Player Matchup

Ares
Ares
DarthLeia117
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,411 Elo+
Party 1
Artemis
Artemis
MeyrFray
Artemis
Level 66
God Stats
3W - 3L
1,461 SR
Queue Stats
52W - 60L
1,292 Elo+
Party 1
Kali
Kali
Miley__Virus
Kali
Level 154
God Stats
10W - 11L
1,541 SR
Queue Stats
37W - 43L
1,462 Elo+
Solo
Discordia
Discordia
lieslx
Discordia
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
324W - 325L
1,456 Elo+
Party 1
Erlang Shen
Erlang Shen
paulfryy
Erlang Shen
Level 108
God Stats
15W - 14L
1,570 SR
Queue Stats
357W - 345L
1,458 Elo+
Party 1
Team Averages
Level 76
1,514 SR
1,416 Elo+

VS

Team Averages
Level 52
1,520 SR
1,471 Elo+
Kukulkan
Kukulkan
AyyyChickpea
Kukulkan
Level 39
God Stats
44W - 70L
1,563 SR
Queue Stats
143W - 229L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
AyyyGarbanzo
Cthulhu
Level 43
God Stats
5W - 7L
1,823 SR
Queue Stats
225W - 254L
1,637 Elo+
Party 3
Chaac
Chaac
BoratKazak
Chaac
Level 24
God Stats
15W - 16L
1,492 SR
Queue Stats
34W - 56L
1,326 Elo+
Party 2
Da Ji
Da Ji
BrockA1926
Da Ji
Level 65
God Stats
3W - 5L
1,379 SR
Queue Stats
132W - 179L
1,342 Elo+
Party 2
Ra
Ra
ForYourEyezOnly8
Ra
Level 89
God Stats
9W - 7L
1,342 SR
Queue Stats
78W - 73L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 17
11,530
678
8,492
21,339
25,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
MeyrFray
Artemis
19
5 / 7 / 13
11,886
699
18,840
16,129
8,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 6 / 9
12,664
745
14,928
24,869
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
lieslx
Discordia
19
5 / 2 / 6
12,074
710
12,407
10,029
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
paulfryy
Erlang Shen
20
15 / 2 / 11
14,453
850
26,430
16,937
17,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AyyyChickpea
Kukulkan
19
5 / 4 / 4
11,967
704
8,385
11,219
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
AyyyGarbanzo
Cthulhu
19
3 / 6 / 10
11,878
699
19,335
23,404
29,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
18
3 / 7 / 6
11,403
671
11,679
23,015
23,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
18
6 / 12 / 7
11,774
693
18,306
20,877
9,078
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 7
12,443
732
11,927
15,055
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
31
Kills
21
21
Deaths
32
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AyyyChickpea
Kukulkan
5
4
4
1.75
L
Cthulhu
AyyyGarbanzo
Cthulhu
3
6
10
1.33
L
Chaac
3
7
6
0.86
L
Da Ji
6
12
7
0.79
W
0
4
17
2.13
L
4
3
7
2.5
W
Artemis
MeyrFray
Artemis
5
7
13
1.64
W
6
6
9
1.75
W
Discordia
lieslx
Discordia
5
2
6
4
W
Erlang Shen
paulfryy
Erlang Shen
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,097
Damage
69,632
89,303
Taken
93,570
66,289
Mitigated
73,617
25,615
Healing
17,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AyyyChickpea
Kukulkan
8,385
1,059
0
0
11,219
5,049
411
1,727
9,375
40,226
0
L
Cthulhu
AyyyGarbanzo
Cthulhu
19,335
1,039
449
1,152
23,404
29,080
0
6,235
16,970
50,515
0
L
Chaac
11,679
2,857
397
2,765
23,015
23,259
332
6,216
16,764
0
29,650
L
Da Ji
18,306
5,930
87
1,952
20,877
9,078
344
4,584
16,185
0
24,597
W
8,492
412
0
3,987
21,339
25,645
244
10,867
10,472
11,465
0
L
11,927
1,178
2,815
7,635
15,055
7,151
0
1,859
13,124
72,153
0
W
Artemis
MeyrFray
Artemis
18,840
10,375
0
2,004
16,129
8,039
48
9,011
7,118
0
43,852
W
14,928
9,004
0
10,186
24,869
11,479
1,911
8,938
15,931
0
53,919
W
Discordia
lieslx
Discordia
12,407
876
0
1,485
10,029
3,579
132
4,488
5,541
46,604
0
W
Erlang Shen
paulfryy
Erlang Shen
26,430
15,223
0
7,953
16,937
17,547
816
6,343
10,594
0
72,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
59,465
268
Minions Killed
291
0
Camps Cleared
0
1,683,314
Distance Traveled
1,577,694
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,967
704
69
4
0
296,524
0
L
Cthulhu
11,878
699
62
4
0
333,435
0
L
Chaac
11,403
671
41
2
0
325,869
0
L
Da Ji
11,774
693
12
1
0
289,256
1
W
Ares
11,530
678
1
0
0
362,174
1
L
Ra
12,443
732
107
6
0
332,610
2
W
Artemis
11,886
699
56
3
0
285,498
0
W
Kali
12,664
745
65
4
0
310,115
1
W
Discordia
12,074
710
64
4
0
353,531
2
W
Erlang Shen
14,453
850
82
5
0
371,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role