Player Matchup

Fafnir
Fafnir
Boleman
Fafnir
Level 122
God Stats
2W - 2L
1,297 SR
Queue Stats
386W - 330L
1,546 Elo+
Party 2
Hera
Hera
CoCoKachow
Hera
Level 125
God Stats
5W - 5L
1,518 SR
Queue Stats
426W - 354L
1,590 Elo+
Party 2
Shiva
Shiva
Hollowcrest88
Shiva
Level 160
God Stats
3W - 3L
1,736 SR
Queue Stats
584W - 538L
1,535 Elo+
Party 2
Apollo
Apollo
Im Hatman
Apollo
Level 144
God Stats
5W - 13L
1,480 SR
Queue Stats
941W - 901L
1,522 Elo+
Party 2
Arachne
Arachne
MajinMuffin
Arachne
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 170L
1,553 Elo+
Party 2
Team Averages
Level 138
1,506 SR
1,549 Elo+

VS

Team Averages
Level 136
1,592 SR
1,536 Elo+
Olorun
Olorun
Clinchr-
Olorun
Level 140
God Stats
2W - 1L
1,495 SR
Queue Stats
64W - 63L
1,522 Elo+
Party 1
Osiris
Osiris
Drostyyy
Osiris
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 232L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
Razordon
Cthulhu
Level 124
God Stats
3W - 0L
1,814 SR
Queue Stats
116W - 102L
1,622 Elo+
Solo
Hun Batz
Hun Batz
Rypocalyps
Hun Batz
Level 159
God Stats
11W - 6L
1,554 SR
Queue Stats
506W - 554L
1,498 Elo+
Party 3
Susano
Susano
TFitz05
Susano
Level 152
God Stats
11W - 5L
1,599 SR
Queue Stats
238W - 229L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Boleman
Fafnir
17
4 / 4 / 10
10,181
848
7,989
19,822
30,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 8 / 5
8,212
684
12,698
12,446
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 5 / 4
10,428
869
16,568
20,121
27,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Im Hatman
Apollo
14
1 / 8 / 7
8,345
695
9,786
14,694
5,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
MajinMuffin
Arachne
14
4 / 8 / 6
8,888
741
11,128
14,919
10,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clinchr-
Olorun
18
9 / 3 / 12
11,180
932
20,382
16,129
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Drostyyy
Osiris
16
3 / 3 / 19
9,952
829
10,809
13,527
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Razordon
Cthulhu
17
5 / 3 / 20
11,198
933
14,402
18,072
19,500
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Rypocalyps
Hun Batz
16
9 / 6 / 9
10,814
901
11,613
14,514
7,206
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
TFitz05
Susano
18
6 / 2 / 16
10,676
890
12,611
15,908
17,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
16
Kills
32
33
Deaths
17
32
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Boleman
Fafnir
4
4
10
2.25
W
Olorun
Clinchr-
Olorun
9
3
12
5
L
1
8
5
0.44
W
Osiris
Drostyyy
Osiris
3
3
19
4.17
L
6
5
4
1.6
L
Apollo
Im Hatman
Apollo
1
8
7
0.56
L
Arachne
MajinMuffin
Arachne
4
8
6
0.88
W
Cthulhu
Razordon
Cthulhu
5
3
20
5
W
Hun Batz
Rypocalyps
Hun Batz
9
6
9
2.25
W
Susano
TFitz05
Susano
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,169
Damage
69,817
82,002
Taken
78,150
78,061
Mitigated
68,393
18,419
Healing
34,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Boleman
Fafnir
7,989
2,828
730
5,086
19,822
30,005
210
9,269
9,959
17,913
0
W
Olorun
Clinchr-
Olorun
20,382
11,212
5,405
8,575
16,129
9,081
4,267
5,395
10,734
47,449
0
L
12,698
3,040
983
1,115
12,446
5,154
137
5,364
6,867
30,052
0
W
Osiris
Drostyyy
Osiris
10,809
4,775
955
1,363
13,527
15,373
464
2,673
10,854
0
19,370
L
16,568
2,109
2,082
3,106
20,121
27,105
0
7,799
11,654
0
29,788
L
Apollo
Im Hatman
Apollo
9,786
4,138
922
1,262
14,694
5,754
684
6,474
7,983
0
20,683
L
Arachne
MajinMuffin
Arachne
11,128
8,503
234
2,899
14,919
10,043
182
5,878
8,587
0
15,497
W
Cthulhu
Razordon
Cthulhu
14,402
1,436
3,602
4,170
18,072
19,500
281
5,582
12,226
29,159
0
W
Hun Batz
Rypocalyps
Hun Batz
11,613
1,484
443
2,348
14,514
7,206
602
3,103
11,411
0
25,443
W
Susano
TFitz05
Susano
12,611
2,412
2,446
5,492
15,908
17,233
588
3,934
11,974
0
24,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
53,820
102
Minions Killed
165
0
Camps Cleared
0
991,860
Distance Traveled
1,160,621
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,181
848
16
1
0
214,248
0
W
Olorun
11,180
932
51
4
0
198,809
0
L
Hera
8,212
684
34
3
0
196,303
1
W
Osiris
9,952
829
24
2
0
229,318
1
L
Shiva
10,428
869
22
2
0
215,547
0
L
Apollo
8,345
695
20
2
0
185,050
0
L
Arachne
8,888
741
10
1
0
180,712
0
W
Cthulhu
11,198
933
45
4
0
247,520
1
W
Hun Batz
10,814
901
16
1
0
216,291
0
W
Susano
10,676
890
29
2
0
268,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role