Player Matchup

Ymir
Ymir
BeefJerkySalami
Ymir
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 80L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
Captain_Geo16
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,264 Elo+
Party 2
Hera
Hera
LJ_2005_
Hera
Level 59
God Stats
3W - 2L
1,725 SR
Queue Stats
51W - 54L
1,424 Elo+
Party 1
Artemis
Artemis
NRT_Horizon
Artemis
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,045 Elo+
Party 1
Thor
Thor
egosteffe99
Thor
Level 42
God Stats
1W - 3L
1,374 SR
Queue Stats
61W - 77L
1,371 Elo+
Party 2
Team Averages
Level 41
1,520 SR
1,294 Elo+

VS

Team Averages
Level 42
1,573 SR
1,226 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ElectiveLemur14
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
937 Elo+
Party 4
Skadi
Skadi
MinotaurMadness
Skadi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,219 Elo+
Party 4
Cliodhna
Cliodhna
THESAINTS101
Cliodhna
Level 46
God Stats
2W - 2L
1,794 SR
Queue Stats
8W - 18L
1,189 Elo+
Party 3
Ganesha
Ganesha
xNxder
Ganesha
Level 29
God Stats
2W - 1L
1,572 SR
Queue Stats
12W - 20L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
9,688
510
8,158
17,483
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
14
2 / 0 / 7
9,340
492
7,559
12,404
8,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hera
16
8 / 3 / 5
10,386
547
15,631
9,807
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NRT_Horizon
Artemis
18
12 / 1 / 7
11,267
593
16,875
10,723
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 6
10,296
542
10,658
14,007
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 4 / 1
9,403
495
11,719
11,294
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 4 / 0
7,226
380
3,368
10,699
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 8 / 2
8,023
422
14,071
16,354
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
THESAINTS101
Cliodhna
12
2 / 7 / 2
7,835
412
6,348
15,554
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
xNxder
Ganesha
11
0 / 6 / 3
6,797
358
3,813
20,138
14,748
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
7
7
Deaths
29
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
4
1
0.88
W
2
0
15
9.5
W
Guan Yu
2
0
7
5.5
L
0
4
0
0
W
Hera
8
3
5
3.5
L
2
8
2
0.38
W
Artemis
NRT_Horizon
Artemis
12
1
7
15.5
L
Cliodhna
THESAINTS101
Cliodhna
2
7
2
0.43
W
4
3
6
2.33
L
Ganesha
xNxder
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
39,319
64,424
Taken
74,039
41,262
Mitigated
34,538
20,610
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,719
1,233
0
2,538
11,294
3,793
238
4,749
6,250
76,121
0
W
8,158
1,722
0
2,946
17,483
19,994
356
3,851
13,632
31,228
0
W
Guan Yu
7,559
1,334
632
4,322
12,404
8,829
1,108
1,437
10,967
0
44,245
L
3,368
1,118
0
743
10,699
6,442
102
1,583
8,802
0
25,668
W
Hera
15,631
4,626
207
1,353
9,807
3,348
2,015
4,389
5,418
59,876
0
L
14,071
6,954
334
1,840
16,354
4,871
2,006
4,225
11,946
0
52,429
W
Artemis
NRT_Horizon
Artemis
16,875
7,735
0
6,079
10,723
3,848
3,925
3,569
7,154
0
66,300
L
Cliodhna
THESAINTS101
Cliodhna
6,348
455
0
4,057
15,554
4,684
0
3,149
12,191
0
35,646
W
10,658
1,540
0
5,071
14,007
5,243
0
2,286
11,721
0
66,661
L
Ganesha
xNxder
Ganesha
3,813
343
0
1,627
20,138
14,748
0
9,447
10,509
15,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,977
Gold Earned
39,284
441
Minions Killed
359
0
Camps Cleared
0
1,845,090
Distance Traveled
1,688,542
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,403
495
144
8
0
357,054
4
W
Ymir
9,688
510
44
2
0
372,002
3
W
Guan Yu
9,340
492
81
4
0
388,974
4
L
Fenrir
7,226
380
65
3
0
339,656
0
W
Hera
10,386
547
107
6
0
338,507
6
L
Skadi
8,023
422
88
5
0
324,607
0
W
Artemis
11,267
593
102
5
0
354,668
6
L
Cliodhna
7,835
412
57
3
0
338,164
1
W
Thor
10,296
542
107
6
0
390,939
2
L
Ganesha
6,797
358
5
0
0
329,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role