Player Matchup

Artemis
Artemis
facuu1ernesto
Artemis
Level 101
God Stats
29W - 29L
1,553 SR
Queue Stats
50W - 103L
1,438 Elo+
Party 1
Freya
Freya
leosala
Freya
Level 35
God Stats
4W - 5L
1,607 SR
Queue Stats
26W - 71L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
patrock9
Cabrakan
Level 61
God Stats
2W - 6L
1,478 SR
Queue Stats
30W - 56L
1,567 Elo+
Party 1
Team Averages
Level 66
1,546 SR
1,470 Elo+

VS

Team Averages
Level 108
1,500 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ByYodai
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,565 Elo+
Party 2
Hades
Hades
policomeforu
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 5 / 5
10,454
653
19,023
11,025
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Freya
leosala
Freya
14
2 / 5 / 6
10,579
661
6,001
17,700
18,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
patrock9
Cabrakan
14
3 / 8 / 4
10,435
652
8,088
17,774
16,774
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 4 / 9
11,757
735
13,426
18,435
10,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
ByYodai
Shiva
16
4 / 3 / 11
11,279
705
8,342
13,116
14,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 2 / 10
12,101
756
17,938
15,649
14,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
8
Kills
18
18
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
9
2.88
W
Shiva
ByYodai
Shiva
4
3
11
3.17
L
Artemis
3
5
5
1.1
L
Freya
leosala
Freya
2
5
6
1
L
Cabrakan
patrock9
Cabrakan
3
8
4
0.63
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
39,706
46,499
Taken
47,200
39,838
Mitigated
39,685
4,043
Healing
17,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,426
4,510
0
2,521
18,435
10,914
379
5,365
11,894
0
37,601
W
Shiva
ByYodai
Shiva
8,342
1,088
889
3,941
13,116
14,222
640
3,952
8,850
0
32,466
L
Artemis
19,023
9,459
0
1,329
11,025
4,534
37
3,765
7,204
0
52,964
L
Freya
leosala
Freya
6,001
1,475
0
1,146
17,700
18,530
40
6,319
11,141
19,035
0
L
Cabrakan
patrock9
Cabrakan
8,088
1,268
0
1,568
17,774
16,774
0
8,041
9,416
18,667
0
W
17,938
1,555
2,457
7,698
15,649
14,549
1,172
6,068
9,581
63,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,468
Gold Earned
35,137
129
Minions Killed
170
5
Camps Cleared
9
680,855
Distance Traveled
792,023
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,757
735
38
2
6
290,441
1
W
Shiva
11,279
705
39
2
1
235,244
3
L
Artemis
10,454
653
78
5
3
232,611
3
L
Freya
10,579
661
23
1
0
230,720
0
L
Cabrakan
10,435
652
28
2
2
217,524
3
W
Hades
12,101
756
93
6
2
266,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role