Player Matchup

Olorun
Olorun
RedDeath0207
Olorun
Level 139
God Stats
4W - 6L
1,198 SR
Queue Stats
641W - 608L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
War i am war511
Gilgamesh
Level 130
God Stats
34W - 20L
1,621 SR
Queue Stats
311W - 271L
1,625 Elo+
Party 2
Mercury
Mercury
drifter700
Mercury
Level 127
God Stats
13W - 12L
1,548 SR
Queue Stats
455W - 384L
1,635 Elo+
Party 2
Team Averages
Level 132
1,455 SR
1,620 Elo+

VS

Team Averages
Level 119
1,426 SR
1,463 Elo+
Kumbhakarna
Kumbhakarna
HareTheMedic
Kumbhakarna
Level 113
God Stats
1W - 3L
1,558 SR
Queue Stats
16W - 22L
1,406 Elo+
Party 1
Thoth
Thoth
Hollow3dV3ng3nc
Thoth
Level 137
God Stats
0W - 2L
1,219 SR
Queue Stats
324W - 338L
1,523 Elo+
Solo
Cupid
Cupid
KvngSully
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 168L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
2 / 0 / 6
9,421
725
9,811
16,436
8,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
War i am war511
Gilgamesh
13
5 / 2 / 3
9,222
709
15,516
14,525
17,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
drifter700
Mercury
14
4 / 2 / 4
9,126
702
9,735
10,698
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HareTheMedic
Kumbhakarna
13
1 / 2 / 2
7,845
603
8,471
18,897
12,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 3
8,295
638
13,169
11,093
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
KvngSully
Cupid
12
2 / 5 / 1
7,907
608
8,596
11,004
4,274
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
4
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
HareTheMedic
Kumbhakarna
1
2
2
1
L
1
4
3
0.63
L
Cupid
KvngSully
Cupid
2
5
1
0.5
W
Olorun
2
0
6
5
W
Gilgamesh
War i am war511
Gilgamesh
5
2
3
3.25
W
Mercury
drifter700
Mercury
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
30,236
41,659
Taken
40,994
30,683
Mitigated
20,650
14,620
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
HareTheMedic
Kumbhakarna
8,471
1,770
197
5,968
18,897
12,498
0
5,281
13,616
18,539
0
L
13,169
1,005
51
1,413
11,093
3,878
0
2,070
9,023
33,262
0
L
Cupid
KvngSully
Cupid
8,596
4,467
565
840
11,004
4,274
0
2,861
8,143
0
26,302
W
Olorun
9,811
4,558
3,204
8,999
16,436
8,603
806
8,894
7,542
40,528
0
W
Gilgamesh
War i am war511
Gilgamesh
15,516
6,083
0
619
14,525
17,010
117
6,775
7,750
0
26,475
W
Mercury
drifter700
Mercury
9,735
5,020
0
1,798
10,698
5,070
317
6,459
4,239
0
26,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
24,047
131
Minions Killed
120
7
Camps Cleared
2
705,454
Distance Traveled
665,438
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,845
603
23
2
0
234,702
0
L
Thoth
8,295
638
49
4
0
230,082
1
L
Cupid
7,907
608
48
4
2
200,654
1
W
Olorun
9,421
725
64
5
5
213,510
0
W
Gilgamesh
9,222
709
22
2
1
224,944
0
W
Mercury
9,126
702
45
3
1
267,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role