Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
GREAPER-J
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,629 Elo+
Party 3
Hera
Hera
TangoMike007
Hera
Level 125
God Stats
2W - 0L
1,796 SR
Queue Stats
35W - 34L
1,405 Elo+
Party 3
Nu Wa
Nu Wa
faillix31
Nu Wa
Level 129
God Stats
2W - 0L
1,412 SR
Queue Stats
31W - 34L
1,424 Elo+
Solo
Jormungandr
Jormungandr
kingarth420
Jormungandr
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,441 Elo+
Party 3
Team Averages
Level 128
1,542 SR
1,480 Elo+

VS

Team Averages
Level 104
1,425 SR
1,413 Elo+
Eset
Eset
BlueStargazer
Eset
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 76L
1,399 Elo+
Party 1
Zeus
Zeus
Chaser_D_Alex
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 239L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
Darknoheart
Kukulkan
Level 59
God Stats
1W - 2L
1,127 SR
Queue Stats
16W - 23L
1,400 Elo+
Party 1
Ullr
Ullr
odaponken
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,400 Elo+
Party 1
Fenrir
Fenrir
spielengehtimmer
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 23L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
6 / 2 / 19
10,737
767
7,974
16,371
21,486
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
GREAPER-J
Kukulkan
17
7 / 2 / 16
11,004
786
14,313
7,203
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 3 / 17
11,920
851
19,792
10,181
4,856
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
faillix31
Nu Wa
20
13 / 3 / 14
12,335
881
22,299
12,168
5,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
kingarth420
Jormungandr
19
2 / 2 / 25
11,591
828
10,731
17,101
24,394
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,226
588
7,988
13,778
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 5
9,082
649
9,946
14,234
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Darknoheart
Kukulkan
20
3 / 4 / 6
10,598
757
12,216
11,248
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
2 / 9 / 4
8,896
635
6,244
16,508
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
2 / 6 / 4
9,544
682
7,245
23,484
17,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
35
Kills
11
12
Deaths
35
91
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
19
7.75
L
2
7
2
0.43
L
2
9
5
0.5
L
Kukulkan
Darknoheart
Kukulkan
3
4
6
1.5
W
Kukulkan
GREAPER-J
Kukulkan
7
2
16
7.5
W
7
3
17
5.17
W
Nu Wa
faillix31
Nu Wa
13
3
14
6.67
W
Jormungandr
kingarth420
Jormungandr
2
2
25
7.25
L
Ullr
2
9
4
0.44
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,109
Damage
43,639
63,024
Taken
79,252
60,500
Mitigated
35,796
28,021
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,974
2,245
1,036
6,179
16,371
21,486
721
7,095
9,276
0
12,042
L
7,988
218
2,212
3,689
13,778
4,389
0
12,792
986
15,586
0
L
9,946
1,661
640
1,726
14,234
5,037
0
12,894
1,340
29,800
0
L
Kukulkan
Darknoheart
Kukulkan
12,216
232
163
2,285
11,248
4,177
0
10,773
475
47,833
0
W
Kukulkan
GREAPER-J
Kukulkan
14,313
388
2,612
2,144
7,203
3,868
741
2,291
4,912
32,876
0
W
19,792
4,591
1,185
2,279
10,181
4,856
1,555
6,023
4,158
32,435
0
W
Nu Wa
faillix31
Nu Wa
22,299
5,316
2,361
3,001
12,168
5,896
2,435
5,251
6,917
43,512
0
W
Jormungandr
kingarth420
Jormungandr
10,731
1,501
2,021
5,203
17,101
24,394
533
9,490
7,611
28,316
0
L
Ullr
6,244
2,529
91
1,766
16,508
5,190
0
14,292
2,216
0
14,431
L
7,245
2,581
350
7,361
23,484
17,003
0
16,384
7,100
0
18,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
46,346
145
Minions Killed
156
0
Camps Cleared
0
1,444,178
Distance Traveled
1,109,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,737
767
3
0
0
301,900
0
L
Eset
8,226
588
12
1
0
187,682
1
L
Zeus
9,082
649
34
2
0
198,018
0
L
Kukulkan
10,598
757
87
6
0
261,597
0
W
Kukulkan
11,004
786
35
3
0
309,646
0
W
Hera
11,920
851
38
3
0
279,215
0
W
Nu Wa
12,335
881
36
3
0
278,597
2
W
Jormungandr
11,591
828
33
2
0
274,820
0
L
Ullr
8,896
635
9
1
0
214,209
0
L
Fenrir
9,544
682
14
1
0
247,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role