Player Matchup

Cliodhna
Cliodhna
Amalah
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,571 Elo+
Party 3
Ganesha
Ganesha
Chokyn
Ganesha
Level 29
God Stats
6W - 4L
1,632 SR
Queue Stats
16W - 10L
1,622 Elo+
Party 3
Izanami
Izanami
NecronX
Izanami
Level 140
God Stats
2W - 1L
1,732 SR
Queue Stats
27W - 27L
1,579 Elo+
Party 3
Baron Samedi
Baron Samedi
TonyGee
Baron Samedi
Level 124
God Stats
1W - 0L
1,779 SR
Queue Stats
21W - 22L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
ViliCobalt
Hou Yi
Level 125
God Stats
2W - 0L
1,818 SR
Queue Stats
22W - 24L
1,554 Elo+
Party 3
Team Averages
Level 109
1,692 SR
1,582 Elo+

VS

Team Averages
Level 76
1,475 SR
1,461 Elo+
Horus
Horus
Demostin
Horus
Level 151
God Stats
8W - 6L
1,776 SR
Queue Stats
309W - 311L
1,509 Elo+
Party 1
Poseidon
Poseidon
Doitlikedis
Poseidon
Level 86
God Stats
3W - 10L
1,301 SR
Queue Stats
282W - 275L
1,509 Elo+
Party 2
Ymir
Ymir
Ninehearth
Ymir
Level 29
God Stats
1W - 3L
1,167 SR
Queue Stats
184W - 176L
1,466 Elo+
Party 2
Izanami
Izanami
SenTeX95
Izanami
Level 25
God Stats
7W - 9L
1,530 SR
Queue Stats
21W - 25L
1,323 Elo+
Party 1
Loki
Loki
yaboiDzejDzej
Loki
Level 89
God Stats
0W - 3L
1,600 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Amalah
Cliodhna
20
7 / 3 / 7
12,517
569
14,048
16,769
6,146
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Chokyn
Ganesha
16
0 / 0 / 15
11,265
512
6,161
12,319
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NecronX
Izanami
17
2 / 2 / 8
11,049
502
12,592
12,970
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TonyGee
Baron Samedi
19
9 / 3 / 6
12,580
572
17,371
14,371
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
ViliCobalt
Hou Yi
20
11 / 3 / 2
12,581
572
13,984
14,697
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Demostin
Horus
13
0 / 3 / 6
8,659
394
4,233
18,751
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Doitlikedis
Poseidon
17
2 / 7 / 1
10,502
477
9,378
12,125
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 3
10,262
466
10,535
23,314
22,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SenTeX95
Izanami
15
3 / 8 / 0
9,620
437
8,501
15,138
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 2
11,114
505
6,895
17,483
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
29
Kills
11
11
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Amalah
Cliodhna
7
3
7
3.5
W
Ganesha
Chokyn
Ganesha
0
0
15
7.5
L
Horus
Demostin
Horus
0
3
6
1
L
Poseidon
Doitlikedis
Poseidon
2
7
1
0.36
W
Izanami
NecronX
Izanami
2
2
8
3
L
2
8
3
0.44
L
Izanami
SenTeX95
Izanami
3
8
0
0.38
W
Baron Samedi
TonyGee
Baron Samedi
9
3
6
4
W
Hou Yi
ViliCobalt
Hou Yi
11
3
2
4
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,156
Damage
39,542
71,126
Taken
86,811
37,491
Mitigated
56,865
28,408
Healing
19,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Amalah
Cliodhna
14,048
3,166
0
7,279
16,769
6,146
0
5,174
11,595
0
105,085
W
Ganesha
Chokyn
Ganesha
6,161
184
513
4,395
12,319
13,217
438
3,865
8,454
32,788
3,703
L
Horus
Demostin
Horus
4,233
2,187
2,172
4,901
18,751
19,306
20
3,040
15,654
0
19,874
L
Poseidon
Doitlikedis
Poseidon
9,378
963
0
1,643
12,125
3,676
0
5,647
6,278
81,078
0
W
Izanami
NecronX
Izanami
12,592
7,164
0
2,379
12,970
4,161
4,038
6,210
6,760
0
71,680
L
10,535
2,782
0
1,280
23,314
22,898
0
9,132
13,673
51,641
0
L
Izanami
SenTeX95
Izanami
8,501
4,584
0
1,825
15,138
4,440
1,235
1,993
13,105
0
63,225
W
Baron Samedi
TonyGee
Baron Samedi
17,371
903
1,226
6,084
14,371
8,518
884
6,885
7,486
77,065
0
W
Hou Yi
ViliCobalt
Hou Yi
13,984
7,608
0
6,532
14,697
5,449
3,361
3,204
11,493
0
94,440
L
6,895
1,826
0
7,706
17,483
6,545
0
2,225
15,114
0
91,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,992
Gold Earned
50,157
584
Minions Killed
509
0
Camps Cleared
0
2,075,687
Distance Traveled
1,923,753
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,517
569
142
6
0
484,535
0
W
Ganesha
11,265
512
16
1
0
431,992
6
L
Horus
8,659
394
16
1
0
436,488
9
L
Poseidon
10,502
477
150
7
0
387,789
5
W
Izanami
11,049
502
130
6
0
397,862
6
L
Ymir
10,262
466
78
4
0
309,382
3
L
Izanami
9,620
437
119
5
0
354,353
3
W
Baron Samedi
12,580
572
118
5
0
369,378
5
W
Hou Yi
12,581
572
178
8
0
391,920
4
L
Loki
11,114
505
146
7
0
435,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role