Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BanefulSoul
Cthulhu
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 71L
1,665 Elo+
Party 2
Ah Puch
Ah Puch
VCruelty
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,695 Elo+
Party 2
Hou Yi
Hou Yi
clivet2268
Hou Yi
Level 144
God Stats
2W - 3L
1,732 SR
Queue Stats
161W - 79L
1,691 Elo+
Party 2
Ra
Ra
opboii
Ra
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 69L
1,738 Elo+
Party 2
Team Averages
Level 118
1,546 SR
1,658 Elo+

VS

Team Averages
Level 133
1,500 SR
1,451 Elo+
Hades
Hades
Bjerke
Hades
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,299 Elo+
Party 1
Terra
Terra
Jotun
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,639 Elo+
Solo
Persephone
Persephone
KarezO
Persephone
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
Saltzu
Erlang Shen
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
SwiftElbow
Amaterasu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 108L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
6 / 4 / 14
13,794
766
22,037
17,534
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
BanefulSoul
Cthulhu
19
1 / 4 / 17
12,652
703
15,444
23,346
29,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
VCruelty
Ah Puch
18
4 / 7 / 12
11,601
645
12,603
16,319
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
clivet2268
Hou Yi
19
7 / 6 / 9
12,458
692
20,052
21,665
8,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
4 / 7 / 10
13,321
740
17,505
19,914
13,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bjerke
Hades
18
3 / 5 / 16
11,592
644
8,964
18,270
11,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Jotun
Terra
19
2 / 5 / 21
12,946
719
9,245
25,236
35,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
KarezO
Persephone
20
7 / 5 / 16
14,260
792
38,448
14,666
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Saltzu
Erlang Shen
20
11 / 4 / 12
14,208
789
16,039
21,573
15,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
SwiftElbow
Amaterasu
19
5 / 3 / 18
13,109
728
15,576
23,981
26,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
111
22
Kills
28
28
Deaths
22
62
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
4
14
3.25
L
Cthulhu
BanefulSoul
Cthulhu
1
4
17
2.38
W
Hades
Bjerke
Hades
3
5
16
2.2
W
Terra
Jotun
Terra
2
5
21
2.5
W
Persephone
KarezO
Persephone
7
5
16
3
W
Erlang Shen
Saltzu
Erlang Shen
11
4
12
4.25
W
Amaterasu
SwiftElbow
Amaterasu
5
3
18
4.67
L
Ah Puch
VCruelty
Ah Puch
4
7
12
1.43
L
Hou Yi
clivet2268
Hou Yi
7
6
9
1.92
L
Ra
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,641
Damage
88,272
98,778
Taken
103,726
63,927
Mitigated
95,282
40,225
Healing
47,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,037
11,055
1,847
4,894
17,534
5,804
1,735
12,237
5,297
0
47,581
L
Cthulhu
BanefulSoul
Cthulhu
15,444
439
3,349
3,571
23,346
29,820
0
13,803
9,543
24,339
0
W
Hades
Bjerke
Hades
8,964
113
2,850
3,043
18,270
11,468
1,311
7,882
10,388
28,697
0
W
Terra
Jotun
Terra
9,245
1,395
10,295
7,639
25,236
35,040
563
10,003
14,791
18,619
0
W
Persephone
KarezO
Persephone
38,448
1,239
2,094
2,347
14,666
6,461
1,827
5,978
8,683
70,805
0
W
Erlang Shen
Saltzu
Erlang Shen
16,039
7,414
1,828
4,154
21,573
15,530
1,749
8,243
13,330
0
33,591
W
Amaterasu
SwiftElbow
Amaterasu
15,576
5,590
5,549
7,848
23,981
26,783
1,851
13,444
10,537
0
30,768
L
Ah Puch
VCruelty
Ah Puch
12,603
579
429
1,838
16,319
6,402
321
8,083
8,236
24,850
0
L
Hou Yi
clivet2268
Hou Yi
20,052
9,621
2,083
5,440
21,665
8,848
1,816
11,134
10,531
0
33,245
L
Ra
17,505
2,241
9,336
7,438
19,914
13,053
403
11,400
8,514
60,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,826
Gold Earned
66,115
209
Minions Killed
215
0
Camps Cleared
0
1,615,278
Distance Traveled
1,782,770
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,794
766
57
3
0
344,186
0
L
Cthulhu
12,652
703
6
0
0
357,199
0
W
Hades
11,592
644
59
3
0
363,005
0
W
Terra
12,946
719
12
1
0
359,900
0
W
Persephone
14,260
792
77
4
0
339,437
0
W
Erlang Shen
14,208
789
37
2
0
374,639
0
W
Amaterasu
13,109
728
30
2
0
345,789
5
L
Ah Puch
11,601
645
29
2
0
298,707
0
L
Hou Yi
12,458
692
33
2
0
288,597
3
L
Ra
13,321
740
84
5
0
326,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role