Player Matchup

Yemoja
Yemoja
RALOS31
Yemoja
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,198 Elo+
Party 2
Izanami
Izanami
Raulsmite
Izanami
Level 121
God Stats
1W - 3L
1,340 SR
Queue Stats
109W - 106L
1,551 Elo+
Party 2
Mulan
Mulan
ReDelBosco
Mulan
Level 115
God Stats
6W - 8L
1,380 SR
Queue Stats
6W - 12L
1,353 Elo+
Party 3
Agni
Agni
SlayerKWT
Agni
Level 123
God Stats
5W - 1L
1,525 SR
Queue Stats
399W - 339L
1,579 Elo+
Solo
Yu Huang
Yu Huang
Togebit
Yu Huang
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,723 Elo+
Party 3
Team Averages
Level 113
1,449 SR
1,481 Elo+

VS

Team Averages
Level 108
1,478 SR
1,477 Elo+
Mercury
Mercury
Chakushidadi
Mercury
Level 118
God Stats
6W - 2L
1,259 SR
Queue Stats
98W - 97L
1,456 Elo+
Party 1
Bellona
Bellona
FireClouds
Bellona
Level 129
God Stats
2W - 1L
1,486 SR
Queue Stats
59W - 68L
1,439 Elo+
Party 1
Atlas
Atlas
FreakyMonke
Atlas
Level 56
God Stats
9W - 2L
1,502 SR
Queue Stats
42W - 46L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
Mozex97
Cernunnos
Level 108
God Stats
8W - 11L
1,609 SR
Queue Stats
439W - 415L
1,563 Elo+
Solo
Agni
Agni
aksspo
Agni
Level 128
God Stats
10W - 5L
1,534 SR
Queue Stats
93W - 93L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RALOS31
Yemoja
8
0 / 1 / 2
5,366
447
2,586
5,739
3,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Raulsmite
Izanami
9
0 / 2 / 2
5,434
453
4,366
7,553
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
10
1 / 5 / 0
5,458
455
3,259
9,513
7,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Agni
12
2 / 5 / 2
6,599
550
5,920
8,271
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Togebit
Yu Huang
10
1 / 5 / 1
5,631
469
2,344
7,504
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chakushidadi
Mercury
12
6 / 0 / 2
7,268
606
4,274
6,026
1,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
FireClouds
Bellona
12
3 / 1 / 3
7,606
634
5,931
7,189
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,182
515
3,074
8,269
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Mozex97
Cernunnos
10
0 / 1 / 1
5,640
470
6,690
5,645
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
aksspo
Agni
14
9 / 2 / 0
8,220
685
6,766
6,746
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
18
18
Deaths
6
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chakushidadi
Mercury
6
0
2
7
W
Bellona
FireClouds
Bellona
3
1
3
4.5
W
0
2
2
0.5
W
Cernunnos
Mozex97
Cernunnos
0
1
1
0.5
L
Yemoja
RALOS31
Yemoja
0
1
2
1
L
Izanami
Raulsmite
Izanami
0
2
2
0.5
L
Mulan
1
5
0
0.2
L
Agni
2
5
2
0.6
L
Yu Huang
Togebit
Yu Huang
1
5
1
0.3
W
Agni
aksspo
Agni
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,475
Damage
26,735
38,580
Taken
33,875
16,945
Mitigated
16,018
10,105
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chakushidadi
Mercury
4,274
2,165
0
1,250
6,026
1,880
0
2,170
3,856
0
36,141
W
Bellona
FireClouds
Bellona
5,931
3,384
0
3,564
7,189
5,985
0
502
6,687
0
40,984
W
3,074
1,155
0
2,395
8,269
4,490
0
2,441
5,828
13,516
3,257
W
Cernunnos
Mozex97
Cernunnos
6,690
2,397
0
2,411
5,645
1,470
0
2,594
3,051
0
37,982
L
Yemoja
RALOS31
Yemoja
2,586
813
1,552
2,134
5,739
3,259
0
3,055
2,587
8,286
0
L
Izanami
Raulsmite
Izanami
4,366
3,271
1
2,439
7,553
1,696
0
1,858
5,653
0
36,432
L
Mulan
3,259
942
0
2,587
9,513
7,055
0
267
9,238
0
24,056
L
Agni
5,920
757
0
522
8,271
2,685
0
3,280
4,605
38,206
0
L
Yu Huang
Togebit
Yu Huang
2,344
410
0
870
7,504
2,250
0
763
6,657
29,231
0
W
Agni
aksspo
Agni
6,766
608
0
2,079
6,746
2,193
0
3,143
3,603
49,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
34,916
288
Minions Killed
368
0
Camps Cleared
0
1,047,755
Distance Traveled
1,172,669
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,268
606
74
6
0
299,462
3
W
Bellona
7,606
634
95
8
0
234,114
0
W
Atlas
6,182
515
25
2
0
213,972
1
W
Cernunnos
5,640
470
78
7
0
198,391
2
L
Yemoja
5,366
447
14
1
0
191,572
4
L
Izanami
5,434
453
85
7
0
215,231
4
L
Mulan
5,458
455
57
5
0
215,175
0
L
Agni
6,599
550
69
6
0
230,370
4
L
Yu Huang
5,631
469
63
5
0
195,407
2
W
Agni
8,220
685
96
8
0
226,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role