Player Matchup

Ymir
Ymir
LescoLoco
Ymir
Level 78
God Stats
7W - 19L
1,304 SR
Queue Stats
91W - 206L
1,153 Elo+
Party 2
Zeus
Zeus
XFestivalKingX
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,415 Elo+
Solo
Danzaburou
Danzaburou
pickus31
Danzaburou
Level 46
God Stats
3W - 6L
1,275 SR
Queue Stats
34W - 130L
1,120 Elo+
Party 2
Team Averages
Level 77
1,360 SR
1,229 Elo+

VS

Team Averages
Level 55
1,265 SR
1,285 Elo+
Danzaburou
Danzaburou
Dope_Berserker
Danzaburou
Level 88
God Stats
22W - 40L
1,342 SR
Queue Stats
76W - 124L
1,329 Elo+
Solo
Xing Tian
Xing Tian
Kisame0907
Xing Tian
Level 27
God Stats
15W - 10L
1,139 SR
Queue Stats
142W - 172L
1,258 Elo+
Party 1
Arachne
Arachne
xkbrownx
Arachne
Level 49
God Stats
2W - 1L
1,312 SR
Queue Stats
158W - 181L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 7
11,014
648
6,838
20,430
28,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 3 / 2
11,423
672
20,735
8,451
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
pickus31
Danzaburou
13
1 / 4 / 6
10,191
599
8,872
10,479
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dope_Berserker
Danzaburou
16
2 / 3 / 6
11,284
664
14,543
13,029
5,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Kisame0907
Xing Tian
15
0 / 4 / 7
10,953
644
5,267
20,156
19,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xkbrownx
Arachne
16
7 / 1 / 2
12,191
717
10,170
14,702
10,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
9
9
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dope_Berserker
Danzaburou
2
3
6
1.67
W
Xing Tian
Kisame0907
Xing Tian
0
4
7
0.88
L
Ymir
1
2
7
2.25
L
6
3
2
2.33
L
Danzaburou
pickus31
Danzaburou
1
4
6
1
W
Arachne
xkbrownx
Arachne
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
29,980
39,360
Taken
47,887
36,643
Mitigated
36,182
7,160
Healing
12,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dope_Berserker
Danzaburou
14,543
4,875
0
3,312
13,029
5,402
912
8,408
4,621
0
68,106
W
Xing Tian
Kisame0907
Xing Tian
5,267
388
356
4,579
20,156
19,861
158
10,932
9,224
21,704
0
L
Ymir
6,838
241
294
4,120
20,430
28,352
159
2,588
17,842
15,692
0
L
20,735
1,166
493
686
8,451
3,159
1,393
1,251
7,200
60,200
0
L
Danzaburou
pickus31
Danzaburou
8,872
3,130
266
1,301
10,479
5,132
1,339
1,865
8,614
0
33,138
W
Arachne
xkbrownx
Arachne
10,170
6,481
0
3,824
14,702
10,919
357
9,582
5,120
0
30,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
34,428
182
Minions Killed
140
8
Camps Cleared
6
791,029
Distance Traveled
877,738
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,284
664
81
5
3
289,720
3
W
Xing Tian
10,953
644
24
1
0
287,097
1
L
Ymir
11,014
648
14
1
1
270,482
3
L
Zeus
11,423
672
100
6
3
240,284
1
L
Danzaburou
10,191
599
68
4
4
280,263
5
W
Arachne
12,191
717
35
2
3
300,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role