Player Matchup

Charybdis
Charybdis
CDavis vL
Charybdis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,311 Elo+
Party 2
Achilles
Achilles
CompLayup
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 4L
1,915 Elo+
Party 2
Baron Samedi
Baron Samedi
RopeGodDaPleb
Baron Samedi
Level 126
God Stats
0W - 2L
1,262 SR
Queue Stats
9W - 11L
1,580 Elo+
Party 2
Team Averages
Level 57
1,421 SR
1,602 Elo+

VS

Team Averages
Level 73
1,732 SR
1,546 Elo+
Izanami
Izanami
MementoMori7L7G
Izanami
Level 51
God Stats
17W - 15L
1,504 SR
Queue Stats
139W - 204L
1,267 Elo+
Solo
Thoth
Thoth
ThighPillow
Thoth
Level 154
God Stats
7W - 2L
1,853 SR
Queue Stats
583W - 277L
1,713 Elo+
Party 1
Erlang Shen
Erlang Shen
ahgustus
Erlang Shen
Level 13
God Stats
8W - 1L
1,838 SR
Queue Stats
49W - 16L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CDavis vL
Charybdis
12
1 / 10 / 2
8,357
643
3,603
12,656
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
CompLayup
Achilles
14
5 / 3 / 3
9,605
739
14,081
16,695
21,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
RopeGodDaPleb
Baron Samedi
13
4 / 7 / 3
9,165
705
6,337
13,983
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
10,732
826
7,068
10,606
3,565
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
12 / 2 / 6
11,868
913
25,495
9,037
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
ahgustus
Erlang Shen
15
4 / 4 / 11
10,223
786
6,477
14,122
11,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
20
20
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CDavis vL
Charybdis
1
10
2
0.2
L
Achilles
CompLayup
Achilles
5
3
3
2.17
W
4
4
10
2.25
L
Baron Samedi
RopeGodDaPleb
Baron Samedi
4
7
3
0.79
W
12
2
6
7.5
W
Erlang Shen
ahgustus
Erlang Shen
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
39,040
43,334
Taken
33,765
30,596
Mitigated
18,037
8,665
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CDavis vL
Charybdis
3,603
1,395
0
399
12,656
2,232
0
8,711
3,945
0
28,351
L
Achilles
CompLayup
Achilles
14,081
3,300
333
4,535
16,695
21,485
0
6,583
10,112
0
23,229
W
7,068
4,349
0
3,613
10,606
3,565
1,059
2,475
7,719
0
35,214
L
Baron Samedi
RopeGodDaPleb
Baron Samedi
6,337
251
885
2,513
13,983
6,879
0
10,633
3,350
20,997
0
W
25,495
845
96
4,185
9,037
2,940
1,090
1,147
7,574
58,261
0
W
Erlang Shen
ahgustus
Erlang Shen
6,477
3,512
0
4,140
14,122
11,532
599
3,156
10,547
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
32,823
112
Minions Killed
174
4
Camps Cleared
8
653,278
Distance Traveled
740,767
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,357
643
55
4
2
201,362
3
L
Achilles
9,605
739
31
2
2
254,678
4
W
Izanami
10,732
826
63
5
2
242,042
0
L
Baron Samedi
9,165
705
26
2
0
197,238
1
W
Thoth
11,868
913
76
6
1
273,173
3
W
Erlang Shen
10,223
786
35
3
5
225,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role