Player Matchup

Achilles
Achilles
GTomas09
Achilles
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 86L
1,281 Elo+
Party 4
Merlin
Merlin
JMBN20
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,203 Elo+
Party 4
Cliodhna
Cliodhna
RumHam0069
Cliodhna
Level 42
God Stats
1W - 3L
1,702 SR
Queue Stats
118W - 140L
1,386 Elo+
Party 1
Izanami
Izanami
TheGlobMan
Izanami
Level 26
God Stats
3W - 4L
1,777 SR
Queue Stats
47W - 57L
1,385 Elo+
Party 1
Ares
Ares
rafikitheman
Ares
Level 81
God Stats
9W - 14L
1,419 SR
Queue Stats
102W - 135L
1,356 Elo+
Solo
Team Averages
Level 40
1,579 SR
1,322 Elo+

VS

Team Averages
Level 84
1,374 SR
1,351 Elo+
Cthulhu
Cthulhu
HeikoXI
Cthulhu
Level 104
God Stats
10W - 3L
1,541 SR
Queue Stats
94W - 99L
1,444 Elo+
Solo
Thanatos
Thanatos
Kasmeta
Thanatos
Level 101
God Stats
13W - 14L
1,344 SR
Queue Stats
83W - 81L
1,340 Elo+
Party 2
Ymir
Ymir
NiplusRektus
Ymir
Level 128
God Stats
2W - 2L
1,330 SR
Queue Stats
38W - 52L
1,340 Elo+
Party 2
Chernobog
Chernobog
TropicalWaffles
Chernobog
Level 60
God Stats
1W - 2L
1,332 SR
Queue Stats
80W - 100L
1,353 Elo+
Party 3
Poseidon
Poseidon
snowypancakes
Poseidon
Level 27
God Stats
16W - 29L
1,324 SR
Queue Stats
24W - 36L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GTomas09
Achilles
16
2 / 9 / 5
11,456
477
7,935
21,244
16,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
JMBN20
Merlin
16
0 / 7 / 0
10,914
455
3,951
10,677
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
RumHam0069
Cliodhna
18
8 / 11 / 1
12,818
534
18,677
23,619
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
TheGlobMan
Izanami
18
4 / 11 / 6
12,088
504
13,209
23,124
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 4
10,314
430
8,787
26,290
30,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeikoXI
Cthulhu
19
8 / 2 / 14
12,986
541
14,185
16,233
18,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Kasmeta
Thanatos
20
18 / 6 / 9
14,519
605
22,677
23,351
13,152
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 17
11,045
460
7,863
23,202
25,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
TropicalWaffles
Chernobog
20
11 / 4 / 13
14,333
597
25,963
21,113
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
snowypancakes
Poseidon
20
8 / 1 / 7
14,223
593
12,293
7,867
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
16
Kills
46
46
Deaths
17
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
GTomas09
Achilles
2
9
5
0.5
W
Cthulhu
HeikoXI
Cthulhu
8
2
14
7.5
L
Merlin
JMBN20
Merlin
0
7
0
0
W
Thanatos
Kasmeta
Thanatos
18
6
9
3.75
W
1
4
17
2.38
L
Cliodhna
RumHam0069
Cliodhna
8
11
1
0.77
L
Izanami
TheGlobMan
Izanami
4
11
6
0.64
W
Chernobog
TropicalWaffles
Chernobog
11
4
13
4.38
L
2
8
4
0.5
W
Poseidon
snowypancakes
Poseidon
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,559
Damage
82,981
104,954
Taken
91,766
64,027
Mitigated
68,888
18,859
Healing
33,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GTomas09
Achilles
7,935
2,034
0
4,057
21,244
16,422
136
8,205
13,039
0
44,495
W
Cthulhu
HeikoXI
Cthulhu
14,185
885
1,607
4,548
16,233
18,909
578
2,200
14,033
65,314
0
L
Merlin
JMBN20
Merlin
3,951
155
0
453
10,677
3,569
0
6,766
3,911
65,823
0
W
Thanatos
Kasmeta
Thanatos
22,677
8,769
0
18,289
23,351
13,152
1,772
858
21,912
0
110,216
W
7,863
368
0
1,653
23,202
25,423
604
1,728
21,474
29,093
0
L
Cliodhna
RumHam0069
Cliodhna
18,677
1,347
59
6,415
23,619
7,623
0
5,926
17,693
0
71,654
L
Izanami
TheGlobMan
Izanami
13,209
8,531
0
3,499
23,124
5,977
726
7,975
15,149
0
73,481
W
Chernobog
TropicalWaffles
Chernobog
25,963
16,268
0
6,328
21,113
8,464
4,255
5,420
15,693
0
132,204
L
8,787
161
1,555
2,821
26,290
30,436
241
5,469
20,821
29,903
0
W
Poseidon
snowypancakes
Poseidon
12,293
1,286
0
750
7,867
2,940
2,931
2,532
5,335
113,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,590
Gold Earned
67,106
455
Minions Killed
668
0
Camps Cleared
0
1,942,601
Distance Traveled
2,370,067
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,456
477
59
2
0
413,041
0
W
Cthulhu
12,986
541
117
5
0
444,352
6
L
Merlin
10,914
455
144
6
0
335,254
0
W
Thanatos
14,519
605
141
6
0
514,673
2
W
Ymir
11,045
460
28
1
0
433,095
1
L
Cliodhna
12,818
534
87
4
0
454,765
0
L
Izanami
12,088
504
124
5
0
363,540
0
W
Chernobog
14,333
597
194
8
0
435,947
6
L
Ares
10,314
430
41
2
0
376,001
0
W
Poseidon
14,223
593
188
8
0
542,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role