Player Matchup

Cthulhu
Cthulhu
FiveStarChaos
Cthulhu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
488W - 357L
1,643 Elo+
Party 2
Osiris
Osiris
ITru3I_
Osiris
Level 49
God Stats
7W - 5L
1,633 SR
Queue Stats
351W - 238L
1,642 Elo+
Party 2
Thoth
Thoth
LLCoolJayy
Thoth
Level 85
God Stats
3W - 1L
1,589 SR
Queue Stats
104W - 112L
1,479 Elo+
Party 1
Ymir
Ymir
jakeduhhhsnake
Ymir
Level 68
God Stats
5W - 6L
1,610 SR
Queue Stats
139W - 133L
1,533 Elo+
Party 1
Medusa
Medusa
jarwet
Medusa
Level 100
God Stats
10W - 4L
1,652 SR
Queue Stats
165W - 148L
1,465 Elo+
Party 1
Team Averages
Level 83
1,597 SR
1,552 Elo+

VS

Team Averages
Level 91
1,502 SR
1,535 Elo+
Bellona
Bellona
MAICONIGHT89
Bellona
Level 158
God Stats
16W - 14L
1,452 SR
Queue Stats
1,495W - 1,605L
1,439 Elo+
Solo
Izanami
Izanami
TytaniumDucky
Izanami
Level 104
God Stats
59W - 48L
1,713 SR
Queue Stats
798W - 763L
1,538 Elo+
Party 3
Hel
Hel
delmonica
Hel
Level 28
God Stats
0W - 1L
1,821 SR
Queue Stats
82W - 66L
1,573 Elo+
Party 3
Bacchus
Bacchus
gioofdat512
Bacchus
Level 128
God Stats
2W - 5L
1,238 SR
Queue Stats
248W - 274L
1,546 Elo+
Solo
Hercules
Hercules
iCampAsAnnaFrank
Hercules
Level 38
God Stats
1W - 4L
1,286 SR
Queue Stats
29W - 30L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 1 / 10
14,071
640
14,519
22,044
31,676
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
ITru3I_
Osiris
20
12 / 3 / 5
14,058
639
16,863
16,716
13,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
17
0 / 4 / 6
11,498
523
7,413
10,799
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 13
12,317
560
12,227
18,213
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
jarwet
Medusa
20
9 / 0 / 6
13,789
627
14,022
12,565
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAICONIGHT89
Bellona
16
2 / 7 / 2
9,711
441
7,482
17,347
9,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
19
2 / 5 / 1
11,750
534
10,400
16,628
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 4
9,859
448
8,450
16,178
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
gioofdat512
Bacchus
13
2 / 4 / 3
9,094
413
5,538
13,104
10,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 0
9,834
447
7,271
24,612
21,188
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
30
Kills
9
9
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
10
9
W
Osiris
ITru3I_
Osiris
12
3
5
4.83
W
Thoth
0
4
6
0.75
L
Bellona
MAICONIGHT89
Bellona
2
7
2
0.43
L
Izanami
2
5
1
0.5
L
2
7
4
0.57
L
Bacchus
gioofdat512
Bacchus
2
4
3
0.88
L
1
7
0
0.14
W
5
1
13
11.5
W
Medusa
jarwet
Medusa
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,044
Damage
39,141
80,337
Taken
87,869
75,847
Mitigated
53,347
24,714
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,519
1,865
192
8,462
22,044
31,676
664
2,197
19,847
88,095
0
W
Osiris
ITru3I_
Osiris
16,863
7,720
0
4,334
16,716
13,414
2,513
2,944
12,673
0
113,711
W
Thoth
7,413
416
0
1,251
10,799
3,430
1,678
3,423
7,376
69,568
0
L
Bellona
MAICONIGHT89
Bellona
7,482
1,377
0
4,970
17,347
9,453
0
4,881
12,466
0
71,668
L
Izanami
10,400
6,211
0
3,807
16,628
5,589
924
5,459
11,169
0
97,518
L
8,450
981
1,327
2,857
16,178
6,535
0
5,760
10,418
56,605
0
L
Bacchus
gioofdat512
Bacchus
5,538
588
135
1,335
13,104
10,582
0
5,697
7,407
24,938
0
L
7,271
1,901
0
7,542
24,612
21,188
760
11,263
13,349
0
61,066
W
12,227
2,716
0
5,110
18,213
22,633
557
4,386
12,594
41,490
7,346
W
Medusa
jarwet
Medusa
14,022
7,404
0
5,365
12,565
4,694
5,814
2,445
9,880
0
116,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,733
Gold Earned
50,248
642
Minions Killed
565
0
Camps Cleared
0
2,197,053
Distance Traveled
1,921,758
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,071
640
174
8
0
434,900
1
W
Osiris
14,058
639
163
7
0
474,992
5
W
Thoth
11,498
523
104
5
0
425,420
6
L
Bellona
9,711
441
121
6
0
429,708
1
L
Izanami
11,750
534
184
8
0
430,327
6
L
Hel
9,859
448
107
5
0
410,046
9
L
Bacchus
9,094
413
32
1
0
315,391
4
L
Hercules
9,834
447
121
6
0
336,286
6
W
Ymir
12,317
560
49
2
0
419,546
3
W
Medusa
13,789
627
152
7
0
442,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role