Player Matchup

Bacchus
Bacchus
ICantBreath1567
Bacchus
Level 84
God Stats
1W - 3L
1,485 SR
Queue Stats
197W - 202L
1,507 Elo+
Party 2
Kali
Kali
OneTailBeast
Kali
Level 142
God Stats
2W - 2L
1,829 SR
Queue Stats
227W - 229L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
ace moha
Yu Huang
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,445 Elo+
Party 2
Team Averages
Level 98
1,605 SR
1,501 Elo+

VS

Team Averages
Level 86
1,569 SR
1,504 Elo+
Artio
Artio
PiedmontBark437
Artio
Level 116
God Stats
2W - 0L
1,744 SR
Queue Stats
38W - 39L
1,482 Elo+
Party 1
Tiamat
Tiamat
RainbowMoss2653
Tiamat
Level 54
God Stats
3W - 2L
1,349 SR
Queue Stats
27W - 21L
1,505 Elo+
Party 1
Bellona
Bellona
pecaomenggg
Bellona
Level 88
God Stats
3W - 0L
1,612 SR
Queue Stats
36W - 27L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
10,595
706
11,441
15,563
23,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
8 / 6 / 4
11,024
735
13,183
15,980
9,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
ace moha
Yu Huang
14
3 / 7 / 7
9,610
641
13,494
11,794
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
9,830
655
5,959
19,003
13,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 4 / 9
10,078
672
6,014
11,385
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
pecaomenggg
Bellona
17
10 / 5 / 5
12,279
819
23,841
16,591
16,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
13
Kills
15
15
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
10
3.5
L
8
6
4
1.67
W
2
4
9
1.63
W
3
4
9
1.88
L
Yu Huang
ace moha
Yu Huang
3
7
7
0.93
W
Bellona
pecaomenggg
Bellona
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
35,814
43,337
Taken
46,979
37,243
Mitigated
35,095
10,458
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,441
1,781
390
5,015
15,563
23,625
180
4,998
10,565
27,712
0
L
13,183
4,525
0
4,288
15,980
9,484
437
4,315
11,665
0
30,829
W
5,959
1,463
1,650
3,900
19,003
13,512
348
11,122
7,881
22,694
0
W
6,014
675
363
2,619
11,385
4,918
228
4,222
7,163
26,578
0
L
Yu Huang
ace moha
Yu Huang
13,494
1,472
276
489
11,794
4,134
0
2,856
8,938
36,262
0
W
Bellona
pecaomenggg
Bellona
23,841
11,996
95
3,452
16,591
16,665
639
10,266
6,325
0
55,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,229
Gold Earned
32,187
126
Minions Killed
146
5
Camps Cleared
7
745,290
Distance Traveled
794,791
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,595
706
35
2
2
281,174
1
L
Kali
11,024
735
41
3
3
244,188
0
W
Artio
9,830
655
33
2
1
266,771
0
W
Tiamat
10,078
672
40
3
0
258,201
1
L
Yu Huang
9,610
641
50
3
0
219,928
0
W
Bellona
12,279
819
73
5
6
269,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role