Player Matchup

Khepri
Khepri
BanefulSoul
Khepri
Level 101
God Stats
10W - 0L
1,782 SR
Queue Stats
140W - 71L
1,657 Elo+
Party 1
Ares
Ares
FireDragonGodSS
Ares
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 83L
1,667 Elo+
Party 1
Sol
Sol
VCruelty
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,678 Elo+
Party 1
Izanami
Izanami
clivet2268
Izanami
Level 144
God Stats
2W - 2L
1,870 SR
Queue Stats
161W - 79L
1,683 Elo+
Party 1
Sobek
Sobek
opboii
Sobek
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 69L
1,731 Elo+
Party 1
Team Averages
Level 126
1,630 SR
1,683 Elo+

VS

Team Averages
Level 110
1,530 SR
1,555 Elo+
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gholrak
Neith
Level 160
God Stats
11W - 20L
1,206 SR
Queue Stats
1,252W - 1,301L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
Gramoz2002
Ao Kuang
Level 63
God Stats
2W - 1L
1,714 SR
Queue Stats
195W - 199L
1,530 Elo+
Solo
Fenrir
Fenrir
Jotun
Fenrir
Level 129
God Stats
1W - 2L
1,731 SR
Queue Stats
58W - 50L
1,657 Elo+
Solo
Bakasura
Bakasura
ZekThunder
Bakasura
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 100L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 2 / 27
9,520
865
5,563
11,285
7,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 4 / 22
9,929
903
6,538
16,009
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 1 / 18
10,781
980
9,946
5,765
2,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
clivet2268
Izanami
16
12 / 4 / 13
10,631
966
17,876
12,039
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
opboii
Sobek
17
9 / 2 / 20
10,513
956
11,733
13,840
11,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
1 / 9 / 6
7,782
707
11,759
12,859
4,820
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Gholrak
Neith
17
5 / 4 / 6
9,528
866
13,433
9,842
4,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Gramoz2002
Ao Kuang
13
3 / 7 / 6
8,643
786
4,108
10,505
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Jotun
Fenrir
14
2 / 9 / 6
8,581
780
4,958
15,479
14,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bakasura
ZekThunder
Bakasura
13
0 / 5 / 6
8,019
729
3,130
13,144
11,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
41
34
Kills
11
13
Deaths
34
100
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
9
6
0.44
W
Khepri
2
2
27
7.75
W
5
4
22
4
L
Neith
Gholrak
Neith
5
4
6
2
L
Ao Kuang
Gramoz2002
Ao Kuang
3
7
6
0.86
L
Fenrir
Jotun
Fenrir
2
9
6
0.56
W
6
1
18
15
L
Bakasura
ZekThunder
Bakasura
0
5
6
0.6
W
Izanami
clivet2268
Izanami
12
4
13
4.63
W
Sobek
opboii
Sobek
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,656
Damage
37,388
58,938
Taken
61,829
45,418
Mitigated
40,732
16,062
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,759
3,683
739
1,706
12,859
4,820
0
9,229
3,630
21,737
0
W
Khepri
5,563
218
1,166
1,965
11,285
7,435
269
2,418
8,744
8,258
0
W
6,538
546
0
1,243
16,009
17,345
141
3,082
9,837
7,970
0
L
Neith
Gholrak
Neith
13,433
4,127
172
1,209
9,842
4,473
300
3,904
5,938
0
24,987
L
Ao Kuang
Gramoz2002
Ao Kuang
4,108
1,024
261
1,508
10,505
5,076
0
7,874
2,631
8,856
0
L
Fenrir
Jotun
Fenrir
4,958
1,218
375
1,945
15,479
14,841
65
6,712
8,767
0
7,303
W
9,946
4,118
1,585
2,260
5,765
2,602
4,092
2,889
2,725
29,660
0
L
Bakasura
ZekThunder
Bakasura
3,130
2,099
890
3,272
13,144
11,522
360
6,061
7,083
0
8,854
W
Izanami
clivet2268
Izanami
17,876
12,595
425
1,821
12,039
6,100
1,201
2,654
9,191
0
42,010
W
Sobek
opboii
Sobek
11,733
1,202
1,016
4,581
13,840
11,936
92
4,824
7,028
24,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,374
Gold Earned
42,553
113
Minions Killed
82
0
Camps Cleared
0
1,073,170
Distance Traveled
949,855
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,782
707
17
2
0
166,296
1
W
Khepri
9,520
865
5
0
0
249,319
0
W
Ares
9,929
903
1
0
0
192,108
0
L
Neith
9,528
866
21
2
0
179,614
0
L
Ao Kuang
8,643
786
7
1
0
201,981
0
L
Fenrir
8,581
780
5
0
0
190,533
0
W
Sol
10,781
980
39
4
0
227,341
0
L
Bakasura
8,019
729
32
3
0
211,431
0
W
Izanami
10,631
966
51
5
0
185,915
2
W
Sobek
10,513
956
17
2
0
218,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role