Player Matchup

Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
Condignus
Chaac
Silver IV
Level 141
God Stats
161W - 169L
1,522 SR
Queue Stats
177W - 203L
722 MMR
Solo
Sobek
Sobek
Silver V
EZPeeezzy
Sobek
Silver V
Level 85
God Stats
59W - 80L
1,475 SR
Queue Stats
172W - 206L
498 MMR
Solo
Heimdallr
Heimdallr
Bronze I
Jarodmep
Heimdallr
Bronze I
Level 128
God Stats
10W - 9L
1,468 SR
Queue Stats
367W - 383L
384 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
YuKiiMuuRa
Kukulkan
Silver IV
Level 149
God Stats
71W - 51L
1,443 SR
Queue Stats
264W - 269L
743 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,482 SR
769 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,585 SR
618 MMR
Ganesha
Ganesha
Silver V
Beastlyhood2
Ganesha
Silver V
Level 69
God Stats
5W - 4L
1,552 SR
Queue Stats
58W - 82L
708 MMR
Solo
King Arthur
King Arthur
Silver IV
BrianPV
King Arthur
Silver IV
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 162L
729 MMR
Solo
Izanami
Izanami
Bronze I
DiscoFalcon
Izanami
Bronze I
Level 96
God Stats
7W - 8L
1,712 SR
Queue Stats
370W - 466L
529 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
KANEWOW
Morgan Le Fay
Silver V
Level 123
God Stats
4W - 1L
1,847 SR
Queue Stats
231W - 254L
348 MMR
Solo
Nemesis
Nemesis
Silver III
crelin21
Nemesis
Silver III
Level 128
God Stats
9W - 8L
1,313 SR
Queue Stats
111W - 140L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
3 / 2 / 7
12,394
496
14,439
21,313
27,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
Condignus
Chaac
18
2 / 4 / 7
11,606
464
5,310
27,354
22,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
EZPeeezzy
Sobek
17
2 / 4 / 16
11,992
480
9,681
24,017
25,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Jarodmep
Heimdallr
20
9 / 0 / 5
14,731
589
27,806
18,105
7,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Kukulkan
YuKiiMuuRa
Kukulkan
20
9 / 5 / 8
13,480
539
26,164
12,256
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaBastetAgniShiva

VS

Bans
AtlasGebDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beastlyhood2
Ganesha
16
1 / 5 / 10
10,839
434
10,767
26,499
28,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
BrianPV
King Arthur
17
2 / 5 / 3
11,241
450
13,633
24,100
28,631
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
DiscoFalcon
Izanami
18
0 / 6 / 2
11,125
445
5,450
21,834
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
KANEWOW
Morgan Le Fay
17
7 / 5 / 3
11,464
459
19,855
17,847
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
crelin21
Nemesis
19
5 / 4 / 5
11,699
468
15,395
21,671
12,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
25
Kills
15
15
Deaths
25
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
7
3.25
L
Ganesha
Beastlyhood2
Ganesha
1
5
10
1.2
L
King Arthur
BrianPV
King Arthur
2
5
3
0.7
W
Chaac
Condignus
Chaac
2
4
7
1.38
L
Izanami
DiscoFalcon
Izanami
0
6
2
0.17
W
Sobek
EZPeeezzy
Sobek
2
4
16
2.5
W
Heimdallr
Jarodmep
Heimdallr
9
0
5
11.5
L
Morgan Le Fay
KANEWOW
Morgan Le Fay
7
5
3
1.7
W
Kukulkan
YuKiiMuuRa
Kukulkan
9
5
8
2.6
L
Nemesis
crelin21
Nemesis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,400
Damage
65,100
103,045
Taken
111,951
89,033
Mitigated
83,548
33,625
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,439
5,268
0
9,391
21,313
27,891
1,411
2,282
19,031
0
89,178
L
Ganesha
Beastlyhood2
Ganesha
10,767
1,012
0
3,116
26,499
28,210
0
10,392
16,107
41,746
3,736
L
King Arthur
BrianPV
King Arthur
13,633
2,194
0
3,813
24,100
28,631
524
6,490
17,610
0
77,842
W
Chaac
Condignus
Chaac
5,310
913
0
7,175
27,354
22,542
1,694
3,978
23,376
0
70,653
L
Izanami
DiscoFalcon
Izanami
5,450
3,699
0
8,888
21,834
7,064
771
4,347
17,487
0
88,822
W
Sobek
EZPeeezzy
Sobek
9,681
696
665
7,488
24,017
25,976
200
11,359
12,658
23,903
0
W
Heimdallr
Jarodmep
Heimdallr
27,806
15,605
0
6,113
18,105
7,990
6,097
6,438
11,667
0
136,793
L
Morgan Le Fay
KANEWOW
Morgan Le Fay
19,855
556
162
2,182
17,847
7,629
834
8,152
9,695
73,154
0
W
Kukulkan
YuKiiMuuRa
Kukulkan
26,164
1,954
0
2,793
12,256
4,634
2,804
6,302
5,954
102,919
0
L
Nemesis
crelin21
Nemesis
15,395
6,960
0
3,832
21,671
12,014
409
6,464
15,207
0
96,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,203
Gold Earned
56,368
677
Minions Killed
596
0
Camps Cleared
0
2,476,856
Distance Traveled
2,467,532
33
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,394
496
165
7
0
546,115
5
L
Ganesha
10,839
434
28
1
0
450,269
12
L
King Arthur
11,241
450
128
5
0
444,919
9
W
Chaac
11,606
464
91
4
0
463,456
6
L
Izanami
11,125
445
196
8
0
475,660
11
W
Sobek
11,992
480
18
1
0
520,386
10
W
Heimdallr
14,731
589
216
9
0
468,754
0
L
Morgan Le Fay
11,464
459
124
5
0
519,026
1
W
Kukulkan
13,480
539
187
7
0
478,145
12
L
Nemesis
11,699
468
120
5
0
577,658
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role