Player Matchup

Sol
Sol
BakTaEhli
Sol
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 59L
1,854 Elo+
Party 2
Neith
Neith
CropTopElechu
Neith
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
256W - 103L
1,772 Elo+
Party 2
Sobek
Sobek
svarii
Sobek
Level 159
God Stats
7W - 4L
1,673 SR
Queue Stats
361W - 156L
1,778 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,801 Elo+

VS

Team Averages
Level 108
1,508 SR
1,353 Elo+
Ne Zha
Ne Zha
Hironak
Ne Zha
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,359 Elo+
Party 1
Ra
Ra
Sengaliar
Ra
Level 91
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
mlimelo
Guan Yu
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,131
1,022
4,835
4,409
1,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
10 / 0 / 3
7,084
1,181
9,455
4,229
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
svarii
Sobek
9
0 / 0 / 12
5,911
985
3,132
8,567
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hironak
Ne Zha
8
0 / 4 / 1
4,342
724
4,088
6,721
2,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,399
733
4,654
5,818
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
mlimelo
Guan Yu
8
2 / 4 / 0
4,970
828
2,880
8,168
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
2
2
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
10
0
3
11.5
L
Ne Zha
Hironak
Ne Zha
0
4
1
0.13
L
0
5
0
0
L
Guan Yu
mlimelo
Guan Yu
2
4
0
0.5
W
Sobek
svarii
Sobek
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,422
Damage
11,622
17,205
Taken
20,707
7,939
Mitigated
8,924
8,624
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,835
1,162
0
1,732
4,409
1,137
1,525
1,222
3,083
23,549
0
W
9,455
4,642
0
2,102
4,229
1,114
924
979
3,138
0
25,874
L
Ne Zha
Hironak
Ne Zha
4,088
834
0
1,544
6,721
2,228
0
3,445
3,276
0
11,062
L
4,654
356
1,353
1,097
5,818
1,751
0
1,667
4,151
13,800
0
L
Guan Yu
mlimelo
Guan Yu
2,880
1,039
460
1,371
8,168
4,945
0
3,217
4,951
0
7,219
W
Sobek
svarii
Sobek
3,132
624
186
4,604
8,567
5,688
144
2,286
5,161
7,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,126
Gold Earned
13,711
75
Minions Killed
51
3
Camps Cleared
3
348,926
Distance Traveled
364,395
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,131
1,022
35
6
2
111,982
0
W
Neith
7,084
1,181
35
6
1
119,047
2
L
Ne Zha
4,342
724
15
3
1
128,099
3
L
Ra
4,399
733
31
5
2
121,751
2
L
Guan Yu
4,970
828
5
1
0
114,545
2
W
Sobek
5,911
985
5
1
0
117,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role