Player Matchup

Serqet
Serqet
Gold I
SacredSoma
Serqet
Gold I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 121L
1,535 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,500 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,711 SR
1,495 MMR
Anhur
Anhur
Silver II
SEIKOX
Anhur
Silver II
Level 145
God Stats
2W - 2L
1,711 SR
Queue Stats
16W - 16L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SacredSoma
Serqet
12
0 / 7 / 0
7,014
701
2,279
12,166
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ChronosBakasuraBastetAh Muzen CabAnubis

VS

Bans
UllrBellonaOlorunIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SEIKOX
Anhur
16
7 / 0 / 0
10,027
1,003
7,324
7,827
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
SEIKOX
Anhur
7
0
0
7
L
Serqet
SacredSoma
Serqet
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,279
Damage
7,324
12,166
Taken
7,827
8,452
Mitigated
3,319
2,540
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
SEIKOX
Anhur
7,324
4,518
0
5,612
7,827
3,319
914
138
6,720
0
47,749
L
Serqet
SacredSoma
Serqet
2,279
497
0
2,540
12,166
8,452
0
354
11,812
0
25,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,014
Gold Earned
10,027
47
Minions Killed
95
0
Camps Cleared
7
192,027
Distance Traveled
170,066
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,027
1,003
95
10
7
170,066
3
L
Serqet
7,014
701
47
5
0
192,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role