527
501
121
5
0
492,946
0
L
Shiva
11,578
503
166
7
0
458,129
0
L
Jing Wei
9,794
426
99
4
0
461,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role