Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
NickChocula
Discordia
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
98W - 88L
1,586 Elo+
Party 3
Chiron
Chiron
PCRMasterMix
Chiron
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 151L
1,599 Elo+
Party 2
Da Ji
Da Ji
buttcrakz
Da Ji
Level 134
God Stats
12W - 7L
1,607 SR
Queue Stats
79W - 68L
1,638 Elo+
Solo
Zeus
Zeus
smalls951
Zeus
Level 129
God Stats
1W - 3L
1,536 SR
Queue Stats
196W - 193L
1,602 Elo+
Party 3
Team Averages
Level 135
1,572 SR
1,585 Elo+

VS

Team Averages
Level 148
1,604 SR
1,590 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Champ
Ares
Level 160
God Stats
3W - 2L
1,568 SR
Queue Stats
129W - 115L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
Jimboy0
Cernunnos
Level 143
God Stats
2W - 0L
1,589 SR
Queue Stats
37W - 23L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
SoraLatam724
Gilgamesh
Level 127
God Stats
6W - 4L
1,626 SR
Queue Stats
161W - 139L
1,546 Elo+
Solo
Nu Wa
Nu Wa
XiaoPrincess
Nu Wa
Level 148
God Stats
4W - 4L
1,739 SR
Queue Stats
34W - 27L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 4 / 7
8,302
488
5,632
15,372
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
NickChocula
Discordia
13
2 / 2 / 7
8,104
477
9,968
6,652
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
5 / 4 / 3
9,322
548
7,351
12,652
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
buttcrakz
Da Ji
15
8 / 5 / 3
9,187
540
9,475
15,426
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
2 / 7 / 2
9,278
546
11,941
12,538
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 4 / 6
10,698
629
11,265
16,191
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Champ
Ares
15
3 / 4 / 6
8,931
525
7,703
15,732
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Jimboy0
Cernunnos
16
3 / 3 / 3
9,554
562
10,602
9,119
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
SoraLatam724
Gilgamesh
16
5 / 3 / 2
9,759
574
6,894
14,969
12,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 9
9,446
556
10,456
7,791
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
18
Kills
21
22
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
7
1.13
W
Bakasura
 
Bakasura
7
4
6
2.5
W
Ares
Champ
Ares
3
4
6
1.5
W
Cernunnos
Jimboy0
Cernunnos
3
3
3
1.5
L
Discordia
NickChocula
Discordia
2
2
7
2.75
L
Chiron
5
4
3
1.63
W
Gilgamesh
SoraLatam724
Gilgamesh
5
3
2
2
W
3
4
9
1.88
L
Da Ji
buttcrakz
Da Ji
8
5
3
1.9
L
Zeus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,367
Damage
46,920
62,640
Taken
63,802
27,132
Mitigated
40,342
14,781
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,632
278
183
2,322
15,372
12,854
0
6,344
8,307
21,887
1,109
W
Bakasura
 
Bakasura
11,265
6,889
0
6,839
16,191
8,922
0
4,929
11,262
0
74,815
W
Ares
Champ
Ares
7,703
886
0
2,471
15,732
13,344
0
7,149
8,583
21,609
0
W
Cernunnos
Jimboy0
Cernunnos
10,602
4,542
0
3,628
9,119
3,191
1,121
1,597
7,522
0
71,112
L
Discordia
NickChocula
Discordia
9,968
1,669
0
1,303
6,652
2,113
0
2,673
3,822
64,598
0
L
Chiron
7,351
3,225
291
4,115
12,652
3,043
0
3,340
9,024
0
68,893
W
Gilgamesh
SoraLatam724
Gilgamesh
6,894
1,684
0
3,786
14,969
12,134
305
9,241
5,728
0
57,217
W
10,456
2,761
0
635
7,791
2,751
39
4,314
3,477
61,445
0
L
Da Ji
buttcrakz
Da Ji
9,475
2,701
0
3,978
15,426
5,636
0
4,293
9,938
0
51,942
L
Zeus
11,941
2,346
0
2,589
12,538
3,486
54
1,487
10,281
65,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
48,388
485
Minions Killed
523
0
Camps Cleared
0
1,547,783
Distance Traveled
1,690,647
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,302
488
28
2
0
337,202
2
W
Bakasura
10,698
629
148
9
0
406,448
3
W
Ares
8,931
525
29
2
0
333,072
4
W
Cernunnos
9,554
562
128
8
0
313,940
4
L
Discordia
8,104
477
110
6
0
324,445
6
L
Chiron
9,322
548
124
7
0
301,254
3
W
Gilgamesh
9,759
574
120
7
0
332,180
4
W
Nu Wa
9,446
556
98
6
0
305,007
1
L
Da Ji
9,187
540
97
6
0
316,946
1
L
Zeus
9,278
546
126
7
0
267,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role