Player Matchup

Tyr
Tyr
 
Tyr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ConsoleGM
Thor
Level 28
God Stats
12W - 0L
2,129 SR
Queue Stats
106W - 6L
2,001 Elo+
Party 2
Atlas
Atlas
ImDxViDz
Atlas
Level 157
God Stats
42W - 1L
2,008 SR
Queue Stats
1,298W - 116L
1,964 Elo+
Party 2
Ra
Ra
Roubla
Ra
Level 139
God Stats
3W - 1L
1,755 SR
Queue Stats
5W - 3L
1,707 Elo+
Solo
Hachiman
Hachiman
payorision25
Hachiman
Level 148
God Stats
27W - 4L
1,394 SR
Queue Stats
754W - 66L
1,933 Elo+
Party 2
Team Averages
Level 116
1,757 SR
1,821 Elo+

VS

Team Averages
Level 78
1,453 SR
1,534 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Koomers789
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Sol
Sol
Piotras86
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,671 Elo+
Party 1
Fenrir
Fenrir
Snipyscope
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,500 Elo+
Party 3
Vulcan
Vulcan
nbfgb
Vulcan
Level 123
God Stats
1W - 2L
1,267 SR
Queue Stats
109W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
9 / 1 / 30
11,777
1,472
13,835
11,261
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
18 / 2 / 23
12,522
1,565
23,967
10,700
5,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ImDxViDz
Atlas
17
2 / 2 / 34
10,761
1,345
8,638
10,405
10,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ra
18
11 / 0 / 33
11,887
1,486
14,071
7,826
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
payorision25
Hachiman
18
16 / 0 / 11
11,110
1,389
11,935
6,080
2,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 15 / 1
9,673
1,209
9,303
18,886
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 12 / 2
7,917
990
3,097
13,924
3,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 4
9,105
1,138
6,750
11,634
2,953
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Snipyscope
Fenrir
14
0 / 13 / 3
8,301
1,038
4,883
18,347
6,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
nbfgb
Vulcan
14
0 / 10 / 2
8,430
1,054
10,874
14,258
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
17
56
Kills
5
5
Deaths
56
131
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
1
30
24
L
He Bo
 
He Bo
4
15
1
0.3
W
Thor
18
2
23
14.75
W
Atlas
ImDxViDz
Atlas
2
2
34
9.5
L
0
12
2
0.08
L
1
6
4
0.5
W
Ra
11
0
33
27.5
L
Fenrir
Snipyscope
Fenrir
0
13
3
0.12
L
Vulcan
nbfgb
Vulcan
0
10
2
0.1
W
Hachiman
payorision25
Hachiman
16
0
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,446
Damage
34,907
46,272
Taken
77,049
34,757
Mitigated
23,141
11,821
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,835
1,621
0
3,347
11,261
13,749
0
5,910
4,717
0
23,407
L
He Bo
 
He Bo
9,303
554
0
422
18,886
5,430
0
5,677
12,962
20,563
0
W
Thor
23,967
6,299
0
180
10,700
5,364
0
6,065
4,473
0
35,180
W
Atlas
ImDxViDz
Atlas
8,638
2,503
1,014
850
10,405
10,777
0
6,483
3,652
12,706
0
L
3,097
99
39
379
13,924
3,929
0
3,864
9,940
6,631
0
L
6,750
1,821
0
914
11,634
2,953
0
2,741
8,860
26,523
0
W
Ra
14,071
563
2,865
3,565
7,826
2,811
0
5,831
1,741
35,048
0
L
Fenrir
Snipyscope
Fenrir
4,883
545
140
756
18,347
6,416
0
7,006
11,175
0
11,265
L
Vulcan
nbfgb
Vulcan
10,874
4,924
0
0
14,258
4,413
0
3,421
10,718
26,732
0
W
Hachiman
payorision25
Hachiman
11,935
4,648
0
0
6,080
2,056
0
4,643
1,313
0
29,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,057
Gold Earned
43,426
141
Minions Killed
131
10
Camps Cleared
3
895,856
Distance Traveled
725,630
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,777
1,472
18
2
2
192,029
1
L
He Bo
9,673
1,209
34
4
0
132,399
0
W
Thor
12,522
1,565
19
2
2
176,314
1
W
Atlas
10,761
1,345
12
2
1
153,398
0
L
Ra
7,917
990
11
1
1
130,595
0
L
Sol
9,105
1,138
34
4
1
153,866
0
W
Ra
11,887
1,486
51
6
0
208,004
0
L
Fenrir
8,301
1,038
17
2
1
138,376
0
L
Vulcan
8,430
1,054
35
4
0
170,394
1
W
Hachiman
11,110
1,389
41
5
5
166,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role