Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pinissima
Aphrodite
Level 12
God Stats
10W - 7L
1,706 SR
Queue Stats
20W - 7L
1,853 Elo+
Party 2
Khepri
Khepri
reddevilrecon
Khepri
Level 145
God Stats
3W - 1L
1,627 SR
Queue Stats
46W - 17L
1,741 Elo+
Party 2
Team Averages
Level 102
1,611 SR
1,698 Elo+

VS

Team Averages
Level 64
1,660 SR
1,525 Elo+
Tyr
Tyr
Godshyft
Tyr
Level 29
God Stats
5W - 5L
1,534 SR
Queue Stats
71W - 59L
1,585 Elo+
Party 1
Tiamat
Tiamat
Kill1372
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,584 Elo+
Party 1
Medusa
Medusa
maskdark
Medusa
Level 109
God Stats
23W - 17L
1,948 SR
Queue Stats
160W - 177L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
10 / 6 / 1
10,398
867
18,287
16,534
18,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Pinissima
Aphrodite
12
0 / 5 / 6
7,869
656
5,290
8,519
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 5
8,744
729
7,282
16,636
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 5
9,937
828
12,385
18,835
15,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Kill1372
Tiamat
12
1 / 4 / 12
8,222
685
11,215
11,322
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
maskdark
Medusa
12
4 / 7 / 7
8,759
730
9,372
11,155
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
16
16
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
6
1
1.75
L
11
2
5
6.75
L
Tiamat
Kill1372
Tiamat
1
4
12
1.75
W
Aphrodite
Pinissima
Aphrodite
0
5
6
0.6
L
Medusa
maskdark
Medusa
4
7
7
1.07
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,859
Damage
32,972
41,689
Taken
41,312
37,490
Mitigated
24,772
15,484
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
18,287
12,150
0
5,419
16,534
18,058
0
4,882
11,652
0
39,911
L
12,385
3,344
0
6,598
18,835
15,007
140
6,705
12,130
0
26,582
L
Tiamat
Kill1372
Tiamat
11,215
1,815
136
2,468
11,322
5,873
138
3,218
8,104
24,661
0
W
Aphrodite
Pinissima
Aphrodite
5,290
1,290
3,220
2,652
8,519
4,036
84
1,908
6,611
13,486
0
L
Medusa
maskdark
Medusa
9,372
5,465
0
913
11,155
3,892
931
3,131
8,024
15
24,298
W
7,282
844
0
4,193
16,636
15,396
0
4,580
12,056
26,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
26,918
108
Minions Killed
106
7
Camps Cleared
3
610,516
Distance Traveled
647,145
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,398
867
49
4
7
217,136
1
L
Tyr
9,937
828
41
3
0
253,900
3
L
Tiamat
8,222
685
28
2
2
199,281
1
W
Aphrodite
7,869
656
32
3
0
197,963
0
L
Medusa
8,759
730
37
3
1
193,964
3
W
Khepri
8,744
729
27
2
0
195,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role