Player Matchup

Bellona
Bellona
Master Chronic1
Bellona
Level 147
God Stats
0W - 1L
1,430 SR
Queue Stats
37W - 31L
1,546 Elo+
Solo
Chernobog
Chernobog
menacing-cupola
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,728 Elo+
Solo
Charybdis
Charybdis
naigthmare3
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Cupid
Cupid
oodler1988
Cupid
Level 156
God Stats
4W - 11L
989 SR
Queue Stats
716W - 726L
1,572 Elo+
Solo
Khepri
Khepri
raskoprasko
Khepri
Level 106
God Stats
0W - 7L
1,085 SR
Queue Stats
438W - 484L
1,380 Elo+
Solo
Team Averages
Level 105
1,301 SR
1,495 Elo+

VS

Team Averages
Level 115
1,436 SR
1,577 Elo+
Shiva
Shiva
M a i n e xX
Shiva
Level 127
God Stats
16W - 8L
1,415 SR
Queue Stats
957W - 900L
1,597 Elo+
Party 1
Medusa
Medusa
OhNo KillaPurp
Medusa
Level 101
God Stats
4W - 11L
1,243 SR
Queue Stats
461W - 355L
1,553 Elo+
Party 1
Vamana
Vamana
OhNo Moisir
Vamana
Level 160
God Stats
25W - 21L
1,521 SR
Queue Stats
1,439W - 1,216L
1,595 Elo+
Party 1
Yu Huang
Yu Huang
So Trippy v
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,642 Elo+
Party 1
Vulcan
Vulcan
russiandog210
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
9,515
865
10,305
16,282
22,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
menacing-cupola
Chernobog
12
0 / 10 / 8
7,486
681
6,448
12,980
5,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
naigthmare3
Charybdis
16
1 / 9 / 7
8,863
806
8,171
13,809
5,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
18
9 / 5 / 5
10,881
989
10,915
11,744
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
13
1 / 8 / 7
8,414
765
7,870
18,171
7,748
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 22
9,815
892
10,046
16,221
17,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 3 / 11
10,056
914
7,910
11,141
4,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
17
10 / 3 / 18
11,289
1,026
14,632
21,382
27,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yu Huang
So Trippy v
Yu Huang
19
15 / 2 / 14
11,939
1,085
14,504
9,695
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 14
9,128
830
12,770
7,720
3,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
14
Kills
36
36
Deaths
14
38
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
3
22
4.33
L
3
4
11
2.13
W
7
3
11
4.17
W
Vamana
10
3
18
6.33
W
Yu Huang
So Trippy v
Yu Huang
15
2
14
11
L
Chernobog
menacing-cupola
Chernobog
0
10
8
0.4
L
Charybdis
naigthmare3
Charybdis
1
9
7
0.5
L
Cupid
9
5
5
2.3
L
Khepri
1
8
7
0.56
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,709
Damage
59,862
72,986
Taken
66,159
46,061
Mitigated
57,820
12,665
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,046
1,007
3,303
2,838
16,221
17,475
147
2,405
13,048
0
19,403
L
10,305
1,716
1,650
3,437
16,282
22,041
0
8,165
8,117
0
15,850
W
7,910
1,944
1,551
1,355
11,141
4,409
2,492
1,242
8,560
0
23,489
W
Vamana
14,632
7,593
3,310
6,585
21,382
27,029
1,411
2,006
19,245
0
25,842
W
Yu Huang
So Trippy v
Yu Huang
14,504
1,665
657
568
9,695
5,378
557
1,453
8,242
32,446
0
L
Chernobog
menacing-cupola
Chernobog
6,448
2,143
0
0
12,980
5,009
160
4,518
8,462
0
14,528
L
Charybdis
naigthmare3
Charybdis
8,171
3,801
0
69
13,809
5,670
746
5,647
8,162
0
16,856
L
Cupid
10,915
4,801
2,393
2,882
11,744
5,593
1,014
3,813
7,931
0
33,012
L
Khepri
7,870
203
1,010
1,224
18,171
7,748
33
5,131
13,040
14,621
0
W
12,770
3,328
1,401
1,204
7,720
3,529
805
764
6,885
21,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
52,227
105
Minions Killed
106
0
Camps Cleared
0
923,992
Distance Traveled
1,065,677
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,815
892
8
1
0
220,600
5
L
Bellona
9,515
865
8
1
0
244,993
0
W
Medusa
10,056
914
33
3
0
194,713
0
W
Vamana
11,289
1,026
12
1
0
223,718
0
W
Yu Huang
11,939
1,085
35
3
0
216,539
0
L
Chernobog
7,486
681
10
1
0
149,723
0
L
Charybdis
8,863
806
26
2
0
156,685
0
L
Cupid
10,881
989
48
4
0
191,713
0
L
Khepri
8,414
765
13
1
0
180,878
2
W
Vulcan
9,128
830
18
2
0
210,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role