Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AITAMA
Gilgamesh
Level 129
God Stats
5W - 8L
1,706 SR
Queue Stats
601W - 686L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
J3wG3RNOG XxX
Kukulkan
Level 127
God Stats
8W - 6L
1,428 SR
Queue Stats
213W - 238L
1,347 Elo+
Solo
Jing Wei
Jing Wei
ZaKaTeNaS
Jing Wei
Level 105
God Stats
2W - 1L
1,694 SR
Queue Stats
148W - 171L
1,378 Elo+
Party 1
Da Ji
Da Ji
chino_granada
Da Ji
Level 122
God Stats
6W - 14L
1,251 SR
Queue Stats
281W - 326L
1,374 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,399 Elo+

VS

Team Averages
Level 55
1,491 SR
1,306 Elo+
Cthulhu
Cthulhu
Galts_72
Cthulhu
Level 39
God Stats
6W - 0L
1,705 SR
Queue Stats
261W - 309L
1,398 Elo+
Solo
Merlin
Merlin
LittleTimothy
Merlin
Level 21
God Stats
1W - 0L
1,206 SR
Queue Stats
6W - 6L
1,237 Elo+
Party 2
Hercules
Hercules
Mrbobba1
Hercules
Level 109
God Stats
4W - 1L
1,647 SR
Queue Stats
109W - 91L
1,489 Elo+
Solo
Bellona
Bellona
RachelRosie88
Bellona
Level 87
God Stats
3W - 6L
1,397 SR
Queue Stats
153W - 164L
1,295 Elo+
Party 2
Hera
Hera
naigthmare3
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
6 / 6 / 10
11,143
857
7,538
10,352
4,186
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
AITAMA
Gilgamesh
17
7 / 7 / 10
10,642
819
7,334
22,383
9,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
J3wG3RNOG XxX
Kukulkan
17
4 / 3 / 12
10,553
812
15,900
10,811
4,312
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ZaKaTeNaS
Jing Wei
15
1 / 5 / 9
9,062
697
7,744
12,380
4,470
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 6 / 11
10,042
772
7,324
11,293
5,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galts_72
Cthulhu
18
5 / 3 / 16
11,088
853
13,530
12,647
15,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 5 / 13
10,687
822
16,115
11,905
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Mrbobba1
Hercules
17
6 / 3 / 9
10,467
805
12,591
10,791
4,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bellona
20
10 / 5 / 7
11,721
902
11,046
14,798
14,442
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 7 / 11
9,719
748
5,966
7,913
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
83
23
Kills
27
27
Deaths
23
52
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
6
6
10
1.83
L
Gilgamesh
AITAMA
Gilgamesh
7
7
10
1.71
W
Cthulhu
Galts_72
Cthulhu
5
3
16
4.33
L
Kukulkan
J3wG3RNOG XxX
Kukulkan
4
3
12
3.33
W
5
5
13
2.3
W
Hercules
Mrbobba1
Hercules
6
3
9
3.5
W
Bellona
10
5
7
2.7
L
Jing Wei
ZaKaTeNaS
Jing Wei
1
5
9
1.1
L
5
6
11
1.75
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,840
Damage
59,248
67,219
Taken
58,054
27,549
Mitigated
41,634
18,831
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,538
702
1,340
683
10,352
4,186
322
6,437
3,770
15,702
0
L
Gilgamesh
AITAMA
Gilgamesh
7,334
1,840
685
3,668
22,383
9,087
718
11,413
10,701
0
14,141
W
Cthulhu
Galts_72
Cthulhu
13,530
119
1,893
3,264
12,647
15,490
324
5,013
7,634
29,328
0
L
Kukulkan
J3wG3RNOG XxX
Kukulkan
15,900
730
2,091
3,846
10,811
4,312
1,749
4,323
6,342
45,228
0
W
16,115
382
1,085
2,367
11,905
4,779
1,686
4,186
7,719
35,665
0
W
Hercules
Mrbobba1
Hercules
12,591
3,359
1,608
3,763
10,791
4,504
1,672
4,981
5,810
0
19,396
W
Bellona
11,046
2,002
704
1,910
14,798
14,442
696
5,785
9,013
0
23,491
L
Jing Wei
ZaKaTeNaS
Jing Wei
7,744
5,115
1,313
2,214
12,380
4,470
96
8,069
4,030
0
19,806
L
7,324
1,757
1,762
1,229
11,293
5,494
603
4,425
6,765
0
10,214
W
5,966
1,549
169
135
7,913
2,419
1,026
3,473
4,440
16,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,442
Gold Earned
53,682
109
Minions Killed
130
0
Camps Cleared
0
1,210,310
Distance Traveled
1,189,849
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,143
857
21
2
0
238,860
1
L
Gilgamesh
10,642
819
11
1
0
220,086
0
W
Cthulhu
11,088
853
34
3
0
237,091
0
L
Kukulkan
10,553
812
44
3
0
264,002
0
W
Merlin
10,687
822
47
4
0
239,682
0
W
Hercules
10,467
805
13
1
0
214,995
0
W
Bellona
11,721
902
23
2
0
267,268
3
L
Jing Wei
9,062
697
25
2
0
243,999
0
L
Da Ji
10,042
772
8
1
0
243,363
4
W
Hera
9,719
748
13
1
0
230,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role