Player Matchup

Ullr
Ullr
AbsolutelyNot552
Ullr
Level 108
God Stats
12W - 11L
1,421 SR
Queue Stats
234W - 243L
1,440 Elo+
Solo
Artemis
Artemis
Bast22
Artemis
Level 85
God Stats
8W - 0L
1,589 SR
Queue Stats
57W - 30L
1,638 Elo+
Solo
Cerberus
Cerberus
FLOW_santided
Cerberus
Level 49
God Stats
2W - 1L
1,711 SR
Queue Stats
22W - 25L
1,337 Elo+
Solo
Ra
Ra
TepinRa
Ra
Level 64
God Stats
154W - 158L
1,496 SR
Queue Stats
242W - 253L
1,364 Elo+
Solo
Chaac
Chaac
leodamage
Chaac
Level 87
God Stats
7W - 11L
1,291 SR
Queue Stats
79W - 81L
1,258 Elo+
Solo
Team Averages
Level 79
1,502 SR
1,408 Elo+

VS

Team Averages
Level 45
1,451 SR
1,261 Elo+
Gilgamesh
Gilgamesh
GTomas09
Gilgamesh
Level 33
God Stats
8W - 7L
1,199 SR
Queue Stats
67W - 86L
1,256 Elo+
Party 1
Artemis
Artemis
GotJaa
Artemis
Level 48
God Stats
3W - 4L
1,515 SR
Queue Stats
91W - 118L
1,297 Elo+
Solo
Chaac
Chaac
JMBN20
Chaac
Level 19
God Stats
6W - 9L
1,515 SR
Queue Stats
16W - 23L
1,108 Elo+
Party 1
Geb
Geb
YungCreampie69
Geb
Level 45
God Stats
8W - 7L
1,528 SR
Queue Stats
132W - 135L
1,433 Elo+
Solo
The Morrigan
The Morrigan
stitchvl2
The Morrigan
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 84L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
7,775
598
4,827
6,998
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Bast22
Artemis
13
6 / 0 / 7
7,902
608
10,983
7,489
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
FLOW_santided
Cerberus
11
5 / 1 / 5
7,268
559
3,624
8,351
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 1 / 4
7,502
577
2,205
5,677
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
leodamage
Chaac
12
2 / 1 / 0
7,354
566
6,368
9,801
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GTomas09
Gilgamesh
9
0 / 4 / 2
5,752
442
3,463
11,148
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
GotJaa
Artemis
9
1 / 5 / 0
5,840
449
6,330
7,431
1,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
JMBN20
Chaac
11
1 / 3 / 0
6,504
500
4,883
10,840
5,353
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 5 / 0
5,066
390
2,503
9,829
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
stitchvl2
The Morrigan
10
1 / 3 / 0
5,942
457
4,277
4,500
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
20
Kills
3
3
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Artemis
Bast22
Artemis
6
0
7
9.5
W
Cerberus
FLOW_santided
Cerberus
5
1
5
7.5
L
Gilgamesh
GTomas09
Gilgamesh
0
4
2
0.25
L
Artemis
GotJaa
Artemis
1
5
0
0.2
L
Chaac
JMBN20
Chaac
1
3
0
0.33
W
0
1
4
2
L
0
5
0
0
W
Chaac
leodamage
Chaac
2
1
0
2
L
The Morrigan
stitchvl2
The Morrigan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,007
Damage
21,456
38,316
Taken
43,748
18,251
Mitigated
15,399
19,207
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
2,248
0
4,499
6,998
2,418
1,715
290
6,708
0
37,535
W
Artemis
Bast22
Artemis
10,983
6,536
0
4,786
7,489
2,259
2,186
724
6,765
0
50,641
W
Cerberus
FLOW_santided
Cerberus
3,624
362
258
1,860
8,351
3,942
298
1,189
7,162
12,276
0
L
Gilgamesh
GTomas09
Gilgamesh
3,463
1,253
0
3,598
11,148
3,774
0
781
10,227
0
25,130
L
Artemis
GotJaa
Artemis
6,330
2,393
0
1,568
7,431
1,469
784
1,343
6,088
0
33,277
L
Chaac
JMBN20
Chaac
4,883
711
0
2,753
10,840
5,353
0
296
10,162
0
34,033
W
2,205
171
333
1,921
5,677
1,798
0
3,914
1,763
49,221
0
L
2,503
571
0
1,531
9,829
3,443
0
1,497
8,332
10,459
0
W
Chaac
leodamage
Chaac
6,368
993
0
5,550
9,801
7,834
0
663
9,138
0
38,448
L
The Morrigan
stitchvl2
The Morrigan
4,277
750
0
785
4,500
1,360
368
1,912
2,577
35,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
29,104
364
Minions Killed
234
0
Camps Cleared
0
1,246,903
Distance Traveled
1,159,282
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,775
598
69
5
0
233,616
2
W
Artemis
7,902
608
89
7
0
236,779
3
W
Cerberus
7,268
559
30
2
0
262,662
4
L
Gilgamesh
5,752
442
44
3
0
254,458
0
L
Artemis
5,840
449
50
4
0
218,468
1
L
Chaac
6,504
500
64
5
0
229,816
1
W
Ra
7,502
577
86
7
0
273,932
5
L
Geb
5,066
390
10
1
0
246,064
8
W
Chaac
7,354
566
90
7
0
239,914
2
L
The Morrigan
5,942
457
66
5
0
210,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role