Player Matchup

Cthulhu
Cthulhu
CLOÂCINA
Cthulhu
Level 121
God Stats
4W - 2L
1,409 SR
Queue Stats
605W - 618L
1,519 Elo+
Party 3
Charybdis
Charybdis
DeadDev1l
Charybdis
Level 12
God Stats
2W - 2L
1,742 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 2
Thoth
Thoth
Guibouix
Thoth
Level 159
God Stats
2W - 2L
1,847 SR
Queue Stats
65W - 52L
1,532 Elo+
Solo
Loki
Loki
Mucit
Loki
Level 26
God Stats
3W - 4L
1,323 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Seraрhim
Morgan Le Fay
Level 128
God Stats
20W - 19L
1,544 SR
Queue Stats
86W - 75L
1,589 Elo+
Party 2
Team Averages
Level 89
1,573 SR
1,482 Elo+

VS

Team Averages
Level 42
1,452 SR
1,255 Elo+
Bastet
Bastet
Krombii
Bastet
Level 137
God Stats
17W - 19L
1,552 SR
Queue Stats
63W - 68L
1,571 Elo+
Solo
Ares
Ares
Merowin
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Yemoja
Yemoja
Munahaukka
Yemoja
Level 5
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Olorun
Olorun
Nubsterii
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Jormungandr
Jormungandr
vekrUU
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLOÂCINA
Cthulhu
17
4 / 3 / 15
10,857
1,086
14,486
14,333
13,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
DeadDev1l
Charybdis
17
2 / 1 / 14
10,135
1,014
10,353
6,099
1,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Guibouix
Thoth
17
6 / 1 / 13
11,466
1,147
18,160
6,661
2,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Mucit
Loki
17
4 / 3 / 9
10,947
1,095
9,870
6,993
2,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Seraрhim
Morgan Le Fay
17
6 / 1 / 13
11,376
1,138
18,072
8,336
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

268

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Krombii
Bastet
16
9 / 1 / 0
12,317
1,232
14,657
16,745
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
Merowin
Ares
16
0 / 5 / 8
10,015
1,002
7,426
18,349
19,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Munahaukka
Yemoja
16
0 / 2 / 7
10,789
1,079
3,168
10,363
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Nubsterii
Olorun
15
0 / 7 / 5
9,585
959
4,510
14,712
5,546
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
vekrUU
Jormungandr
16
0 / 7 / 6
9,647
965
6,820
15,926
15,034
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
22
Kills
9
9
Deaths
22
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CLOÂCINA
Cthulhu
4
3
15
3.83
W
Charybdis
DeadDev1l
Charybdis
2
1
14
9
W
Thoth
Guibouix
Thoth
6
1
13
12.5
L
Bastet
Krombii
Bastet
9
1
0
9
L
Ares
Merowin
Ares
0
5
8
0.8
W
Loki
Mucit
Loki
4
3
9
2.83
L
Yemoja
Munahaukka
Yemoja
0
2
7
1.75
L
Olorun
Nubsterii
Olorun
0
7
5
0.36
W
Morgan Le Fay
Seraрhim
Morgan Le Fay
6
1
13
12.5
L
Jormungandr
vekrUU
Jormungandr
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,941
Damage
36,581
42,422
Taken
76,095
24,052
Mitigated
61,685
3,860
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CLOÂCINA
Cthulhu
14,486
899
193
1,538
14,333
13,548
0
7,284
6,706
28,460
0
W
Charybdis
DeadDev1l
Charybdis
10,353
8,117
0
829
6,099
1,991
0
2,423
2,981
0
23,986
W
Thoth
Guibouix
Thoth
18,160
50
0
0
6,661
2,363
0
3,910
2,476
36,526
0
L
Bastet
Krombii
Bastet
14,657
3,274
0
1,588
16,745
9,660
0
11,161
5,277
0
26,617
L
Ares
Merowin
Ares
7,426
737
0
0
18,349
19,918
0
10,564
7,546
17,300
0
W
Loki
Mucit
Loki
9,870
1,243
0
74
6,993
2,816
0
3,145
3,775
0
25,682
L
Yemoja
Munahaukka
Yemoja
3,168
1,347
4,084
1,166
10,363
11,527
0
6,218
4,033
19,741
0
L
Olorun
Nubsterii
Olorun
4,510
1,818
615
1,693
14,712
5,546
0
11,069
3,576
26,711
0
W
Morgan Le Fay
Seraрhim
Morgan Le Fay
18,072
1,164
112
1,114
8,336
3,334
0
4,842
3,263
34,980
0
L
Jormungandr
vekrUU
Jormungandr
6,820
2,346
0
0
15,926
15,034
0
10,914
4,945
23,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,781
Gold Earned
52,353
187
Minions Killed
163
10
Camps Cleared
6
1,032,768
Distance Traveled
944,559
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,857
1,086
16
2
2
199,169
0
W
Charybdis
10,135
1,014
46
5
0
168,948
0
W
Thoth
11,466
1,147
51
5
4
209,659
0
L
Bastet
12,317
1,232
23
2
4
241,994
0
L
Ares
10,015
1,002
11
1
1
199,185
0
W
Loki
10,947
1,095
32
3
4
221,699
0
L
Yemoja
10,789
1,079
39
4
0
165,571
2
L
Olorun
9,585
959
46
5
0
166,944
0
W
Morgan Le Fay
11,376
1,138
42
4
0
233,293
1
L
Jormungandr
9,647
965
44
4
1
170,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role