Player Matchup

Fafnir
Fafnir
BaconBIake
Fafnir
Level 114
God Stats
0W - 1L
1,719 SR
Queue Stats
153W - 167L
1,426 Elo+
Party 1
Mercury
Mercury
CaitxBH
Mercury
Level 49
God Stats
5W - 3L
1,557 SR
Queue Stats
134W - 138L
1,438 Elo+
Party 1
Hachiman
Hachiman
GRN_PeixotoBR
Hachiman
Level 110
God Stats
2W - 5L
1,346 SR
Queue Stats
273W - 268L
1,489 Elo+
Party 2
Janus
Janus
Hatlay
Janus
Level 119
God Stats
14W - 18L
1,410 SR
Queue Stats
112W - 121L
1,420 Elo+
Party 1
Ymir
Ymir
Itsraafz
Ymir
Level 29
God Stats
0W - 12L
1,071 SR
Queue Stats
168W - 217L
1,418 Elo+
Party 2
Team Averages
Level 84
1,421 SR
1,438 Elo+

VS

Team Averages
Level 63
1,436 SR
1,428 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
JACKBOY7384
Hun Batz
Level 40
God Stats
10W - 9L
1,512 SR
Queue Stats
156W - 194L
1,278 Elo+
Solo
Neith
Neith
LimitedSleep
Neith
Level 109
God Stats
2W - 1L
1,497 SR
Queue Stats
60W - 51L
1,538 Elo+
Party 3
Yu Huang
Yu Huang
Ryuhnnn
Yu Huang
Level 66
God Stats
1W - 2L
1,205 SR
Queue Stats
377W - 425L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
Two_Skies_22
Heimdallr
Level 69
God Stats
25W - 34L
1,466 SR
Queue Stats
101W - 136L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BaconBIake
Fafnir
14
4 / 4 / 1
10,862
402
7,656
13,710
10,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
CaitxBH
Mercury
18
3 / 11 / 3
11,643
431
7,889
23,242
8,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
GRN_PeixotoBR
Hachiman
20
6 / 9 / 5
13,835
512
9,240
23,186
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Hatlay
Janus
20
4 / 4 / 7
13,105
485
15,027
15,830
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
3 / 7 / 7
12,476
462
7,753
32,956
44,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 5 / 15
14,539
538
16,838
23,734
30,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
JACKBOY7384
Hun Batz
20
7 / 2 / 9
14,260
528
15,307
18,957
8,739
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 11
14,598
541
33,287
17,158
8,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Ryuhnnn
Yu Huang
20
4 / 7 / 14
14,021
519
11,999
15,711
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Two_Skies_22
Heimdallr
20
4 / 2 / 3
14,760
547
7,597
13,232
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
20
Kills
35
35
Deaths
20
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
15
3.3
L
Fafnir
BaconBIake
Fafnir
4
4
1
1.13
L
Mercury
CaitxBH
Mercury
3
11
3
0.41
L
Hachiman
GRN_PeixotoBR
Hachiman
6
9
5
0.94
L
Janus
Hatlay
Janus
4
4
7
1.88
L
Ymir
3
7
7
0.93
W
Hun Batz
JACKBOY7384
Hun Batz
7
2
9
5.75
W
11
4
11
4.13
W
Yu Huang
Ryuhnnn
Yu Huang
4
7
14
1.57
W
Heimdallr
Two_Skies_22
Heimdallr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
85,028
108,924
Taken
88,792
80,092
Mitigated
62,629
15,610
Healing
24,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,838
3,032
959
5,892
23,734
30,314
891
8,030
14,447
1,385
58,600
L
Fafnir
BaconBIake
Fafnir
7,656
1,773
0
2,630
13,710
10,911
0
1,099
12,611
38,199
0
L
Mercury
CaitxBH
Mercury
7,889
1,753
0
1,047
23,242
8,097
0
2,177
21,065
0
83,990
L
Hachiman
GRN_PeixotoBR
Hachiman
9,240
5,531
216
5,445
23,186
8,460
273
1,968
21,218
0
84,272
L
Janus
Hatlay
Janus
15,027
388
0
2,614
15,830
8,090
35
1,370
14,460
88,530
0
L
Ymir
7,753
722
542
3,116
32,956
44,534
87
6,122
26,834
30,246
0
W
Hun Batz
JACKBOY7384
Hun Batz
15,307
5,560
0
7,173
18,957
8,739
0
6,867
11,764
0
109,556
W
33,287
17,694
0
4,689
17,158
8,640
2,617
5,026
11,960
0
123,913
W
Yu Huang
Ryuhnnn
Yu Huang
11,999
1,930
0
488
15,711
7,420
1,308
5,998
9,357
100,025
0
W
Heimdallr
Two_Skies_22
Heimdallr
7,597
2,523
0
5,017
13,232
7,516
5,632
3,025
10,001
104
93,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,921
Gold Earned
72,178
545
Minions Killed
710
0
Camps Cleared
0
2,240,100
Distance Traveled
2,454,100
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,539
538
64
2
0
555,054
3
L
Fafnir
10,862
402
78
3
0
307,876
3
L
Mercury
11,643
431
117
4
0
475,973
4
L
Hachiman
13,835
512
146
5
0
492,418
3
L
Janus
13,105
485
158
6
0
518,298
5
L
Ymir
12,476
462
46
2
0
445,535
2
W
Hun Batz
14,260
528
155
6
0
579,755
1
W
Neith
14,598
541
154
6
0
434,886
0
W
Yu Huang
14,021
519
154
6
0
473,911
2
W
Heimdallr
14,760
547
183
7
0
410,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role