Player Matchup

Ah Puch
Ah Puch
Assassin 11112
Ah Puch
Level 12
God Stats
0W - 2L
1,448 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 2
Yu Huang
Yu Huang
BEATNGU6963
Yu Huang
Level 62
God Stats
8W - 9L
1,570 SR
Queue Stats
116W - 182L
1,406 Elo+
Party 1
Achilles
Achilles
Cheeki Slav2409
Achilles
Level 18
God Stats
1W - 3L
1,368 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 2
Fenrir
Fenrir
EAP Amp
Fenrir
Level 159
God Stats
3W - 2L
1,578 SR
Queue Stats
37W - 36L
1,588 Elo+
Party 2
Xing Tian
Xing Tian
HessenFinessin
Xing Tian
Level 108
God Stats
6W - 18L
1,384 SR
Queue Stats
135W - 195L
1,405 Elo+
Party 1
Team Averages
Level 72
1,470 SR
1,362 Elo+

VS

Team Averages
Level 125
1,538 SR
1,553 Elo+
Shiva
Shiva
BOLDINBLOOD
Shiva
Level 160
God Stats
7W - 7L
1,530 SR
Queue Stats
113W - 82L
1,588 Elo+
Solo
Tiamat
Tiamat
DiggleTheMean
Tiamat
Level 109
God Stats
1W - 6L
1,454 SR
Queue Stats
40W - 42L
1,575 Elo+
Party 3
Charybdis
Charybdis
NezhaSenpai
Charybdis
Level 149
God Stats
4W - 4L
1,706 SR
Queue Stats
53W - 53L
1,565 Elo+
Party 3
Sylvanus
Sylvanus
RedJack2117
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,535 Elo+
Party 3
Yu Huang
Yu Huang
Rxbyn
Yu Huang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
6,455
646
8,218
9,150
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
BEATNGU6963
Yu Huang
12
0 / 8 / 5
6,671
667
5,434
9,874
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
1 / 6 / 0
6,378
638
2,843
10,331
9,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
EAP Amp
Fenrir
13
1 / 5 / 2
6,891
689
3,834
10,365
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
HessenFinessin
Xing Tian
14
3 / 5 / 1
7,408
741
8,302
14,077
8,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 14
9,122
912
15,430
11,663
9,454
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 8
8,483
848
7,519
6,265
3,812
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
NezhaSenpai
Charybdis
18
13 / 0 / 9
10,182
1,018
14,656
4,464
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
RedJack2117
Sylvanus
14
5 / 2 / 13
8,254
825
5,412
12,208
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Rxbyn
Yu Huang
13
1 / 2 / 10
7,247
725
3,419
4,512
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
5
Kills
31
31
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Yu Huang
BEATNGU6963
Yu Huang
0
8
5
0.31
W
7
1
14
14
L
Achilles
1
6
0
0.17
W
5
0
8
9
L
Fenrir
EAP Amp
Fenrir
1
5
2
0.4
L
Xing Tian
HessenFinessin
Xing Tian
3
5
1
0.7
W
Charybdis
NezhaSenpai
Charybdis
13
0
9
17.5
W
Sylvanus
RedJack2117
Sylvanus
5
2
13
5.75
W
Yu Huang
Rxbyn
Yu Huang
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
46,436
53,797
Taken
39,112
29,999
Mitigated
26,805
6,914
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,218
413
0
68
9,150
3,001
0
2,794
6,356
15,362
0
L
Yu Huang
BEATNGU6963
Yu Huang
5,434
898
0
700
9,874
3,948
0
2,263
7,611
12,489
0
W
15,430
2,106
366
2,031
11,663
9,454
250
6,222
5,097
0
37,177
L
Achilles
2,843
866
0
409
10,331
9,193
0
4,202
6,129
0
8,223
W
7,519
623
0
2,890
6,265
3,812
227
2,102
3,812
29,938
0
L
Fenrir
EAP Amp
Fenrir
3,834
518
0
2,404
10,365
4,975
0
2,103
8,262
0
16,464
L
Xing Tian
HessenFinessin
Xing Tian
8,302
1,054
0
3,333
14,077
8,882
0
4,390
9,687
21,248
0
W
Charybdis
NezhaSenpai
Charybdis
14,656
7,542
0
1,458
4,464
1,782
1,762
1,022
3,107
0
42,186
W
Sylvanus
RedJack2117
Sylvanus
5,412
2,099
1,833
2,205
12,208
10,153
375
8,719
2,709
8,980
1,793
W
Yu Huang
Rxbyn
Yu Huang
3,419
1,016
0
497
4,512
1,604
571
3,177
1,245
12,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
43,288
117
Minions Killed
221
0
Camps Cleared
0
911,078
Distance Traveled
960,361
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,455
646
19
2
0
150,624
0
L
Yu Huang
6,671
667
32
3
0
172,915
0
W
Shiva
9,122
912
59
6
0
217,979
0
L
Achilles
6,378
638
12
1
0
180,264
0
W
Tiamat
8,483
848
50
5
0
194,823
2
L
Fenrir
6,891
689
36
4
0
196,804
2
L
Xing Tian
7,408
741
18
2
0
210,471
1
W
Charybdis
10,182
1,018
87
9
0
212,105
1
W
Sylvanus
8,254
825
7
1
0
174,030
1
W
Yu Huang
7,247
725
18
2
0
161,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role