Player Matchup

Eset
Eset
Craysaurus
Eset
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Horus
Horus
Dan1722
Horus
Level 29
God Stats
2W - 1L
1,211 SR
Queue Stats
18W - 16L
1,561 Elo+
Party 2
Awilix
Awilix
minuspluseDerpy
Awilix
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,450 Elo+
Party 2
Team Averages
Level 44
1,404 SR
1,504 Elo+

VS

Team Averages
Level 42
1,305 SR
1,418 Elo+
Nemesis
Nemesis
IXxTheVoicexXI
Nemesis
Level 34
God Stats
0W - 1L
1,055 SR
Queue Stats
4W - 8L
1,446 Elo+
Solo
Olorun
Olorun
RNscope07
Olorun
Level 24
God Stats
1W - 3L
1,346 SR
Queue Stats
32W - 41L
1,408 Elo+
Party 1
Chaac
Chaac
Xeddikus
Chaac
Level 67
God Stats
9W - 11L
1,514 SR
Queue Stats
92W - 121L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,274
713
9,940
8,181
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Dan1722
Horus
14
0 / 0 / 12
9,622
740
6,218
8,958
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 0 / 4
10,116
778
12,830
13,630
7,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,183
629
5,911
14,179
4,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
RNscope07
Olorun
13
0 / 1 / 3
8,483
653
8,203
7,207
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Xeddikus
Chaac
12
1 / 6 / 2
8,199
631
9,401
15,128
14,052
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Horus
Dan1722
Horus
0
0
12
6
L
2
6
0
0.33
L
Olorun
RNscope07
Olorun
0
1
3
1.5
L
Chaac
Xeddikus
Chaac
1
6
2
0.33
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
23,515
30,769
Taken
36,514
21,641
Mitigated
21,550
8,805
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,940
1,244
1,153
2,180
8,181
3,503
917
1,802
6,379
20,981
0
W
Horus
Dan1722
Horus
6,218
2,950
1,163
3,710
8,958
10,624
450
2,755
6,203
0
26,209
L
5,911
3,013
0
1,727
14,179
4,842
478
2,979
10,929
0
17,211
L
Olorun
RNscope07
Olorun
8,203
3,124
1,332
2,744
7,207
2,656
274
1,675
5,386
30,182
0
L
Chaac
Xeddikus
Chaac
9,401
807
0
3,342
15,128
14,052
356
4,915
9,775
0
26,755
W
12,830
6,179
0
599
13,630
7,514
1,202
4,383
9,247
0
28,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
24,865
114
Minions Killed
118
3
Camps Cleared
6
713,993
Distance Traveled
668,355
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,274
713
35
3
1
198,538
0
W
Horus
9,622
740
48
4
2
256,641
3
L
Nemesis
8,183
629
17
1
2
206,173
0
L
Olorun
8,483
653
67
5
2
230,013
0
L
Chaac
8,199
631
34
3
2
232,169
1
W
Awilix
10,116
778
31
2
0
258,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role