Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CaNNeTTe-_Brun
Loki
Level 62
God Stats
6W - 13L
1,459 SR
Queue Stats
17W - 22L
1,401 Elo+
Solo
Vamana
Vamana
Gerarrr975
Vamana
Level 123
God Stats
7W - 11L
1,341 SR
Queue Stats
161W - 161L
1,432 Elo+
Solo
Artemis
Artemis
Kzz_YRN
Artemis
Level 59
God Stats
10W - 11L
1,624 SR
Queue Stats
270W - 281L
1,400 Elo+
Solo
Hera
Hera
LB204_Palko
Hera
Level 70
God Stats
12W - 7L
1,573 SR
Queue Stats
125W - 132L
1,474 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,441 Elo+

VS

Team Averages
Level 103
1,486 SR
1,500 Elo+
Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Buijminister
Izanami
Level 101
God Stats
14W - 12L
1,230 SR
Queue Stats
169W - 196L
1,477 Elo+
Solo
Anubis
Anubis
Maranatics
Anubis
Level 49
God Stats
2W - 1L
1,477 SR
Queue Stats
103W - 73L
1,591 Elo+
Solo
Sol
Sol
SF5SALVADOR
Sol
Level 160
God Stats
4W - 4L
1,721 SR
Queue Stats
740W - 795L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 3
5,479
457
4,967
11,139
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 3 / 1
5,087
424
2,473
5,644
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Gerarrr975
Vamana
12
1 / 3 / 0
6,453
538
6,241
12,065
8,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kzz_YRN
Artemis
10
2 / 2 / 1
5,894
491
4,692
6,382
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 6 / 1
5,713
476
3,508
6,240
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 1 / 3
6,347
529
5,597
8,820
5,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
 
Jormungandr
9
1 / 1 / 4
5,569
464
4,234
7,041
2,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Buijminister
Izanami
10
1 / 2 / 2
6,038
503
4,961
5,954
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Maranatics
Anubis
12
11 / 0 / 4
7,806
651
11,626
9,010
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
4 / 2 / 3
6,402
534
4,271
4,323
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
17
17
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
W
Vamana
 
Vamana
0
1
3
1.5
W
Jormungandr
 
Jormungandr
1
1
4
3
W
Izanami
Buijminister
Izanami
1
2
2
1
L
1
3
1
0.5
L
Vamana
Gerarrr975
Vamana
1
3
0
0.33
L
Artemis
Kzz_YRN
Artemis
2
2
1
1.25
L
2
6
1
0.42
W
Anubis
Maranatics
Anubis
11
0
4
13
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
30,689
41,470
Taken
35,148
19,578
Mitigated
14,717
12,617
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,967
611
218
2,937
11,139
6,496
0
6,114
4,913
19,097
0
W
Vamana
 
Vamana
5,597
2,078
0
2,934
8,820
5,399
233
284
8,476
0
35,615
W
Jormungandr
 
Jormungandr
4,234
1,117
0
1,741
7,041
2,739
0
2,258
4,783
20,652
0
W
Izanami
Buijminister
Izanami
4,961
3,872
0
946
5,954
1,694
0
1,588
4,326
0
33,896
L
2,473
599
0
1,561
5,644
1,227
0
3,724
1,814
0
18,724
L
Vamana
Gerarrr975
Vamana
6,241
3,069
0
4,327
12,065
8,925
0
3,597
8,365
0
45,358
L
Artemis
Kzz_YRN
Artemis
4,692
2,599
0
2,944
6,382
1,676
0
2,450
3,932
0
29,877
L
3,508
643
0
630
6,240
1,254
0
3,817
2,315
22,848
0
W
Anubis
Maranatics
Anubis
11,626
1,195
0
5,437
9,010
3,749
141
2,764
6,066
38,147
0
W
4,271
1,146
0
1,265
4,323
1,136
39
1,229
3,022
28,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
32,162
267
Minions Killed
292
0
Camps Cleared
0
1,061,782
Distance Traveled
1,098,099
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,479
457
25
2
0
235,242
6
W
Vamana
6,347
529
81
7
0
237,576
4
W
Jormungandr
5,569
464
36
3
0
212,985
3
W
Izanami
6,038
503
70
6
0
207,548
4
L
Loki
5,087
424
44
4
0
193,263
2
L
Vamana
6,453
538
93
8
0
219,087
4
L
Artemis
5,894
491
60
5
0
177,837
2
L
Hera
5,713
476
45
4
0
236,353
2
W
Anubis
7,806
651
55
5
0
220,697
0
W
Sol
6,402
534
50
4
0
219,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role