Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Sublockdown
Persephone
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,413 Elo+
Party 2
Neith
Neith
goodnoodleftw
Neith
Level 109
God Stats
1W - 0L
1,623 SR
Queue Stats
42W - 22L
1,573 Elo+
Party 2
Xing Tian
Xing Tian
peepoRun
Xing Tian
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 3L
1,748 Elo+
Party 2
Rama
Rama
ÐCavenger
Rama
Level 125
God Stats
2W - 0L
1,353 SR
Queue Stats
255W - 140L
1,663 Elo+
Party 2
Team Averages
Level 105
1,495 SR
1,579 Elo+

VS

Team Averages
Level 33
1,508 SR
1,568 Elo+
Ganesha
Ganesha
Antidote421
Ganesha
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 43L
1,658 Elo+
Party 1
Ne Zha
Ne Zha
GRONEPUTO
Ne Zha
Level 23
God Stats
11W - 7L
1,538 SR
Queue Stats
267W - 297L
1,497 Elo+
Solo
Cliodhna
Cliodhna
Grizzslay
Cliodhna
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 85L
1,711 Elo+
Party 1
Thanatos
Thanatos
Immmitate
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pecaschagas
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 2 / 18
8,760
973
13,801
9,942
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Sublockdown
Persephone
15
7 / 5 / 12
9,667
1,074
7,165
10,817
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 14
9,771
1,086
11,335
11,633
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
peepoRun
Xing Tian
15
3 / 2 / 20
9,247
1,027
7,369
15,021
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 15
8,410
934
11,750
9,118
3,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Antidote421
Ganesha
13
0 / 5 / 7
7,605
845
6,292
14,848
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
GRONEPUTO
Ne Zha
15
5 / 5 / 2
8,576
953
11,692
8,622
3,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Grizzslay
Cliodhna
15
8 / 5 / 2
9,050
1,006
14,546
10,000
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Immmitate
Thanatos
12
1 / 5 / 6
7,177
797
7,292
11,131
9,792
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
pecaschagas
Cu Chulainn
11
0 / 7 / 6
7,243
805
4,654
11,889
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
26
Kills
14
15
Deaths
27
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
18
6.5
L
Ganesha
Antidote421
Ganesha
0
5
7
0.7
L
Ne Zha
GRONEPUTO
Ne Zha
5
5
2
1.2
L
Cliodhna
Grizzslay
Cliodhna
8
5
2
1.8
L
Thanatos
Immmitate
Thanatos
1
5
6
0.8
W
Persephone
Sublockdown
Persephone
7
5
12
2.6
W
8
3
14
5
L
Cu Chulainn
pecaschagas
Cu Chulainn
0
7
6
0.43
W
Xing Tian
peepoRun
Xing Tian
3
2
20
6.5
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,420
Damage
44,476
56,531
Taken
56,490
31,520
Mitigated
50,703
17,905
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,801
6,343
2,767
3,666
9,942
3,635
780
1,256
8,686
0
26,902
L
Ganesha
Antidote421
Ganesha
6,292
214
571
2,009
14,848
19,588
51
3,721
11,127
14,714
0
L
Ne Zha
GRONEPUTO
Ne Zha
11,692
2,185
0
972
8,622
3,939
0
2,380
6,242
0
20,005
L
Cliodhna
Grizzslay
Cliodhna
14,546
790
521
1,236
10,000
5,847
841
2,044
7,956
0
22,289
L
Thanatos
Immmitate
Thanatos
7,292
321
817
6,443
11,131
9,792
420
2,628
8,503
0
10,266
W
Persephone
Sublockdown
Persephone
7,165
1,256
117
1,214
10,817
3,454
1,158
2,171
8,641
19,326
0
W
11,335
6,239
0
3,090
11,633
5,108
1,068
1,270
10,363
0
21,473
L
Cu Chulainn
pecaschagas
Cu Chulainn
4,654
341
0
460
11,889
11,537
130
3,761
8,128
3,461
7,775
W
Xing Tian
peepoRun
Xing Tian
7,369
1,024
1,325
3,166
15,021
16,080
162
1,987
13,034
8,957
0
W
11,750
9,068
195
2,365
9,118
3,243
2,365
1,119
7,999
0
22,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
39,651
100
Minions Killed
71
0
Camps Cleared
0
902,764
Distance Traveled
841,779
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,760
973
25
3
0
180,012
0
L
Ganesha
7,605
845
1
0
0
154,915
0
L
Ne Zha
8,576
953
16
2
0
157,919
0
L
Cliodhna
9,050
1,006
31
3
0
173,136
0
L
Thanatos
7,177
797
9
1
0
188,198
0
W
Persephone
9,667
1,074
29
3
0
170,988
0
W
Neith
9,771
1,086
27
3
0
162,250
2
L
Cu Chulainn
7,243
805
14
2
0
167,611
5
W
Xing Tian
9,247
1,027
1
0
0
202,099
1
W
Rama
8,410
934
18
2
0
187,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role