Player Matchup

Yemoja
Yemoja
AtlantesSoH
Yemoja
Level 146
God Stats
12W - 17L
1,596 SR
Queue Stats
538W - 533L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Titans92
Sun Wukong
Level 129
God Stats
7W - 13L
1,371 SR
Queue Stats
162W - 181L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
Tm563
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 324L
1,545 Elo+
Party 1
Zeus
Zeus
slugmuffins
Zeus
Level 128
God Stats
2W - 3L
1,598 SR
Queue Stats
164W - 191L
1,466 Elo+
Party 2
Odin
Odin
vCaht
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,806 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,552 Elo+

VS

Team Averages
Level 75
1,595 SR
1,535 Elo+
Khepri
Khepri
EL-dog-deadeye
Khepri
Level 122
God Stats
1W - 2L
1,273 SR
Queue Stats
129W - 138L
1,514 Elo+
Solo
Hel
Hel
Mawisho001
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 85L
1,472 Elo+
Solo
Vamana
Vamana
crustyrob
Vamana
Level 29
God Stats
6W - 4L
1,700 SR
Queue Stats
422W - 410L
1,618 Elo+
Solo
Hun Batz
Hun Batz
hotrocket123
Hun Batz
Level 16
God Stats
2W - 2L
1,740 SR
Queue Stats
131W - 91L
1,580 Elo+
Solo
Vulcan
Vulcan
trukilla08
Vulcan
Level 147
God Stats
4W - 8L
1,764 SR
Queue Stats
376W - 383L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 4 / 5
8,549
712
6,358
12,665
5,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Titans92
Sun Wukong
20
4 / 2 / 7
9,634
803
11,110
11,685
9,970
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Tm563
Zhong Kui
15
4 / 8 / 4
9,049
754
8,655
16,102
8,249
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 5
9,020
752
13,416
10,116
3,703
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
vCaht
Odin
6
0 / 0 / 1
6,264
522
383
808
591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
9,484
790
5,709
17,729
18,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 1 / 7
9,797
816
5,548
6,393
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
crustyrob
Vamana
15
3 / 3 / 11
10,202
850
10,036
14,228
11,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
hotrocket123
Hun Batz
16
7 / 3 / 8
10,277
856
16,739
10,314
5,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
trukilla08
Vulcan
18
3 / 3 / 11
10,623
885
9,205
10,725
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
13
Kills
19
19
Deaths
13
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
4
5
1.38
W
1
3
14
2.67
W
5
1
7
8.5
L
Sun Wukong
Titans92
Sun Wukong
4
2
7
3.75
L
Zhong Kui
Tm563
Zhong Kui
4
8
4
0.75
W
Vamana
crustyrob
Vamana
3
3
11
2.83
W
Hun Batz
hotrocket123
Hun Batz
7
3
8
3.67
L
2
5
5
0.9
W
Vulcan
trukilla08
Vulcan
3
3
11
2.83
L
Odin
vCaht
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,922
Damage
47,237
51,376
Taken
59,389
27,779
Mitigated
43,585
14,904
Healing
30,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,358
923
5,859
1,972
12,665
5,266
0
6,243
6,186
14,791
0
W
5,709
882
858
3,018
17,729
18,670
803
9,025
8,704
14,104
0
W
5,548
699
9,937
3,650
6,393
3,360
640
3,715
2,678
7,866
0
L
Sun Wukong
Titans92
Sun Wukong
11,110
820
545
2,238
11,685
9,970
0
3,786
7,758
0
22,794
L
Zhong Kui
Tm563
Zhong Kui
8,655
1,302
854
2,187
16,102
8,249
0
6,694
9,172
20,722
0
W
Vamana
crustyrob
Vamana
10,036
4,314
3,729
5,263
14,228
11,422
1,108
5,137
9,091
0
23,895
W
Hun Batz
hotrocket123
Hun Batz
16,739
2,706
708
1,014
10,314
5,168
1,209
4,187
6,127
0
30,126
L
13,416
736
210
1,029
10,116
3,703
0
2,509
7,607
37,938
0
W
Vulcan
trukilla08
Vulcan
9,205
2,841
826
1,676
10,725
4,965
1,712
6,365
4,360
41,729
0
L
Odin
vCaht
Odin
383
221
0
10
808
591
0
577
191
0
383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
50,383
110
Minions Killed
130
0
Camps Cleared
0
857,553
Distance Traveled
1,164,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,549
712
20
2
0
209,761
1
W
Khepri
9,484
790
19
2
0
235,206
0
W
Hel
9,797
816
10
1
0
222,987
0
L
Sun Wukong
9,634
803
15
1
0
253,149
0
L
Zhong Kui
9,049
754
27
2
0
164,388
0
W
Vamana
10,202
850
16
1
0
224,089
0
W
Hun Batz
10,277
856
21
2
0
234,532
0
L
Zeus
9,020
752
48
4
0
190,790
0
W
Vulcan
10,623
885
64
5
0
248,070
0
L
Odin
6,264
522
0
0
0
39,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role