Player Matchup

Artemis
Artemis
GerDrummer
Artemis
Level 102
God Stats
0W - 5L
1,530 SR
Queue Stats
25W - 49L
1,197 Elo+
Party 1
Gilgamesh
Gilgamesh
OmegaD96
Gilgamesh
Level 87
God Stats
0W - 2L
1,488 SR
Queue Stats
32W - 56L
1,316 Elo+
Party 1
Janus
Janus
pimpamtraca
Janus
Level 8
God Stats
0W - 7L
1,823 SR
Queue Stats
32W - 54L
1,215 Elo+
Party 1
Team Averages
Level 66
1,614 SR
1,243 Elo+

VS

Team Averages
Level 100
1,502 SR
1,496 Elo+
Hachiman
Hachiman
BeegYoshi23
Hachiman
Level 81
God Stats
4W - 4L
1,483 SR
Queue Stats
371W - 339L
1,547 Elo+
Party 2
Hun Batz
Hun Batz
EmanuelXYZ
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
474W - 443L
1,558 Elo+
Party 2
Yu Huang
Yu Huang
picibangos
Yu Huang
Level 99
God Stats
8W - 11L
1,522 SR
Queue Stats
43W - 59L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GerDrummer
Artemis
12
2 / 8 / 2
8,441
649
5,010
10,558
2,669
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
OmegaD96
Gilgamesh
13
3 / 5 / 1
9,530
733
7,800
14,492
10,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 4
8,160
628
5,394
10,155
1,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BeegYoshi23
Hachiman
15
7 / 1 / 10
10,480
806
10,729
8,185
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
EmanuelXYZ
Hun Batz
16
8 / 3 / 10
10,649
819
12,594
12,304
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
picibangos
Yu Huang
15
4 / 1 / 12
10,157
781
7,354
6,590
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
19
19
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BeegYoshi23
Hachiman
7
1
10
12
W
Hun Batz
EmanuelXYZ
Hun Batz
8
3
10
4.33
L
Artemis
GerDrummer
Artemis
2
8
2
0.38
L
Gilgamesh
OmegaD96
Gilgamesh
3
5
1
0.7
W
Yu Huang
picibangos
Yu Huang
4
1
12
10
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
30,677
35,205
Taken
27,079
14,857
Mitigated
11,012
3,987
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BeegYoshi23
Hachiman
10,729
2,918
0
2,951
8,185
3,592
1,679
1,471
6,714
0
38,472
W
Hun Batz
EmanuelXYZ
Hun Batz
12,594
2,163
0
2,000
12,304
4,908
60
3,458
8,846
0
35,912
L
Artemis
GerDrummer
Artemis
5,010
901
0
623
10,558
2,669
0
1,341
9,217
0
15,391
L
Gilgamesh
OmegaD96
Gilgamesh
7,800
1,875
156
2,040
14,492
10,609
0
4,298
10,194
0
19,411
W
Yu Huang
picibangos
Yu Huang
7,354
475
0
2,038
6,590
2,512
700
542
6,048
37,976
0
L
5,394
279
0
1,168
10,155
1,579
0
2,159
7,996
33,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
31,286
101
Minions Killed
160
4
Camps Cleared
7
677,771
Distance Traveled
720,508
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,480
806
51
4
2
238,303
1
W
Hun Batz
10,649
819
48
4
4
227,617
3
L
Artemis
8,441
649
21
2
1
192,896
0
L
Gilgamesh
9,530
733
29
2
0
252,621
0
W
Yu Huang
10,157
781
61
5
1
254,588
1
L
Janus
8,160
628
51
4
3
232,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role