Player Matchup

Nu Wa
Nu Wa
AbysmalTitanTTV
Nu Wa
Level 149
God Stats
2W - 1L
1,306 SR
Queue Stats
196W - 108L
1,770 Elo+
Party 1
Kukulkan
Kukulkan
BadDream_exe
Kukulkan
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
35W - 6L
1,863 Elo+
Party 1
Shiva
Shiva
LucidDream_exe
Shiva
Level 8
God Stats
12W - 0L
1,938 SR
Queue Stats
65W - 7L
1,921 Elo+
Party 1
Pele
Pele
iTsTheDemonCR
Pele
Level 145
God Stats
1W - 0L
1,739 SR
Queue Stats
7W - 6L
1,342 Elo+
Party 3
Scylla
Scylla
ragnhar161
Scylla
Level 85
God Stats
2W - 1L
1,558 SR
Queue Stats
15W - 14L
1,251 Elo+
Party 3
Team Averages
Level 78
1,647 SR
1,629 Elo+

VS

Team Averages
Level 94
1,540 SR
1,573 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Aritox
Hou Yi
Level 130
God Stats
3W - 2L
1,488 SR
Queue Stats
76W - 50L
1,617 Elo+
Party 2
Yu Huang
Yu Huang
HippyDreams
Yu Huang
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,598 Elo+
Party 2
Chaac
Chaac
oooooPepsi
Chaac
Level 66
God Stats
3W - 3L
1,509 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 2
Thanatos
Thanatos
runnat peek
Thanatos
Level 25
God Stats
3W - 2L
1,702 SR
Queue Stats
31W - 26L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
11,542
1,154
15,089
7,056
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
BadDream_exe
Kukulkan
18
5 / 2 / 14
11,367
1,137
10,439
7,039
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 16
11,265
1,127
16,549
16,163
16,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 1 / 9
12,789
1,279
21,847
15,227
4,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ragnhar161
Scylla
17
5 / 0 / 9
11,136
1,114
8,999
4,586
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

234

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 9 / 4
11,268
1,127
9,081
15,878
4,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Aritox
Hou Yi
16
3 / 2 / 4
10,734
1,073
11,154
14,254
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
HippyDreams
Yu Huang
15
2 / 2 / 5
10,412
1,041
10,317
8,286
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
16
0 / 9 / 3
9,783
978
11,333
23,050
20,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
runnat peek
Thanatos
15
0 / 6 / 5
9,513
951
3,943
14,413
4,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
28
Kills
9
9
Deaths
28
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
9
4
0.67
W
5
3
17
4.5
L
Hou Yi
Aritox
Hou Yi
3
2
4
2.5
W
Kukulkan
BadDream_exe
Kukulkan
5
2
14
6
L
Yu Huang
HippyDreams
Yu Huang
2
2
5
2.25
W
3
3
16
3.67
W
10
1
9
14.5
L
Chaac
0
9
3
0.17
W
Scylla
ragnhar161
Scylla
5
0
9
9.5
L
Thanatos
runnat peek
Thanatos
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,923
Damage
45,828
50,071
Taken
75,881
26,855
Mitigated
35,711
9,824
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,081
1,002
0
0
15,878
4,122
0
8,703
7,175
28,563
0
W
15,089
3,447
0
155
7,056
2,047
0
3,505
3,409
25,891
0
L
Hou Yi
Aritox
Hou Yi
11,154
7,443
0
2,040
14,254
3,978
0
8,154
6,100
0
43,240
W
Kukulkan
BadDream_exe
Kukulkan
10,439
916
0
577
7,039
2,239
0
1,845
4,961
32,514
0
L
Yu Huang
HippyDreams
Yu Huang
10,317
1,570
0
820
8,286
2,371
0
4,543
3,743
32,136
0
W
16,549
2,925
561
1,120
16,163
16,355
0
6,685
8,863
0
22,396
W
21,847
5,982
0
6,752
15,227
4,683
0
5,615
8,974
0
51,705
L
Chaac
11,333
2,427
0
3,643
23,050
20,664
0
6,799
16,251
0
26,487
W
Scylla
ragnhar161
Scylla
8,999
610
0
659
4,586
1,531
0
1,006
3,459
21,331
0
L
Thanatos
runnat peek
Thanatos
3,943
346
34
1,975
14,413
4,576
0
6,328
8,085
0
8,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,099
Gold Earned
51,710
189
Minions Killed
214
11
Camps Cleared
6
1,059,751
Distance Traveled
956,158
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,268
1,127
45
5
2
187,249
0
W
Nu Wa
11,542
1,154
19
2
1
188,009
0
L
Hou Yi
10,734
1,073
72
7
0
192,921
0
W
Kukulkan
11,367
1,137
63
6
1
212,777
0
L
Yu Huang
10,412
1,041
56
6
2
182,513
0
W
Shiva
11,265
1,127
17
2
0
224,504
0
W
Pele
12,789
1,279
74
7
9
225,941
0
L
Chaac
9,783
978
31
3
1
196,010
0
W
Scylla
11,136
1,114
16
2
0
208,520
0
L
Thanatos
9,513
951
10
1
1
197,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role