Player Matchup

Charybdis
Charybdis
CDavis vL
Charybdis
Level 17
God Stats
2W - 2L
1,374 SR
Queue Stats
5W - 9L
1,289 Elo+
Party 1
Zhong Kui
Zhong Kui
CompLayup
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,814 Elo+
Party 1
Ganesha
Ganesha
RopeGodDaPleb
Ganesha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,534 Elo+
Party 1
Team Averages
Level 57
1,458 SR
1,545 Elo+

VS

Team Averages
Level 96
1,647 SR
1,456 Elo+
Ymir
Ymir
Imkumbhkarna
Ymir
Level 107
God Stats
16W - 12L
1,540 SR
Queue Stats
128W - 171L
1,428 Elo+
Party 2
Olorun
Olorun
Miley__Virus
Olorun
Level 154
God Stats
18W - 8L
1,811 SR
Queue Stats
209W - 231L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
xVToonsVx
Sun Wukong
Level 27
God Stats
0W - 2L
1,591 SR
Queue Stats
124W - 161L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CDavis vL
Charybdis
12
0 / 3 / 8
7,792
708
6,105
6,575
2,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
CompLayup
Zhong Kui
15
10 / 1 / 0
9,866
897
20,132
12,296
8,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
13
0 / 0 / 10
8,923
811
5,999
9,465
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
8,011
728
9,842
17,607
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
1 / 5 / 2
6,988
635
7,267
8,690
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
xVToonsVx
Sun Wukong
11
0 / 3 / 4
7,000
636
4,774
9,998
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CDavis vL
Charybdis
0
3
8
1.33
W
Zhong Kui
CompLayup
Zhong Kui
10
1
0
10
L
3
2
1
1.75
L
Olorun
1
5
2
0.4
W
Ganesha
0
0
10
5
L
Sun Wukong
xVToonsVx
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,236
Damage
21,883
28,336
Taken
36,295
19,253
Mitigated
22,897
11,318
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CDavis vL
Charybdis
6,105
2,900
0
596
6,575
2,103
1,047
3,237
3,170
0
24,699
W
Zhong Kui
CompLayup
Zhong Kui
20,132
2,090
225
7,002
12,296
8,780
1,776
7,603
4,545
43,199
0
L
9,842
2,117
336
5,369
17,607
14,098
0
11,264
6,343
22,770
0
L
Olorun
7,267
3,524
1,599
1,785
8,690
2,671
0
7,512
1,178
16,584
2,155
W
Ganesha
5,999
463
343
3,152
9,465
8,370
176
5,540
3,833
22,790
0
L
Sun Wukong
xVToonsVx
Sun Wukong
4,774
523
0
568
9,998
6,128
0
7,495
2,503
0
18,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,581
Gold Earned
21,999
134
Minions Killed
92
7
Camps Cleared
3
619,530
Distance Traveled
579,398
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,792
708
57
5
3
189,124
3
W
Zhong Kui
9,866
897
77
7
4
212,241
5
L
Ymir
8,011
728
22
2
0
217,529
1
L
Olorun
6,988
635
32
3
3
180,546
2
W
Ganesha
8,923
811
0
0
0
218,165
3
L
Sun Wukong
7,000
636
38
3
0
181,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role