Player Matchup

Janus
Janus
ArcherZero
Janus
Level 160
God Stats
114W - 94L
1,631 SR
Queue Stats
336W - 253L
1,620 Elo+
Party 1
Mulan
Mulan
ButSludgeMcFlury
Mulan
Level 160
God Stats
21W - 12L
1,686 SR
Queue Stats
164W - 117L
1,594 Elo+
Party 1
Xing Tian
Xing Tian
KittyBean
Xing Tian
Level 144
God Stats
14W - 8L
1,771 SR
Queue Stats
231W - 162L
1,634 Elo+
Party 1
Set
Set
LegsBenedict
Set
Level 160
God Stats
5W - 7L
1,433 SR
Queue Stats
271W - 194L
1,618 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheCorporations
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,332 SR
Queue Stats
360W - 323L
1,573 Elo+
Party 1
Team Averages
Level 157
1,570 SR
1,608 Elo+

VS

Team Averages
Level 133
1,488 SR
1,612 Elo+
Yu Huang
Yu Huang
BunniBoinkz
Yu Huang
Level 154
God Stats
12W - 17L
1,552 SR
Queue Stats
618W - 534L
1,595 Elo+
Party 2
Fenrir
Fenrir
Cara De Pompi I
Fenrir
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 162L
1,581 Elo+
Solo
Osiris
Osiris
Foxypyre
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 69L
1,616 Elo+
Solo
Neith
Neith
Mhinny
Neith
Level 100
God Stats
7W - 6L
1,614 SR
Queue Stats
127W - 104L
1,627 Elo+
Party 2
Ra
Ra
Raptor6
Ra
Level 156
God Stats
0W - 2L
1,277 SR
Queue Stats
80W - 54L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
9 / 4 / 8
13,675
855
15,348
11,926
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 5 / 15
13,207
825
15,335
21,824
29,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
KittyBean
Xing Tian
20
4 / 2 / 18
12,926
808
9,863
22,224
28,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
6 / 8 / 14
12,582
786
13,327
16,314
8,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheCorporations
Ah Muzen Cab
19
4 / 4 / 14
12,289
768
15,004
14,482
5,163
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BunniBoinkz
Yu Huang
18
2 / 3 / 12
11,267
704
16,307
11,608
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 9 / 5
11,342
709
11,669
20,884
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Foxypyre
Osiris
18
2 / 7 / 12
10,995
687
11,416
18,706
19,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Mhinny
Neith
19
9 / 6 / 7
11,949
747
14,532
14,680
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 5 / 7
12,674
792
12,437
15,814
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
65
30
Kills
22
23
Deaths
30
69
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Janus
9
4
8
3.25
L
Yu Huang
BunniBoinkz
Yu Huang
2
3
12
2.67
W
7
5
15
2.9
L
5
9
5
0.83
L
Osiris
Foxypyre
Osiris
2
7
12
1.14
W
Xing Tian
KittyBean
Xing Tian
4
2
18
6.5
W
6
8
14
1.63
L
Neith
Mhinny
Neith
9
6
7
2.08
L
4
5
7
1.5
W
Ah Muzen Cab
TheCorporations
Ah Muzen Cab
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,877
Damage
66,361
86,770
Taken
81,692
75,637
Mitigated
50,768
11,987
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
15,348
883
0
738
11,926
4,481
2,641
3,263
8,471
56,189
0
L
Yu Huang
BunniBoinkz
Yu Huang
16,307
1,329
0
976
11,608
3,541
96
4,219
7,280
40,607
0
W
15,335
872
0
2,673
21,824
29,583
140
5,787
15,318
6,121
29,993
L
11,669
1,896
0
1,993
20,884
15,218
0
6,528
14,188
0
31,733
L
Osiris
Foxypyre
Osiris
11,416
4,656
0
2,141
18,706
19,929
130
5,318
13,249
1,783
26,694
W
Xing Tian
KittyBean
Xing Tian
9,863
783
671
2,641
22,224
28,264
522
6,682
14,932
24,645
0
W
13,327
5,059
0
2,078
16,314
8,146
1,771
6,082
9,949
0
38,785
L
Neith
Mhinny
Neith
14,532
6,284
0
2,217
14,680
5,637
284
4,995
9,610
0
41,420
L
12,437
593
1,840
5,884
15,814
6,443
240
5,705
9,805
71,305
0
W
Ah Muzen Cab
TheCorporations
Ah Muzen Cab
15,004
4,743
0
3,186
14,482
5,163
4,257
6,769
7,414
0
65,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,679
Gold Earned
58,227
281
Minions Killed
346
0
Camps Cleared
0
1,683,126
Distance Traveled
1,497,212
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,675
855
88
6
0
307,564
2
L
Yu Huang
11,267
704
69
4
0
301,435
1
W
Mulan
13,207
825
37
2
0
323,560
0
L
Fenrir
11,342
709
41
3
0
287,856
2
L
Osiris
10,995
687
38
2
0
315,469
5
W
Xing Tian
12,926
808
25
2
0
367,225
1
W
Set
12,582
786
51
3
0
316,456
2
L
Neith
11,949
747
71
4
0
280,003
1
L
Ra
12,674
792
127
8
0
312,449
4
W
Ah Muzen Cab
12,289
768
80
5
0
368,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role