Player Matchup

Cliodhna
Cliodhna
GOD_ON_RO1DS
Cliodhna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,822 Elo+
Solo
Merlin
Merlin
Schmitie05
Merlin
Level 65
God Stats
17W - 15L
1,548 SR
Queue Stats
286W - 301L
1,423 Elo+
Solo
Shiva
Shiva
daddychamp2
Shiva
Level 101
God Stats
22W - 24L
1,463 SR
Queue Stats
405W - 549L
1,343 Elo+
Solo
Team Averages
Level 77
1,504 SR
1,529 Elo+

VS

Team Averages
Level 68
1,357 SR
1,361 Elo+
Bacchus
Bacchus
DementedWo1f
Bacchus
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
15W - 18L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Franklinsteinz
Danzaburou
Level 85
God Stats
0W - 6L
1,517 SR
Queue Stats
26W - 39L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
Jug_Jug67
Aphrodite
Level 89
God Stats
0W - 4L
1,249 SR
Queue Stats
55W - 60L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GOD_ON_RO1DS
Cliodhna
20
15 / 4 / 10
17,402
791
30,567
19,449
7,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Schmitie05
Merlin
20
4 / 6 / 16
15,314
696
19,570
17,016
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 18
15,926
724
20,417
27,289
26,191
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DementedWo1f
Bacchus
19
4 / 8 / 7
14,994
682
13,861
30,196
43,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Franklinsteinz
Danzaburou
18
6 / 11 / 5
15,595
709
20,059
25,225
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Jug_Jug67
Aphrodite
19
3 / 7 / 7
14,599
664
14,856
27,717
14,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
26
Kills
13
13
Deaths
26
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DementedWo1f
Bacchus
4
8
7
0.94
L
Danzaburou
Franklinsteinz
Danzaburou
6
11
5
0.77
W
Cliodhna
GOD_ON_RO1DS
Cliodhna
15
4
10
5
L
Aphrodite
Jug_Jug67
Aphrodite
3
7
7
0.93
W
Merlin
Schmitie05
Merlin
4
6
16
2
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,554
Damage
48,776
63,754
Taken
83,138
40,082
Mitigated
66,896
21,067
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DementedWo1f
Bacchus
13,861
1,508
629
1,928
30,196
43,165
0
7,078
22,395
24,056
0
L
Danzaburou
Franklinsteinz
Danzaburou
20,059
5,334
0
1,543
25,225
9,301
0
8,350
16,542
0
50,035
W
Cliodhna
GOD_ON_RO1DS
Cliodhna
30,567
1,398
0
8,655
19,449
7,637
1,142
10,144
9,305
0
67,851
L
Aphrodite
Jug_Jug67
Aphrodite
14,856
614
8,300
12,171
27,717
14,430
0
4,240
23,056
73,080
0
W
Merlin
Schmitie05
Merlin
19,570
895
111
3,344
17,016
6,254
869
7,404
9,612
75,815
0
W
20,417
2,475
807
8,150
27,289
26,191
841
12,053
15,236
0
58,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
45,188
245
Minions Killed
169
13
Camps Cleared
1
1,188,208
Distance Traveled
1,053,019
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,994
682
13
1
0
385,619
1
L
Danzaburou
15,595
709
60
3
0
294,851
0
W
Cliodhna
17,402
791
59
3
3
404,869
2
L
Aphrodite
14,599
664
96
4
1
372,549
2
W
Merlin
15,314
696
117
5
6
364,837
3
W
Shiva
15,926
724
69
3
4
418,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role